English
Related papers

Related papers: Move-in-2D: 2D-Conditioned Human Motion Generation

200 papers

A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Paul Henderson , Christoph H. Lampert

Text-driven content creation has evolved to be a transformative technique that revolutionizes creativity. Here we study the task of text-driven human video generation, where a video sequence is synthesized from texts describing the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Yuming Jiang , Shuai Yang , Tong Liang Koh , Wayne Wu , Chen Change Loy , Ziwei Liu

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Training robots in simulation requires diverse 3D scenes that reflect the specific challenges of downstream tasks. However, scenes that satisfy strict task requirements, such as high-clutter environments with plausible spatial arrangement,…

Robotics · Computer Science 2025-08-27 Nicholas Pfaff , Hongkai Dai , Sergey Zakharov , Shun Iwase , Russ Tedrake

This paper investigates the generation of realistic full-body human motion using a single head-mounted device with an outward-facing color camera and the ability to perform visual SLAM. To address the ambiguity of this setup, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Vladimir Guzov , Yifeng Jiang , Fangzhou Hong , Gerard Pons-Moll , Richard Newcombe , C. Karen Liu , Yuting Ye , Lingni Ma

Human motion prediction is an essential component for enabling closer human-robot collaboration. The task of accurately predicting human motion is non-trivial. It is compounded by the variability of human motion, both at a skeletal level…

Robotics · Computer Science 2021-07-02 Mohammad Samin Yasar , Tariq Iqbal

In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Taeryung Lee , Fabien Baradel , Thomas Lucas , Kyoung Mu Lee , Gregory Rogez

Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as an image-to-image…

In recent years, motion capture technology using computers has developed rapidly. Because of its high efficiency and excellent performance, it replaces many traditional methods and is being widely used in many fields. Our project is about…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Yanquan Chen , Fei Yang , Tianyu Lang , Guanfang Dong , Anup Basu

The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation industry for decades. Popular techniques include…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Yi Zhou , Jingwan Lu , Connelly Barnes , Jimei Yang , Sitao Xiang , Hao li

Video generation models are rapidly improving in their ability to synthesize human actions in novel contexts, holding the potential to serve as high-level planners for contextual robot control. To realize this potential, a key research…

Robotics · Computer Science 2025-12-12 James Ni , Zekai Wang , Wei Lin , Amir Bar , Yann LeCun , Trevor Darrell , Jitendra Malik , Roei Herzig

AI-generated video generation continues its journey through the uncanny valley to produce content that is increasingly perceptually indistinguishable from reality. To better protect individuals, organizations, and societies from its…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Matyas Bohacek , Hany Farid

Recent techniques for text-to-4D generation synthesize dynamic 3D scenes using supervision from pre-trained text-to-video models. However, existing representations for motion, such as deformation models or time-dependent neural…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Sherwin Bahmani , Xian Liu , Wang Yifan , Ivan Skorokhodov , Victor Rong , Ziwei Liu , Xihui Liu , Jeong Joon Park , Sergey Tulyakov , Gordon Wetzstein , Andrea Tagliasacchi , David B. Lindell

We tackle the problem of action-conditioned generation of realistic and diverse human motion sequences. In contrast to methods that complete, or extend, motion sequences, this task does not require an initial pose or sequence. Here we learn…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Mathis Petrovich , Michael J. Black , Gül Varol

We present TeSMo, a method for text-controlled scene-aware motion generation based on denoising diffusion models. Previous text-to-motion methods focus on characters in isolation without considering scenes due to the limited availability of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Hongwei Yi , Justus Thies , Michael J. Black , Xue Bin Peng , Davis Rempe

Scene synthesis is a challenging problem with several industrial applications. Recently, substantial efforts have been directed to synthesize the scene using human motions, room layouts, or spatial graphs as the input. However, few studies…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 An Vuong , Minh Nhat Vu , Toan Tien Nguyen , Baoru Huang , Dzung Nguyen , Thieu Vo , Anh Nguyen

"How can we animate 3D-characters from a movie script or move robots by simply telling them what we would like them to do?" "How unstructured and complex can we make a sentence and still generate plausible movements from it?" These are…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Anindita Ghosh , Noshaba Cheema , Cennet Oguz , Christian Theobalt , Philipp Slusallek

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

We present MOFA-Video, an advanced controllable image animation method that generates video from the given image using various additional controllable signals (such as human landmarks reference, manual trajectories, and another even…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Muyao Niu , Xiaodong Cun , Xintao Wang , Yong Zhang , Ying Shan , Yinqiang Zheng

Human motion synthesis aims to generate plausible human motion sequences, which has raised widespread attention in computer animation. Recent score-based generative models (SGMs) have demonstrated impressive results on this task. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Yu Hua , Weiming Liu , Gui Xu , Yaqing Hou , Yew-Soon Ong , Qiang Zhang