English

Cognitive Hierarchy and Voting Manipulation

Computer Science and Game Theory 2017-07-28 v1

Abstract

By the Gibbard--Satterthwaite theorem, every reasonable voting rule for three or more alternatives is susceptible to manipulation: there exist elections where one or more voters can change the election outcome in their favour by unilaterally modifying their vote. When a given election admits several such voters, strategic voting becomes a game among potential manipulators: a manipulative vote that leads to a better outcome when other voters are truthful may lead to disastrous results when other voters choose to manipulate as well. We consider this situation from the perspective of a boundedly rational voter, and use the cognitive hierarchy framework to identify good strategies. We then investigate the associated algorithmic questions under the k-approval voting rule. We obtain positive algorithmic results for k=1 and 2, and NP- and coNP-hardness results for k>3.

Keywords

Cite

@article{arxiv.1707.08598,
  title  = {Cognitive Hierarchy and Voting Manipulation},
  author = {Edith Elkind and Umberto Grandi and Francesca Rossi and Arkadii Slinko},
  journal= {arXiv preprint arXiv:1707.08598},
  year   = {2017}
}
R2 v1 2026-06-22T20:58:29.056Z