English
Related papers

Related papers: PaintScene4D: Consistent 4D Scene Generation from …

200 papers

Transforming casually captured, monocular videos into fully immersive dynamic experiences is a highly ill-posed task, and comes with significant challenges, e.g., reconstructing unseen regions, and dealing with the ambiguity in monocular…

Graphics · Computer Science 2026-04-08 Denis Rozumny , Jonathon Luiten , Numair Khan , Johannes Schönberger , Peter Kontschieder

High-quality 4D reconstruction enables photorealistic and immersive rendering of the dynamic real world. However, unlike static scenes that can be fully captured with a single camera, high-quality dynamic scenes typically require dense…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Weihong Pan , Xiaoyu Zhang , Zhuang Zhang , Zhichao Ye , Nan Wang , Haomin Liu , Guofeng Zhang

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. Additionally, 3D scene generation is vital for advancing embodied AI and world models, which depend…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yuxin Zhang , Ziyu Lu , Hongbo Duan , Keyu Fan , Pengting Luo , Peiyu Zhuang , Mengyu Yang , Houde Liu

4D content generation focuses on creating dynamic 3D objects that change over time. Existing methods primarily rely on pre-trained video diffusion models, utilizing sampling processes or reference videos. However, these approaches face…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Jiajing Lin , Zhenzhong Wang , Yongjie Hou , Yuzhou Tang , Min Jiang

The reconstruction of immersive and realistic 3D scenes holds significant practical importance in various fields of computer vision and computer graphics. Typically, immersive and realistic scenes should be free from obstructions by dynamic…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Zilong Huang , Jun He , Junyan Ye , Lihan Jiang , Weijia Li , Yiping Chen , Ting Han

Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yunfan Zhang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicolas Vun

Current generative models struggle to synthesize dynamic 4D driving scenes that simultaneously support temporal extrapolation and spatial novel view synthesis (NVS) without per-scene optimization. Bridging generation and novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Hao Lu , Zhuang Ma , Guangfeng Jiang , Wenhang Ge , Bohan Li , Yuzhan Cai , Wenzhao Zheng , Yunpeng Zhang , Yingcong Chen

We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

Recent remarkable advances in large-scale text-to-image diffusion models have inspired a significant breakthrough in text-to-3D generation, pursuing 3D content creation solely from a given text prompt. However, existing text-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Yang Chen , Yingwei Pan , Yehao Li , Ting Yao , Tao Mei

We introduce Control4D, an innovative framework for editing dynamic 4D portraits using text instructions. Our method addresses the prevalent challenges in 4D editing, notably the inefficiencies of existing 4D representations and the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Ruizhi Shao , Jingxiang Sun , Cheng Peng , Zerong Zheng , Boyao Zhou , Hongwen Zhang , Yebin Liu

The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Raphael Bensadoun , Yanir Kleiman , Idan Azuri , Omri Harosh , Andrea Vedaldi , Natalia Neverova , Oran Gafni

We present Text2Room, a method for generating room-scale textured 3D meshes from a given text prompt as input. To this end, we leverage pre-trained 2D text-to-image models to synthesize a sequence of images from different poses. In order to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Lukas Höllein , Ang Cao , Andrew Owens , Justin Johnson , Matthias Nießner

Scene text detection techniques have garnered significant attention due to their wide-ranging applications. However, existing methods have a high demand for training data, and obtaining accurate human annotations is labor-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Ling Fu , Zijie Wu , Yingying Zhu , Yuliang Liu , Xiang Bai

Recent advancements in 4D generation have demonstrated its remarkable capability in synthesizing photorealistic renderings of dynamic 3D scenes. However, despite achieving impressive visual performance, almost all existing methods overlook…

Sound · Computer Science 2026-03-02 Siyi Xie , Hanxin Zhu , Xinyi Chen , Tianyu He , Xin Li , Zhibo Chen

Controllability plays a crucial role in the practical applications of 3D indoor scene synthesis. Existing works either allow rough language-based control, that is convenient but lacks fine-grained scene customization, or employ graph based…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Tongyuan Bai , Wangyuanfan Bai , Dong Chen , Tieru Wu , Manyi Li , Rui Ma

Generating high-quality 4D content from monocular videos for applications such as digital humans and AR/VR poses challenges in ensuring temporal and spatial consistency, preserving intricate details, and incorporating user guidance…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Minghao Yin , Yukang Cao , Songyou Peng , Kai Han

Generating realistic 3D scenes from text is crucial for immersive applications like VR, AR, and gaming. While text-driven approaches promise efficiency, existing methods suffer from limited 3D-text data and inconsistent multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Xin Zhang , Shen Chen , Jiale Zhou , Lei Li

Perpetual 3D scene generation aims to produce long-range and coherent 3D view sequences, which is applicable for long-term video synthesis and 3D scene reconstruction. Existing methods follow a "navigate-and-imagine" fashion and rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Chong Xia , Shengjun Zhang , Fangfu Liu , Chang Liu , Khodchaphun Hirunyaratsameewong , Yueqi Duan

Multi-view or 4D video generation has emerged as a significant research topic. Nonetheless, recent approaches to 4D generation still struggle with fundamental limitations, as they primarily rely on harnessing multiple video diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Jangho Park , Taesung Kwon , Jong Chul Ye

In recent years, the demand for 3D content has grown exponentially with the intelligent upgrade of interactive media, extended reality (XR), and Metaverse industries. In order to overcome the limitations of traditional manual modeling…

Graphics · Computer Science 2025-12-23 Xiang Tang , Ruotong Li , Xiaopeng Fan