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We present a system that allows for accurate, fast, and robust estimation of camera parameters and depth maps from casual monocular videos of dynamic scenes. Most conventional structure from motion and monocular SLAM techniques assume input…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Zhengqi Li , Richard Tucker , Forrester Cole , Qianqian Wang , Linyi Jin , Vickie Ye , Angjoo Kanazawa , Aleksander Holynski , Noah Snavely

Robotic manipulation policies are advancing rapidly, but their direct evaluation in the real world remains costly, time-consuming, and difficult to reproduce, particularly for tasks involving deformable objects. Simulation provides a…

4D reconstruction from casually captured monocular videos is challenging due to inherent ambiguity in reconstructing dynamic 3D geometry. To address this challenge, we introduce Robust Dynamic Gaussian Splatting (RoDyGS), a method that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Junmyeong Lee , Hoseung Choi , Yoonwoo Jeong , Minsu Cho

Automation holds the potential to assist surgeons in robotic interventions, shifting their mental work load from visuomotor control to high level decision making. Reinforcement learning has shown promising results in learning complex…

Sand painting is a process-driven art where visual appearance emerges from granular accumulation. Given a single image, reconstructing a plausible sand painting process requires modeling coherent stroke structures and material-dependent…

Graphics · Computer Science 2026-05-01 Yilin Wang , Haojie Huang , Chen Li , Yang Li , Changbo Wang , Chenhui Li

Due to the difficulty of collecting real paired data, most existing desmoking methods train the models by synthesizing smoke, generalizing poorly to real surgical scenarios. Although a few works have explored single-image real-world…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Renlong Wu , Zhilu Zhang , Shuohao Zhang , Longfei Gou , Haobin Chen , Lei Zhang , Hao Chen , Wangmeng Zuo

Reconstructing dynamic scenes with large-scale and complex motions remains a significant challenge. Recent techniques like Neural Radiance Fields and 3D Gaussian Splatting (3DGS) have shown promise but still struggle with scenes involving…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Qiankun Gao , Yanmin Wu , Chengxiang Wen , Jiarui Meng , Luyang Tang , Jie Chen , Ronggang Wang , Jian Zhang

Surgical training involves didactic teaching, mentor-led learning, surgical skills laboratories, and direct exposure to surgery; however, increasing clinical pressures have limited operating room (OR) exposure. This work leverages virtual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Raj Kumar Ranabhat , Tayler D Ross , Tony Jiao , Jeremie Larouche , Joel Finkelstein , Michael Hardisty

Real-time reconstruction of deformable surgical scenes is vital for advancing robotic surgery, improving surgeon guidance, and enabling automation. Recent methods achieve dense reconstructions from da Vinci robotic surgery videos, with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Tianyi Song , Danail Stoyanov , Evangelos Mazomenos , Francisco Vasconcelos

Despite advancements in robotic-assisted surgery, automating complex tasks like suturing remain challenging due to the need for adaptability and precision. Learning-based approaches, particularly reinforcement learning (RL) and imitation…

Robotics · Computer Science 2025-02-12 Jin Wu , Haoying Zhou , Peter Kazanzides , Adnan Munawar , Anqi Liu

Realistic surgical simulation plays a crucial role in training novice surgeons and in the development of autonomous agents. World models can scale such simulation environments to realistic and diverse procedures by predicting future patient…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Ssharvien Kumar Sivakumar , Akwele Johnson , Anirudh Dhingra , Yannik Frisch , Ghazal Ghazaei , Anirban Mukhopadhyay

Endoscopic Sinus and Skull Base Surgeries (ESSBSs) is a challenging and potentially dangerous surgical procedure, and objective skill assessment is the key components to improve the effectiveness of surgical training, to re-validate…

Machine Learning · Computer Science 2021-12-07 Yangming Li , Randall Bly , Sarah Akkina , Rajeev C. Saxena , Ian Humphreys , Mark Whipple , Kris Moe , Blake Hannaford

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Achieving 3D spatial awareness is crucial for surgical robotic manipulation, where precise and delicate operations are required. Existing methods either explicitly reconstruct the surgical scene prior to manipulation, or enhance multi-view…

Robotics · Computer Science 2026-03-05 Yu Sheng , Lidian Wang , Xiaomeng Chu , Jiajun Deng , Min Cheng , Yanyong Zhang , Bei Hua , Houqiang Li , Jianmin Ji

This paper presents a Surface-Aligned Gaussian representation for creating animatable human avatars from monocular videos,aiming at improving the novel view and pose synthesis performance while ensuring fast training and real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Ronghan Chen , Yang Cong , Jiayue Liu

Real-time SLAM with dense 3D mapping is computationally challenging, especially on resource-limited devices. The recent development of 3D Gaussian Splatting (3DGS) offers a promising approach for real-time dense 3D reconstruction. However,…

We present an algorithm that allows a user within a virtual environment to perform real-time unconstrained cuts or consecutive tears, i.e., progressive, continuous fractures on a deformable rigged and soft-body mesh model in…

The reconstruction of dynamic 3D scenes using 3D Gaussian Splatting has shown significant promise. A key challenge, however, remains in modeling realistic motion, as most methods fail to align the motion of Gaussians with real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Junoh Lee , Junmyeong Lee , Yeon-Ji Song , Inhwan Bae , Jisu Shin , Hae-Gon Jeon , Jin-Hwa Kim

Human-centric volumetric videos offer immersive free-viewpoint experiences, yet existing methods focus either on replaying general dynamic scenes or animating human avatars, limiting their ability to re-perform general dynamic scenes. In…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yuheng Jiang , Zhehao Shen , Chengcheng Guo , Yu Hong , Zhuo Su , Yingliang Zhang , Marc Habermann , Lan Xu

Open-vocabulary panoptic reconstruction is crucial for advanced robotics and simulation. However, existing 3D reconstruction methods, such as NeRF or Gaussian Splatting variants, often struggle to achieve the real-time inference frequency…

Robotics · Computer Science 2026-04-14 Xuan Yu , Yuxuan Xie , Shichao Zhai , Shuhao Ye , Rong Xiong , Yue Wang