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Related papers: Condorcet-Consistent Choice Among Three Candidates

200 papers

We study committee elections from a perspective of finding the most conflicting candidates, that is, candidates that imply the largest amount of conflict, as per voter preferences. By proposing basic axioms to capture this objective, we…

Computer Science and Game Theory · Computer Science 2024-05-10 Théo Delemazure , Łukasz Janeczko , Andrzej Kaczmarczyk , Stanisław Szufa

We propose a new single-winner election method ("Schulze method") and prove that it satisfies many academic criteria (e.g. monotonicity, reversal symmetry, resolvability, independence of clones, Condorcet criterion, k-consistency,…

Computer Science and Game Theory · Computer Science 2025-10-28 Markus Schulze

Aligning large language models (LLMs) with diverse human preferences is critical for ensuring fairness and informed outcomes when deploying these models for decision-making. In this paper, we seek to uncover fundamental statistical limits…

Computer Science and Game Theory · Computer Science 2026-05-04 Kaizhao Liu , Qi Long , Zhekun Shi , Weijie J. Su , Jiancong Xiao

The strongest threat model for voting systems considers coercion resistance: protection against coercers that force voters to modify their votes, or to abstain. Existing remote voting systems either do not provide this property; require an…

Cryptography and Security · Computer Science 2020-06-02 Wouter Lueks , Iñigo Querejeta-Azurmendi , Carmela Troncoso

Fairness in multiwinner elections is studied in varying contexts. For instance, diversity of candidates and representation of voters are both separately termed as being fair. A common denominator to ensure fairness across all such contexts…

Computer Science and Game Theory · Computer Science 2022-11-24 Kunal Relia

Even though proportional representation is a fundamental goal in multiwinner voting and a plethora of proportionality notions has been introduced, the normative justifications for choosing one notion over another remain poorly understood.…

Computer Science and Game Theory · Computer Science 2026-05-07 Chris Dong , Jannik Peters

An important desideratum in approval-based multiwinner voting is proportionality. We study the problem of reconfiguring proportional committees: given two proportional committees, is there a transition path that consists only of…

Computer Science and Game Theory · Computer Science 2025-04-22 Chris Dong , Fabian Frank , Jannik Peters , Warut Suksompong

The proportional veto principle, which captures the idea that a candidate vetoed by a large group of voters should not be chosen, has been studied for ranked ballots in single-winner voting. We introduce a version of this principle for…

Computer Science and Game Theory · Computer Science 2025-05-05 Daniel Halpern , Ariel D. Procaccia , Warut Suksompong

This paper presents DiffSum, a simple post-election risk-limiting ballot-polling audit for two-candidate plurality elections. DiffSum sequentially draws ballots (without replacement) until the numbers $a$, $b$, of votes for candidates $A$,…

Computers and Society · Computer Science 2015-09-02 Ronald L. Rivest

It is well known that no reasonable voting rule is strategyproof. Moreover, the common Plurality rule is particularly prone to strategic behavior of the voters and empirical studies show that people often vote strategically in practice.…

Computer Science and Game Theory · Computer Science 2014-04-22 Reshef Meir , Omer Lev , Jeffrey S. Rosenschein

A core tension in the study of plurality elections is the clash between the classic Hotelling-Downs model, which predicts that two office-seeking candidates should position themselves at the median voter's policy, and the empirical…

Computer Science and Game Theory · Computer Science 2025-03-04 Kiran Tomlinson , Tanvi Namjoshi , Johan Ugander , Jon Kleinberg

We use Hotelling's spatial model of competition to investigate the position-taking behaviour of political candidates under a class of electoral systems known as scoring rules. In a scoring rule election, voters rank all the candidates…

Computer Science and Game Theory · Computer Science 2013-01-03 Dodge Cahan , John McCabe-Dansted , Arkadii Slinko

We consider the problem of predicting winners in elections, for the case where we are given complete knowledge about all possible candidates, all possible voters (together with their preferences), but where it is uncertain either which…

Computer Science and Game Theory · Computer Science 2016-03-27 Krzysztof Wojtas , Krzysztof Magiera , Tomasz Miąsko , Piotr Faliszewski

We consider the problem of electing a committee of $k$ candidates, subject to some constraints as to what this committee is supposed to look like. In our framework, the candidates are given labels as an abstraction of a politician's…

Computer Science and Game Theory · Computer Science 2020-05-19 Egor Ianovski

Condorcet domains are sets of linear orders with the property that, whenever the preferences of all voters belong to this set, the majority relation has no cycles. We observe that, without loss of generality, such domain can be assumed to…

Combinatorics · Mathematics 2016-05-19 Clemens Puppe , Arkadii Slinko

Classical results in voting theory show that strategic manipulation by voters is inevitable if a voting rule simultaneously satisfy certain desirable properties. Motivated by this, we study the relevant question of how often a voting rule…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Y. Narahari

Apportionment is the act of distributing the seats of a legislature among political parties (or states) in proportion to their vote shares (or populations). A famous impossibility by Balinski and Young (2001) shows that no apportionment…

Computer Science and Game Theory · Computer Science 2024-05-07 José Correa , Paul Gölz , Ulrike Schmidt-Kraepelin , Jamie Tucker-Foltz , Victor Verdugo

We design a recursive measure of voting power based on partial as well as full voting efficacy. Classical measures, by contrast, incorporate solely full efficacy. We motivate our design by representing voting games using a division lattice…

Theoretical Economics · Economics 2022-05-25 Arash Abizadeh , Adrian Vetta

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

Classical voting rules assume that ballots are complete preference orders over candidates. However, when the number of candidates is large enough, it is too costly to ask the voters to rank all candidates. We suggest to fix a rank k, to ask…

Computer Science and Game Theory · Computer Science 2020-02-17 Manel Ayadi , Nahla Ben amor , Jérôme Lang