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High-performance, multi-core processors are the key to accelerating workloads in several application domains. To continue to scale performance at the limit of Moore's Law and Dennard scaling, software and hardware designers have turned to…

Hardware Architecture · Computer Science 2023-10-27 Changxi Liu , Alen Sabu , Akanksha Chaudhari , Qingxuan Kang , Trevor E. Carlson

Deep reinforcement learning has emerged as a popular and powerful way to develop locomotion controllers for quadruped robots. Common approaches have largely focused on learning actions directly in joint space, or learning to modify and…

Robotics · Computer Science 2023-03-16 Guillaume Bellegarda , Yiyu Chen , Zhuochen Liu , Quan Nguyen

Artificial intelligence has advanced rapidly in the last decade, driven primarily by progress in the scale of deep-learning systems. Despite these advances, the creation of intelligent systems that can operate effectively in diverse,…

Artificial Intelligence · Computer Science 2024-12-25 Viviane Clay , Niels Leadholm , Jeff Hawkins

We present a system for learning a challenging dexterous manipulation task involving moving a cube to an arbitrary 6-DoF pose with only 3-fingers trained with NVIDIA's IsaacGym simulator. We show empirical benefits, both in simulation and…

Dynamic control of a soft-body robot to deliver complex behaviors with low-dimensional actuation inputs is challenging. In this paper, we present a computational approach to automatically generate versatile, underactuated control policies…

Robotics · Computer Science 2020-12-02 Yitong Deng , Yaorui Zhang , Xingzhe He , Shuqi Yang , Yunjin Tong , Michael Zhang , Daniel DiPietro , Bo Zhu

We describe the use of Graphics Processing Units (GPUs) for speeding up the code NBODY6 which is widely used for direct $N$-body simulations. Over the years, the $N^2$ nature of the direct force calculation has proved a barrier for…

Instrumentation and Methods for Astrophysics · Physics 2015-06-05 Keigo Nitadori , Sverre J. Aarseth

Neuromorphic accelerators offer promising platforms for machine learning (ML) inference by leveraging event-driven, spatially-expanded architectures that naturally exploit unstructured sparsity through co-located memory and compute.…

Inferring the physical properties of 3D scenes from visual information is a critical yet challenging task for creating interactive and realistic virtual worlds. While humans intuitively grasp material characteristics such as elasticity or…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Long Le , Ryan Lucas , Chen Wang , Chuhao Chen , Dinesh Jayaraman , Eric Eaton , Lingjie Liu

Neural Radiance Fields (NeRF), an AI-driven approach for 3D view reconstruction, has demonstrated impressive performance, sparking active research across fields. As a result, a range of advanced NeRF models has emerged, leading on-device…

Hardware Architecture · Computer Science 2025-05-13 Seock-Hwan Noh , Banseok Shin , Jeik Choi , Seungpyo Lee , Jaeha Kung , Yeseong Kim

Soft robots can safely interact with environments because of their mechanical compliance. Self-collision is also employed in the modern design of soft robots to enhance their performance during different tasks. However, developing an…

Robotics · Computer Science 2022-08-02 Guoxin Fang , Yingjun Tian , Andrew Weightman , Charlie C. L. Wang

Recent advancements in neural rendering technologies and their supporting devices have paved the way for immersive 3D experiences, significantly transforming human interaction with intelligent devices across diverse applications. However,…

Graphics · Computer Science 2025-04-01 Chaojian Li , Sixu Li , Linrui Jiang , Jingqun Zhang , Yingyan Celine Lin

Manufacturers have been developing new graphics processing unit (GPU) nodes with large capacity, high bandwidth memory and very high bandwidth intra-node interconnects. This enables moving large amounts of data between GPUs on the same node…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-11-29 Mino Woo , Terry Jordan , Tarak Nandi , Jean Francois Dietiker , Christopher Guenther , Dirk Van Essendelft

The development of 3-dimensional environments to be used within a biomechanical physics simulation framework, such as Articulated Total Body, can be laborious and time intensive. This brief article demonstrates how the ARAS 360 software…

Other Computer Science · Computer Science 2014-05-09 Bob J. Scurlock

Hybrid computational architectures based on the joint power of Central Processing Units and Graphic Processing Units (GPUs) are becoming popular and powerful hardware tools for a wide range of simulations in biology, chemistry, engineering,…

Instrumentation and Methods for Astrophysics · Physics 2015-06-15 Roberto Capuzzo-Dolcetta , Mario Spera

Foundation models have achieved remarkable success across video, image, and language domains. By scaling up the number of parameters and training datasets, these models acquire generalizable world knowledge and often surpass task-specific…

Machine Learning · Computer Science 2025-07-16 Tung Nguyen , Arsh Koneru , Shufan Li , Aditya Grover

Legged robots pose one of the greatest challenges in robotics. Dynamic and agile maneuvers of animals cannot be imitated by existing methods that are crafted by humans. A compelling alternative is reinforcement learning, which requires…

Challenging the Nvidia monopoly, dedicated AI-accelerator chips have begun emerging for tackling the computational challenge that the inference and, especially, the training of modern deep neural networks (DNNs) poses to modern computers.…

Machine Learning · Computer Science 2023-02-01 Lennart P. L. Landsmeer , Max C. W. Engelen , Rene Miedema , Christos Strydis

Neuroscience and Artificial Intelligence (AI) have made impressive progress in recent years but remain only loosely interconnected. Based on a workshop convened by the National Science Foundation in August 2025, we identify three…

To solve tasks in complex environments, robots need to learn from experience. Deep reinforcement learning is a common approach to robot learning but requires a large amount of trial and error to learn, limiting its deployment in the…

Robotics · Computer Science 2022-06-29 Philipp Wu , Alejandro Escontrela , Danijar Hafner , Ken Goldberg , Pieter Abbeel

Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Arvin Tashakori , Arash Tashakori , Gongbo Yang , Z. Jane Wang , Peyman Servati
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