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A negotiating team is a group of two or more agents who join together as a single negotiating party because they share a common goal related to the negotiation. Since a negotiating team is composed of several stakeholders, represented as a…

Computer Science and Game Theory · Computer Science 2021-08-03 Leora Schmerler , Noam Hazon

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

Computer Science and Game Theory · Computer Science 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

In a single winner election with several candidates and ranked choice or rating scale ballots, a Condorcet winner is one who wins all their two way races by majority rule or MR. A voting system has Condorcet consistency or CC if it names…

Methodology · Statistics 2017-06-07 Richard B. Darlington

Manipulation is a problem of fundamental importance in the context of voting in which the voters exercise their votes strategically instead of voting honestly to prevent selection of an alternative that is less preferred. The…

Multiagent Systems · Computer Science 2015-02-17 Palash Dey , Neeldhara Misra , Y. Narahari

In the computational social choice literature, there has been great interest in understanding how computational complexity can act as a barrier against manipulation of elections. Much of this literature, however, makes the assumption that…

Computer Science and Game Theory · Computer Science 2015-07-27 Vijay Menon , Kate Larson

Motivated by civic problems such as participatory budgeting and multiwinner elections, we consider the problem of public good allocation: Given a set of indivisible projects (or candidates) of different sizes, and voters with different…

Computer Science and Game Theory · Computer Science 2021-10-26 Kamesh Munagala , Yiheng Shen , Kangning Wang , Zhiyi Wang

We examine the effects of introducing a political outsider to the nomination process leading to an election. To this end, we develop a sequential game where politicians -- insiders and outsiders -- make a platform offer to a party, and…

General Economics · Economics 2021-08-16 Fernanda Herrera

We consider randomized mechanisms with optional participation. Preferences over lotteries are modeled using skew-symmetric bilinear (SSB) utility functions, a generalization of classic von Neumann-Morgenstern utility functions. We show that…

Computer Science and Game Theory · Computer Science 2015-08-17 Florian Brandl , Felix Brandt , Johannes Hofbauer

By the Gibbard--Satterthwaite theorem, every reasonable voting rule for three or more alternatives is susceptible to manipulation: there exist elections where one or more voters can change the election outcome in their favour by…

Computer Science and Game Theory · Computer Science 2017-07-28 Edith Elkind , Umberto Grandi , Francesca Rossi , Arkadii Slinko

In this paper, we study some multiagent variants of the knapsack problem. Fluschnik et al. [AAAI 2019] considered the model in which every agent assigns some utility to every item. They studied three preference aggregation rules for finding…

Computer Science and Game Theory · Computer Science 2022-08-05 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman

Counting votes is complex and error-prone. Several statistical methods have been developed to assess election accuracy by manually inspecting randomly selected physical ballots. Two 'principled' methods are risk-limiting audits (RLAs) and…

Applications · Statistics 2021-05-13 Zhuoqun Huang , Ronald L. Rivest , Philip B. Stark , Vanessa Teague , Damjan Vukcevic

A Condorcet winning set addresses the Condorcet paradox by selecting a few candidates--rather than a single winner--such that no unselected alternative is preferred to all of them by a majority of voters. This idea extends to…

Computer Science and Game Theory · Computer Science 2025-07-01 Thanh Nguyen , Haoyu Song , Young-San Lin

In party-approval multiwinner elections the goal is to allocate the seats of a fixed-size committee to parties based on the approval ballots of the voters over the parties. In particular, each voter can approve multiple parties and each…

Computer Science and Game Theory · Computer Science 2022-11-28 Théo Delemazure , Tom Demeulemeester , Manuel Eberl , Jonas Israel , Patrick Lederer

We study the selection of agents based on mutual nominations, a theoretical problem with many applications from committee selection to AI alignment. As agents both select and are selected, they may be incentivized to misrepresent their true…

Computer Science and Game Theory · Computer Science 2025-10-23 Javier Cembrano , Felix Fischer , Max Klimm

We study a social choice setting of manipulation in elections and extend the usual model in two major ways: first, instead of considering a single manipulating agent, in our setting there are several, possibly competing ones; second,…

Multiagent Systems · Computer Science 2020-05-12 Martin Koutecký , Nimrod Talmon

We introduce a general problem about bribery in voting systems. In the $\mathcal{R}$-Multi-Bribery problem, the goal is to bribe a set of voters at minimum cost such that a desired candidate wins the perturbed election under the voting rule…

Data Structures and Algorithms · Computer Science 2018-12-06 Dušan Knop , Martin Koutecký , Matthias Mnich

Every representative democracy must specify a mechanism under which voters choose their representatives. The most common mechanism in the United States -- Winner takes all single-member districts -- both enables substantial partisan…

Computer Science and Game Theory · Computer Science 2026-02-23 Nikhil Garg , Wes Gurnee , David Rothschild , David Shmoys

In an ordinal election, two candidates are said to be perfect clones if every voter ranks them adjacently. The independence of clones axiom then states that removing one of the two clones should not change the election outcome. This axiom…

Computer Science and Game Theory · Computer Science 2026-01-29 Théo Delemazure

This paper is an axiomatic study of consistent approval-based multi-winner rules, i.e., voting rules that select a fixed-size group of candidates based on approval ballots. We introduce the class of counting rules and provide an axiomatic…

Computer Science and Game Theory · Computer Science 2019-11-13 Martin Lackner , Piotr Skowron

We consider the multiwinner election problem where the goal is to choose a committee of $k$ candidates given the voters' utility functions. We allow arbitrary additional constraints on the chosen committee, and the utilities of voters to…

Computer Science and Game Theory · Computer Science 2023-05-05 Ivan-Aleksandar Mavrov , Kamesh Munagala , Yiheng Shen