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AI-based motion capture is an emerging technology that offers a cost-effective alternative to traditional motion capture systems. However, current AI motion capture methods rely entirely on observed video sequences, similar to conventional…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Gao Huayu , Huang Tengjiu , Ye Xiaolong , Tsuyoshi Okita

Controllable character animation remains a challenging problem, particularly in handling rare poses, stylized characters, character-object interactions, complex illumination, and dynamic scenes. To tackle these issues, prior work has…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Jingkai Zhou , Yifan Wu , Shikai Li , Min Wei , Chao Fan , Weihua Chen , Wei Jiang , Fan Wang

We introduce the Multi-Motion Discrete Diffusion Models (M2D2M), a novel approach for human motion generation from textual descriptions of multiple actions, utilizing the strengths of discrete diffusion models. This approach adeptly…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Seunggeun Chi , Hyung-gun Chi , Hengbo Ma , Nakul Agarwal , Faizan Siddiqui , Karthik Ramani , Kwonjoon Lee

The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms modeling human pose with 2D or 3D structures all face various…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Tianyu Sun , Zhoujie Fu , Bang Zhang , Guosheng Lin

In this work, we address a challenge in video inpainting: reconstructing occluded regions in dynamic, real-world scenarios. Motivated by the need for continuous human motion monitoring in healthcare settings, where facial features are…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Zheyan Zhang , Diego Klabjan , Renee CB Manworren

Image stitching from different captures often results in non-rectangular boundaries, which is often considered unappealing. To solve non-rectangular boundaries, current solutions involve cropping, which discards image content, inpainting,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Tianhao Zhou , Haipeng Li , Ziyi Wang , Ao Luo , Chen-Lin Zhang , Jiajun Li , Bing Zeng , Shuaicheng Liu

Music-driven 3D dance generation has attracted increasing attention in recent years, with promising applications in choreography, virtual reality, and creative content creation. Previous research has generated promising realistic dance…

Sound · Computer Science 2026-02-24 Kaixing Yang , Xulong Tang , Ziqiao Peng , Yuxuan Hu , Jun He , Hongyan Liu

Text-based motion generation models are drawing a surge of interest for their potential for automating the motion-making process in the game, animation, or robot industries. In this paper, we propose a diffusion-based motion synthesis and…

Computer Vision and Pattern Recognition · Computer Science 2023-01-03 Jihoon Kim , Jiseob Kim , Sungjoon Choi

We introduce HunyuanPortrait, a diffusion-based condition control method that employs implicit representations for highly controllable and lifelike portrait animation. Given a single portrait image as an appearance reference and video clips…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zunnan Xu , Zhentao Yu , Zixiang Zhou , Jun Zhou , Xiaoyu Jin , Fa-Ting Hong , Xiaozhong Ji , Junwei Zhu , Chengfei Cai , Shiyu Tang , Qin Lin , Xiu Li , Qinglin Lu

We present a novel approach for generating motion primitives for kinodynamic motion planning using diffusion models. The motions generated by our approach are adapted to each problem instance by utilizing problem-specific parameters,…

Robotics · Computer Science 2025-03-11 Julius Franke , Akmaral Moldagalieva , Pia Hanfeld , Wolfgang Hönig

Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yingjie Chen , Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Text-guided motion editing enables high-level semantic control and iterative modifications beyond traditional keyframe animation. Existing methods rely on limited pre-collected training triplets, which severely hinders their versatility in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-15 Nan Jiang , Hongjie Li , Ziye Yuan , Zimo He , Yixin Chen , Tengyu Liu , Yixin Zhu , Siyuan Huang

Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Fa-Ting Hong , Zhan Xu , Haiyang Liu , Qinjie Lin , Luchuan Song , Zhixin Shu , Yang Zhou , Duygu Ceylan , Dan Xu

We present Follow-Your-Emoji, a diffusion-based framework for portrait animation, which animates a reference portrait with target landmark sequences. The main challenge of portrait animation is to preserve the identity of the reference…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Yue Ma , Hongyu Liu , Hongfa Wang , Heng Pan , Yingqing He , Junkun Yuan , Ailing Zeng , Chengfei Cai , Heung-Yeung Shum , Wei Liu , Qifeng Chen

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Articulated object pose estimation is a core task in embodied AI. Existing methods typically regress poses in a continuous space, but often struggle with 1) navigating a large, complex search space and 2) failing to incorporate intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Li Zhang , Mingyu Mei , Ailing Wang , Xianhui Meng , Yan Zhong , Xinyuan Song , Liu Liu , Rujing Wang , Zaixing He , Cewu Lu

Video inpainting is the task of filling a region in a video in a visually convincing manner. It is very challenging due to the high dimensionality of the data and the temporal consistency required for obtaining convincing results. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Nicolas Cherel , Andrés Almansa , Yann Gousseau , Alasdair Newson

Text-guided dynamic 3D character generation has advanced rapidly, yet producing high-quality motion that faithfully reflects rich textual descriptions remains challenging. Existing methods tend to generate limited sub-actions or incoherent…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Miaowei Wang , Qingxuan Yan , Zhi Cao , Yayuan Li , Oisin Mac Aodha , Jason J. Corso , Amir Vaxman

Text-conditional diffusion models are able to generate high-fidelity images with diverse contents. However, linguistic representations frequently exhibit ambiguous descriptions of the envisioned objective imagery, requiring the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Minghui Hu , Jianbin Zheng , Daqing Liu , Chuanxia Zheng , Chaoyue Wang , Dacheng Tao , Tat-Jen Cham

Diffusion models have recently gained significant attention in robotics due to their ability to generate multi-modal distributions of system states and behaviors. However, a key challenge remains: ensuring precise control over the generated…

Robotics · Computer Science 2025-10-01 Luobin Wang , Hongzhan Yu , Chenning Yu , Sicun Gao , Henrik Christensen