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Graph convolutional networks and their variants have shown significant promise in 3D human pose estimation. Despite their success, most of these methods only consider spatial correlations between body joints and do not take into account…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Tanvir Hassan , A. Ben Hamza

Data-driven approaches for modeling human skeletal motion have found various applications in interactive media and social robotics. Challenges remain in these fields for generating high-fidelity samples and robustly reconstructing motion…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Wenjie Yin , Hang Yin , Danica Kragic , Mårten Björkman

Graph convolution networks (GCN) have been widely used in skeleton-based action recognition. We note that existing GCN-based approaches primarily rely on prescribed graphical structures (ie., a manually defined topology of skeleton joints),…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Haodong Duan , Jiaqi Wang , Kai Chen , Dahua Lin

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

In skeleton-based action recognition, a key challenge is distinguishing between actions with similar trajectories of joints due to the lack of image-level details in skeletal representations. Recognizing that the differentiation of similar…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hongda Liu , Yunfan Liu , Min Ren , Hao Wang , Yunlong Wang , Zhenan Sun

Gait recognition using noninvasively acquired data has been attracting an increasing interest in the last decade. Among various modalities of data sources, it is experimentally found that the data involving skeletal representation are…

Image and Video Processing · Electrical Eng. & Systems 2019-05-21 Nasrin Sadeghzadehyazdi , Tamal Batabyal , Nibir K. Dhar , B. O. Familoni , K. M. Iftekharuddin , Scott T. Acton

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

With the prevalence of RGB-D cameras, multi-modal video data have become more available for human action recognition. One main challenge for this task lies in how to effectively leverage their complementary information. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2020-02-03 Sijie Song , Jiaying Liu , Yanghao Li , Zongming Guo

Animating a newly designed character using motion capture (mocap) data is a long standing problem in computer animation. A key consideration is the skeletal structure that should correspond to the available mocap data, and the shape…

Graphics · Computer Science 2021-05-07 Peizhuo Li , Kfir Aberman , Rana Hanocka , Libin Liu , Olga Sorkine-Hornung , Baoquan Chen

Graph Convolutional Networks (GCNs) have long defined the state-of-the-art in skeleton-based action recognition, leveraging their ability to unravel the complex dynamics of human joint topology through the graph's adjacency matrix. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Yuxuan Zhou , Zhi-Qi Cheng , Jun-Yan He , Bin Luo , Yifeng Geng , Xuansong Xie

Clothes-Changing Person Re-Identification (ReID) aims to recognize the same individual across different videos captured at various times and locations. This task is particularly challenging due to changes in appearance, such as clothing,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Asaf Joseph , Shmuel Peleg

Recent advances in the joint processing of images have certainly shown its advantages over individual processing. Different from the existing works geared towards co-segmentation or co-localization, in this paper, we explore a new joint…

Computer Vision and Pattern Recognition · Computer Science 2020-04-14 Koteswar Rao Jerripothula , Jianfei Cai , Jiangbo Lu , Junsong Yuan

Current gait recognition research mainly focuses on identifying pedestrians captured by the same type of sensor, neglecting the fact that individuals may be captured by different sensors in order to adapt to various environments. A more…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Rui Wang , Chuanfu Shen , Manuel J. Marin-Jimenez , George Q. Huang , Shiqi Yu

The gait, as a kind of soft biometric characteristic, can reflect the distinct walking patterns of individuals at a distance, exhibiting a promising technique for unrestrained human identification. With largely excluding gait-unrelated cues…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Dongyang Jin , Chao Fan , Weihua Chen , Shiqi Yu

Multimodal pretraining has revolutionized visual understanding, but its impact on video-based person re-identification (ReID) remains underexplored. Existing approaches often rely on video-text pairs, yet suffer from two fundamental…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Rifen Lin , Alex Jinpeng Wang , Jiawei Mo , Min Li

Current exoskeleton control methods often face challenges in delivering personalized treatment. Standardized walking gaits can lead to patient discomfort or even injury. Therefore, personalized gait is essential for the effectiveness of…

Robotics · Computer Science 2025-05-26 Lijiang Liu , Junyu Shi , Yong Sun , Zhiyuan Zhang , Jinni Zhou , Shugen Ma , Qiang Nie

Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Zaedul Islam , A. Ben Hamza

The performance of traditional text-image person retrieval task is easily affected by lighting variations due to imaging limitations of visible spectrum sensors. In recent years, cross-modal information fusion has emerged as an effective…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Yifei Deng , Chenglong Li , Zhenyu Chen , Zihen Xu , Jin Tang

Skeleton sequence representation learning has shown great advantages for action recognition due to its promising ability to model human joints and topology. However, the current methods usually require sufficient labeled data for training…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Hong Yan , Yang Liu , Yushen Wei , Zhen Li , Guanbin Li , Liang Lin

Graph convolution networks (GCNs) have achieved remarkable performance in skeleton-based action recognition. However, previous GCN-based methods rely on elaborate human priors excessively and construct complex feature aggregation…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Shaojie Zhang , Jianqin Yin , Yonghao Dang , Jiajun Fu