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Our project page: https://scutyklin.github.io/SceneLCM/. Automated generation of complex, interactive indoor scenes tailored to user prompt remains a formidable challenge. While existing methods achieve indoor scene synthesis, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yangkai Lin , Jiabao Lei , Kui Jia

This paper presents the development of an AI-powered workflow that uses Large Language Models (LLMs) to assist in drafting schematic architectural floor plans from natural language prompts. The proposed system interprets textual input to…

Artificial Intelligence · Computer Science 2025-09-03 Jayakrishna Duggempudi , Lu Gao , Ahmed Senouci , Zhe Han , Yunpeng Zhang

We present Programmable-Room, a framework which interactively generates and edits a 3D room mesh, given natural language instructions. For precise control of a room's each attribute, we decompose the challenging task into simpler steps such…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Jihyun Kim , Junho Park , Kyeongbo Kong , Suk-Ju Kang

This paper proposes "3Dify," a procedural 3D computer graphics (3D-CG) generation framework utilizing Large Language Models (LLMs). The framework enables users to generate 3D-CG content solely through natural language instructions. 3Dify is…

Graphics · Computer Science 2025-10-07 Shun-ichiro Hayashi , Daichi Mukunoki , Tetsuya Hoshino , Satoshi Ohshima , Takahiro Katagiri

Generative modelling for shapes is a prerequisite for In-Silico Clinical Trials (ISCTs), which aim to cost-effectively validate medical device interventions using synthetic anatomical shapes, often represented as 3D surface meshes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Soodeh Kalaie , Andy Bulpitt , Alejandro F. Frangi , Ali Gooya

In order to provide a robot with the ability to understand and react to a user's natural language inputs, the natural language must be connected to the robot's underlying representations of the world. Recently, large language models (LLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Aaron Ray , Jacob Arkin , Harel Biggie , Chuchu Fan , Luca Carlone , Nicholas Roy

We tackle a new problem: generating geometrically consistent multi-view scenes from a single freehand sketch. Freehand sketches are the most geometrically impoverished input one could offer a multi-view generator. They convey scene intent…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Ahmed Bourouis , Savas Ozkan , Andrea Maracani , Yi-Zhe Song , Mete Ozay

3D printing or additive manufacturing is a revolutionary technology that enables the creation of physical objects from digital models. However, the quality and accuracy of 3D printing depend on the correctness and efficiency of the G-code,…

Software Engineering · Computer Science 2023-09-07 Anushrut Jignasu , Kelly Marshall , Baskar Ganapathysubramanian , Aditya Balu , Chinmay Hegde , Adarsh Krishnamurthy

Multi-modal large language models (MLLMs) have shown remarkable progress in integrating visual and linguistic understanding. Recent efforts have extended these capabilities to 3D understanding through encoder-based architectures that rely…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Sneha Paul , Zachary Patterson , Nizar Bouguila

The modeling of industrial scenes is essential for simulations in industrial manufacturing. While large language models (LLMs) have shown significant progress in generating general 3D scenes from textual descriptions, generating industrial…

Computation and Language · Computer Science 2025-06-27 Xiao Xia , Dan Zhang , Zibo Liao , Zhenyu Hou , Tianrui Sun , Jing Li , Ling Fu , Yuxiao Dong

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Dharma KC , Clayton T. Morrison

Program synthesis has emerged as a successful approach to the image parsing task. Most prior works rely on a two-step scheme involving supervised pretraining of a Seq2Seq model with synthetic programs followed by reinforcement learning (RL)…

Machine Learning · Computer Science 2021-06-16 Chenghui Zhou , Chun-Liang Li , Barnabas Poczos

When learning simulations for modeling physical phenomena in industrial designs, geometrical variabilities are of prime interest. While classical regression techniques prove effective for parameterized geometries, practical scenarios often…

Machine Learning · Computer Science 2023-10-24 Fabien Casenave , Brian Staber , Xavier Roynard

Single-image 3D reconstruction with large reconstruction models (LRMs) has advanced rapidly, yet reconstructions often exhibit geometric inconsistencies and misaligned details that limit fidelity. We introduce GeoFusionLRM, a geometry-aware…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Ahmet Burak Yildirim , Tuna Saygin , Duygu Ceylan , Aysegul Dundar

Large Language Models (LLMs) have demonstrated strong capabilities in general-purpose code generation. However, generating the code which is deeply hardware-specific, architecture-aware, and performance-critical, especially for massively…

Machine Learning · Computer Science 2025-06-12 Wentao Chen , Jiace Zhu , Qi Fan , Yehan Ma , An Zou

We present a framework for generating physically realizable assembly instructions from natural language descriptions. Unlike unconstrained text-to-3D approaches, our method operates within a discrete parts vocabulary, enforcing geometric…

Artificial Intelligence · Computer Science 2025-12-19 David Noever

Mesh models are a promising approach for encoding the structure of 3D objects. Current mesh reconstruction systems predict uniformly distributed vertex locations of a predetermined graph through a series of graph convolutions, leading to…

Computer Vision and Pattern Recognition · Computer Science 2019-02-01 Edward J. Smith , Scott Fujimoto , Adriana Romero , David Meger

Text-to-3D generation has shown great promise in generating novel 3D content based on given text prompts. However, existing generative methods mostly focus on geometric or visual plausibility while ignoring precise physics perception for…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Qingshan Xu , Jiao Liu , Melvin Wong , Caishun Chen , Yew-Soon Ong

Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck…

Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical…

Computational Geometry · Computer Science 2018-05-10 Victor Milenkovic , Elisha Sacks