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This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-01 Xikun Zhang , Chang Xu , Xinmei Tian , Dacheng Tao

In human pose estimation methods based on graph convolutional architectures, the human skeleton is usually modeled as an undirected graph whose nodes are body joints and edges are connections between neighboring joints. However, most of…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Tanvir Hassan , A. Ben Hamza

Human actions comprise of joint motion of articulated body parts or `gestures'. Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Kalpit Thakkar , P J Narayanan

Graph convolutional networks have significantly improved 3D human pose estimation by representing the human skeleton as an undirected graph. However, this representation fails to reflect the articulated characteristic of human skeletons as…

Computer Vision and Pattern Recognition · Computer Science 2021-08-05 Wenbo Hu , Changgong Zhang , Fangneng Zhan , Lei Zhang , Tien-Tsin Wong

In skeleton-based action recognition, Graph Convolutional Networks model human skeletal joints as vertices and connect them through an adjacency matrix, which can be seen as a local attention mask. However, in most existing Graph…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Hao Xing , Darius Burschka

The global multi-object tracking (MOT) system can consider interaction, occlusion, and other ``visual blur'' scenarios to ensure effective object tracking in long videos. Among them, graph-based tracking-by-detection paradigms achieve…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Yan Gao , Haojun Xu , Nannan Wang , Jie Li , Xinbo Gao

Graph convolutional network based methods that model the body-joints' relations, have recently shown great promise in 3D skeleton-based human motion prediction. However, these methods have two critical issues: first, deep graph convolutions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Maosen Li , Siheng Chen , Zijing Zhang , Lingxi Xie , Qi Tian , Ya Zhang

The choice of the representations is essential for deep gait recognition methods. The binary silhouettes and skeletal coordinates are two dominant representations in recent literature, achieving remarkable advances in many scenarios.…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Chao Fan , Jingzhe Ma , Dongyang Jin , Chuanfu Shen , Shiqi Yu

A key challenge in deriving unified neural solvers for combinatorial optimization (CO) is efficient generalization of models between a given set of tasks to new tasks not used during the initial training process. To address it, we first…

Machine Learning · Computer Science 2026-03-04 Semih Cantürk , Thomas Sabourin , Frederik Wenkel , Michael Perlmutter , Guy Wolf

Identifying humans with their walking sequences, known as gait recognition, is a useful biometric understanding task as it can be observed from a long distance and does not require cooperation from the subject. Two common modalities used…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Haidong Zhu , Wanrong Zheng , Zhaoheng Zheng , Ram Nevatia

Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…

Computer Vision and Pattern Recognition · Computer Science 2018-01-26 Sijie Yan , Yuanjun Xiong , Dahua Lin

3D human mesh recovery from a 2D pose plays an important role in various applications. However, it is hard for existing methods to simultaneously capture the multiple relations during the evolution from skeleton to mesh, including…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Yingxuan You , Hong Liu , Xia Li , Wenhao Li , Ti Wang , Runwei Ding

Skeleton-based action recognition has attracted research attentions in recent years. One common drawback in currently popular skeleton-based human action recognition methods is that the sparse skeleton information alone is not sufficient to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Jinmiao Cai , Nianjuan Jiang , Xiaoguang Han , Kui Jia , Jiangbo Lu

Graph convolutional networks (GCNs) can effectively capture the features of related nodes and improve the performance of the model. More attention is paid to employing GCN in Skeleton-Based action recognition. But existing methods based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Tingwei Li , Ruiwen Zhang , Qing Li

Automated social behaviour analysis of mice has become an increasingly popular research area in behavioural neuroscience. Recently, pose information (i.e., locations of keypoints or skeleton) has been used to interpret social behaviours of…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Feixiang Zhou , Xinyu Yang , Fang Chen , Long Chen , Zheheng Jiang , Hui Zhu , Reiko Heckel , Haikuan Wang , Minrui Fei , Huiyu Zhou

With rapid advancements in depth sensors and deep learning, skeleton-based person re-identification (re-ID) models have recently achieved remarkable progress with many advantages. Most existing solutions learn single-level skeleton features…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Haocong Rao , Cyril Leung , Chunyan Miao

Graph convolutional networks have been widely applied in skeleton-based gait recognition. A key challenge in this task is to distinguish the individual walking styles of different subjects across various views. Existing state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Xiaohu Huang , Xinggang Wang , Zhidianqiu Jin , Bo Yang , Botao He , Bin Feng , Wenyu Liu

Despite continuous advancements in deep learning for understanding human motion, existing models often struggle to accurately identify action timing and specific body parts, typically supporting only single-round interaction. Such…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Jiawei Mo , Yixuan Chen , Rifen Lin , Yongkang Ni , Min Zeng , Xiping Hu , Min Li

In spite of the great progress in human motion prediction, it is still a challenging task to predict those aperiodic and complicated motions. We believe that to capture the correlations among human body components is the key to understand…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Honghong Zhou , Caili Guo , Hao Zhang , Yanjun Wang

Person re-identification (Re-ID) via gait features within 3D skeleton sequences is a newly-emerging topic with several advantages. Existing solutions either rely on hand-crafted descriptors or supervised gait representation learning. This…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Haocong Rao , Siqi Wang , Xiping Hu , Mingkui Tan , Yi Guo , Jun Cheng , Xinwang Liu , Bin Hu