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Recent advances in digital avatar technology have enabled the generation of compelling virtual characters, but deploying these avatars on compute-constrained devices poses significant challenges for achieving realistic garment deformations.…

Visual understanding of the world goes beyond the semantics and flat structure of individual images. In this work, we aim to capture both the 3D structure and dynamics of real-world scenes from monocular real-world videos. Our Dynamic Scene…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Maximilian Seitzer , Sjoerd van Steenkiste , Thomas Kipf , Klaus Greff , Mehdi S. M. Sajjadi

Physical simulation-based optimization is a common task in science and engineering. Many such simulations produce image- or tensor-based outputs where the desired objective is a function of those outputs, and optimization is performed over…

Machine Learning · Computer Science 2021-12-01 Wesley Maddox , Qing Feng , Max Balandat

High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially for complete and fine-grained geometry reconstruction. The previous 3D reconstruction approaches with neural implicit representations have…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Zi-Xin Zou , Shi-Sheng Huang , Yan-Pei Cao , Tai-Jiang Mu , Ying Shan , Hongbo Fu

The proliferation of 3D representations, from explicit meshes to implicit neural fields and more, motivates the need for simulators agnostic to representation. We present a data-, mesh-, and grid-free solution for elastic simulation for any…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Vismay Modi , Nicholas Sharp , Or Perel , Shinjiro Sueda , David I. W. Levin

We present HSImul3R, a unified framework for simulation-ready 3D reconstruction of human-scene interactions (HSI) from casual captures, including sparse-view images and monocular videos. Existing methods suffer from a perception-simulation…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yukang Cao , Haozhe Xie , Fangzhou Hong , Long Zhuo , Zhaoxi Chen , Liang Pan , Ziwei Liu

Achieving truly practical dynamic 3D reconstruction requires online operation, global pose and map consistency, detailed appearance modeling, and the flexibility to handle both RGB and RGB-D inputs. However, existing SLAM methods typically…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Shi Chen , Erik Sandström , Sandro Lombardi , Siyuan Li , Martin R. Oswald

Realistic and interactive surgical simulation has the potential to facilitate crucial applications, such as medical professional training and autonomous surgical agent training. In the natural visual domain, world models have enabled…

Image and Video Processing · Electrical Eng. & Systems 2025-12-16 Saurabh Koju , Saurav Bastola , Prashant Shrestha , Sanskar Amgain , Yash Raj Shrestha , Rudra P. K. Poudel , Binod Bhattarai

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

Surgical simulation plays a pivotal role in training novice surgeons, accelerating their learning curve and reducing intra-operative errors. However, conventional simulation tools fall short in providing the necessary photorealism and the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Ssharvien Kumar Sivakumar , Yannik Frisch , Ghazal Ghazaei , Anirban Mukhopadhyay

3D reconstruction of dynamic scenes is a long-standing problem in computer graphics and increasingly difficult the less information is available. Shape-from-Template (SfT) methods aim to reconstruct a template-based geometry from RGB images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 David Stotko , Nils Wandel , Reinhard Klein

Previous surface reconstruction methods either suffer from low geometric accuracy or lengthy training times when dealing with real-world complex dynamic scenes involving multi-person activities, and human-object interactions. To tackle the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Shuo Wang , Binbin Huang , Ruoyu Wang , Shenghua Gao

Observing surgical practice has historically relied on fixed vantage points or recollections, leaving the egocentric visual perspectives that guide clinical decisions undocumented. Fixed-camera video can capture surgical workflows at the…

Reliable autonomous driving relies on large-scale, well-labeled data and robust models. However, manual data collection is resource-intensive, and traditional simulation suffers from a persistent reality gap. While recent generative…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Kaicong Huang , Talha Azfar , Weisong Shi , Ruimin Ke

Surgical video understanding is crucial for facilitating Computer-Assisted Surgery (CAS) systems. Despite significant progress in existing studies, two major limitations persist, including inadequate visual content perception and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhen Chen , Xingjian Luo , Kun Yuan , Jinlin Wu , Danny T. M. Chan , Nassir Navab , Hongbin Liu , Zhen Lei , Jiebo Luo

Simulating optical tactile sensors presents significant challenges due to their high deformability and intricate optical properties. To address these issues and enable a physically accurate simulation, we propose DOT-Sim: Differentiable…

Robotics · Computer Science 2026-05-01 Yang You , Won Kyung Do , Aiden Swann , Rika Antonova , Monroe Kennedy , Leonidas Guibas

Foundation models in video generation are demonstrating remarkable capabilities as potential world models for simulating the physical world. However, their application in high-stakes domains like surgery, which demand deep, specialized…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Zhen Chen , Qing Xu , Jinlin Wu , Biao Yang , Yuhao Zhai , Geng Guo , Jing Zhang , Yinlu Ding , Nassir Navab , Jiebo Luo

Reconstructing a dynamic target moving over a large area is challenging. Standard approaches for dynamic object reconstruction require dense coverage in both the viewing space and the temporal dimension, typically relying on multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Jun-Jee Chao , Volkan Isler

We introduce 4D Motion Scaffolds (MoSca), a modern 4D reconstruction system designed to reconstruct and synthesize novel views of dynamic scenes from monocular videos captured casually in the wild. To address such a challenging and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jiahui Lei , Yijia Weng , Adam Harley , Leonidas Guibas , Kostas Daniilidis