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We propose connectivity-preserving geometry images (CGIMs), which map a three-dimensional mesh onto a rectangular regular array of an image, such that the reconstructed mesh produces no sampling errors, but merely round-off errors. We…

Graphics · Computer Science 2014-06-18 Shaofan Wang , Dehui Kong , Juan Xue , Weijia Zhu , Min Xu , Baocai Yin , Hubert Roth

CityGML is a data model used to represent the geometric and semantic information of urban 3D city objects. There are several ways to generate 3D models for applications such as gaming, media content for movies and TV, and 3D printing among…

Human-Computer Interaction · Computer Science 2021-10-01 Pranjal Swarup

Attaining a high degree of user controllability in visual generation often requires intricate, fine-grained inputs like layouts. However, such inputs impose a substantial burden on users when compared to simple text inputs. To address the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Weixi Feng , Wanrong Zhu , Tsu-jui Fu , Varun Jampani , Arjun Akula , Xuehai He , Sugato Basu , Xin Eric Wang , William Yang Wang

We consider the problem of regenerating 3D objects from 2D images and initial 3D shapes. Most 3D generators operate in a one-shot fashion, converting text or images to a 3D object with limited controllability. We introduce instead…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Geon Yeong Park , Roman Shapovalov , Rakesh Ranjan , Jong Chul Ye , Andrea Vedaldi , Thu Nguyen-Phuoc

Recent advancements in 2D/3D generative techniques have facilitated the generation of dynamic 3D objects from monocular videos. Previous methods mainly rely on the implicit neural radiance fields (NeRF) or explicit Gaussian Splatting as the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Zhiqi Li , Yiming Chen , Peidong Liu

Supervised 3D part segmentation models are tailored for a fixed set of objects and parts, limiting their transferability to open-set, real-world scenarios. Recent works have explored vision-language models (VLMs) as a promising alternative,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Marco Garosi , Riccardo Tedoldi , Davide Boscaini , Massimiliano Mancini , Nicu Sebe , Fabio Poiesi

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

Despite large-scale pretraining endowing models with language and vision reasoning capabilities, improving their spatial reasoning capability remains challenging due to the lack of data grounded in the 3D world. While it is possible for…

Understanding and generating 3D objects as compositions of meaningful parts is fundamental to human perception and reasoning. However, most text-to-3D methods overlook the semantic and functional structure of parts. While recent part-aware…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Tianjiao Yu , Xinzhuo Li , Muntasir Wahed , Jerry Xiong , Yifan Shen , Ying Shen , Ismini Lourentzou

Synthetic Data Generation (SDG), leveraging Large Language Models (LLMs), has recently been recognized and broadly adopted as an effective approach to improve the performance of smaller but more resource and compute efficient LLMs through…

Machine Learning · Computer Science 2026-03-25 Srideepika Jayaraman , Achille Fokoue , Dhaval Patel , Jayant Kalagnanam

Local geometry-controllable computer-aided design (CAD) generation aims to modify local parts of CAD models automatically, enhancing design efficiency. It also ensures that the shapes of newly generated local parts follow user-specific…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Zhanwei Zhang , Kaiyuan Liu , Junjie Liu , Wenxiao Wang , Binbin Lin , Liang Xie , Chen Shen , Deng Cai

The representation of feature space is a crucial environment where data points get vectorized and embedded for subsequent modeling. Thus the efficacy of machine learning (ML) algorithms is closely related to the quality of feature…

Machine Learning · Computer Science 2026-01-12 Xinhao Zhang , Jinghan Zhang , Banafsheh Rekabdar , Yuanchun Zhou , Pengfei Wang , Kunpeng Liu

Recent studies show increasing demands and interests in automatically generating layouts, while there is still much room for improving the plausibility and robustness. In this paper, we present a data-driven layout framework without model…

Graphics · Computer Science 2021-01-11 Shao-Kui Zhang , Wei-Yu Xie , Song-Hai Zhang

Graph generation is a crucial task in many fields, including network science and bioinformatics, as it enables the creation of synthetic graphs that mimic the properties of real-world networks for various applications. Graph Generative…

Machine Learning · Computer Science 2026-01-21 Salvatore Romano , Marco Grassia , Giuseppe Mangioni

Large language models (LLMs) excel at program synthesis, yet their ability to produce symbolic graphics programs (SGPs) that render into precise visual content remains underexplored. We study symbolic graphics programming, where the goal is…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Yamei Chen , Haoquan Zhang , Yangyi Huang , Zeju Qiu , Kaipeng Zhang , Yandong Wen , Weiyang Liu

AI models excel at creating content, but typically render it with static, predefined interfaces. Specifically, the output of LLMs is often a markdown "wall of text". Generative UI is a long standing promise, where the model generates not…

Text-to-3D generation is to craft a 3D object according to a natural language description. This can significantly reduce the workload for manually designing 3D models and provide a more natural way of interaction for users. However, this…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Han Yi , Zhedong Zheng , Xiangyu Xu , Tat-seng Chua

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

Deep Learning (DL) has attracted a lot of attention for its ability to reach state-of-the-art performance in many machine learning tasks. The core principle of DL methods consists in training composite architectures in an end-to-end…

Machine Learning · Computer Science 2020-11-17 Carlos Lassance , Vincent Gripon , Antonio Ortega

Generative Adversarial Networks (GANs) are currently the method of choice for generating visual data. Certain GAN architectures and training methods have demonstrated exceptional performance in generating realistic synthetic images (in…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Shiyang Cheng , Michael Bronstein , Yuxiang Zhou , Irene Kotsia , Maja Pantic , Stefanos Zafeiriou
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