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Related papers: Exploring Eye Tracking to Detect Cognitive Load in…

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In this paper, we consider the problem of visual scanning mechanism underpinning sensorimotor tasks, such as walking and driving, in dynamic environments. We exploit eye tracking data for offering two new cognitive effort measures in visual…

Human-Computer Interaction · Computer Science 2024-05-24 Runlin Zhang , Qing Xu , Simon Parkinson , Klaus Schoeffmann , Yu Chen

Virtual reality (VR) is known to cause a "time compression" effect, where the time spent in VR feels to pass faster than the effective elapsed time. Our goal with this research is to investigate if the physical realism of a VR experience…

Human-Computer Interaction · Computer Science 2023-05-05 Kadir Lofca , Jason Jerald , Dalton Costa , Regis Kopper

Real-world scene perception is typically studied in the laboratory using static picture viewing with restrained head position. Consequently, the transfer of results obtained in this paradigm to real-word scenarios has been questioned. The…

Neurons and Cognition · Quantitative Biology 2019-12-16 Daniel Backhaus , Ralf Engbert , Lars Oliver Martin Rothkegel , Hans Arne Trukenbrod

In this paper, we will present a method for measuring cognitive load and online real-time feedback using the Tobii Pro 2 eye-tracking glasses. The system is envisaged to be capable of estimating high cognitive load states and situations,…

Human-Computer Interaction · Computer Science 2018-12-20 Georgios Minadakis , Katrin Lohan

Humans have the amazing ability to perform very subtle manipulation task using a closed-loop control system with imprecise mechanics (i.e., our body parts) but rich sensory information (e.g., vision, tactile, etc.). In the closed-loop…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Tz-Ying Wu , Juan-Ting Lin , Tsun-Hsuang Wang , Chan-Wei Hu , Juan Carlos Niebles , Min Sun

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

Human-Computer Interaction · Computer Science 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

Human-Computer Interaction · Computer Science 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

While theories postulating a dual cognitive system take hold, quantitative confirmations are still needed to understand and identify interactions between the two systems or conflict events. Eye movements are among the most direct markers of…

Neurons and Cognition · Quantitative Biology 2020-02-27 Alessandro Rossi , Sara Ermini , Dario Bernabini , Dario Zanca , Marino Todisco , Alessandro Genovese , Antonio Rizzo

Humans navigate and understand complex visual environments by subconsciously quantifying what they see, a process known as visual enumeration. However, traditional studies using flat screens fail to capture the cognitive dynamics of this…

Human-Computer Interaction · Computer Science 2025-10-08 B. Sankar , Devottama Sen , Dibakar Sen

This paper presents a low-cost eye-tracker aimed at carrying out tests based on a Visual Paired Comparison protocol for the early detection of Mild Cognitive Impairment. The proposed eye-tracking system is based on machine learning…

Human-Computer Interaction · Computer Science 2024-08-13 Danilo Greco , Francesco Masulli , Stefano Rovetta , Alberto Cabri , Davide Daffonchio

Training helps to maintain and improve sufficient muscle function, body control, and body coordination. These are important to reduce the risk of fracture incidents caused by falls, especially for the elderly or people recovering from…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 M. Neidhardt , S. Gerlach F. N. Schmidt , I. A. K. Fiedler , S. Grube , B. Busse , A. Schlaefer

Purpose. We present a new method to evaluate the accuracy of an eye tracker based eye localization system. Measuring the accuracy of an eye tracker's primary intention, the estimated point of gaze, is usually done with volunteers and a set…

Human-Computer Interaction · Computer Science 2017-05-23 Stephan Wyder , Philippe C. Cattin

After the introduction of smartphones and smartwatches, AR glasses are considered the next breakthrough in the field of wearables. While the transition from smartphones to smartwatches was based mainly on established display technologies,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-07 Johannes Meyer

The ongoing trend towards Industry 4.0 has revolutionised ordinary workplaces, profoundly changing the role played by humans in the production chain. Research on ergonomics in industrial settings mainly focuses on reducing the operator's…

Robotics · Computer Science 2022-07-11 Marta Lagomarsino , Marta Lorenzini , Elena De Momi , Arash Ajoudani

Machine learning shows great potential in virtual screening for drug discovery. Current efforts on accelerating docking-based virtual screening do not consider using existing data of other previously developed targets. To make use of the…

Machine Learning · Computer Science 2021-12-14 Zijing Liu , Xianbin Ye , Xiaomin Fang , Fan Wang , Hua Wu , Haifeng Wang

Educational games are being increasingly used to support self-paced learning. However, educators and system designers often face challenges in monitoring student affect and cognitive load. Existing assessments in game-based learning…

Human-Computer Interaction · Computer Science 2024-05-10 Minghao Cai , Carrie Demmans Epp

Efficient and accurate object detection is an important topic in the development of computer vision systems. With the advent of deep learning techniques, the accuracy of object detection has increased significantly. The project aims to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Md Pranto , Omar Faruk

Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performance. This task is compounded by the high cost of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Esther Y. H. Lin , Yimin Ding , Jogendra Kundu , Yatong An , Mohamed T. El-Haddad , Alexander Fix

The think aloud method is an important and commonly used tool for usability optimization. However, analyzing think aloud data could be time consuming. In this paper, we put forth an automatic analysis of verbal protocols and test the link…

Human-Computer Interaction · Computer Science 2023-07-12 Supriya Murali , Tina Walber , Christoph Schaefer , Sezen Lim

In this paper we introduce a fully end-to-end approach for visual tracking in videos that learns to predict the bounding box locations of a target object at every frame. An important insight is that the tracking problem can be considered as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Da Zhang , Hamid Maei , Xin Wang , Yuan-Fang Wang