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Convolutional Pose Machine is a popular neural network architecture for articulated pose estimation. In this work we explore its empirical receptive field and realize, that it can be enhanced with integration of a global context. To do so…
We present MovePose, an optimized lightweight convolutional neural network designed specifically for real-time body pose estimation on CPU-based mobile devices. The current solutions do not provide satisfactory accuracy and speed for human…
This paper presents a novel end-to-end framework with Explicit box Detection for multi-person Pose estimation, called ED-Pose, where it unifies the contextual learning between human-level (global) and keypoint-level (local) information.…
Current approaches in 3D human pose estimation primarily focus on regressing 3D joint locations, often neglecting critical physical constraints such as bone length consistency and body symmetry. This work introduces a recurrent neural…
We introduce MegaPose, a method to estimate the 6D pose of novel objects, that is, objects unseen during training. At inference time, the method only assumes knowledge of (i) a region of interest displaying the object in the image and (ii)…
Estimating the 6D pose of unseen objects from monocular RGB images remains a challenging problem, especially due to the lack of prior object-specific knowledge. To tackle this issue, we propose RefPose, an innovative approach to object pose…
Hierarchical feature extractors such as Convolutional Networks (ConvNets) have achieved impressive performance on a variety of classification tasks using purely feedforward processing. Feedforward architectures can learn rich…
Collaborative autonomous driving with multiple vehicles usually requires the data fusion from multiple modalities. To ensure effective fusion, the data from each individual modality shall maintain a reasonably high quality. However, in…
Pose estimation is one of the most important problems in computer vision. It can be divided in two different categories -- absolute and relative -- and may involve two different types of camera models: central and non-central.…
We propose a novel sparse constrained formulation and from it derive a real-time optimization method for 3D human pose and shape estimation. Our optimization method, SCOPE (Sparse Constrained Optimization for 3D human Pose and shapE…
Camera pose estimation in large-scale environments is still an open question and, despite recent promising results, it may still fail in some situations. The research so far has focused on improving subcomponents of estimation pipelines, to…
Understanding camera motion is a fundamental problem in embodied perception and 3D scene understanding. While visual methods have advanced rapidly, they often struggle under visually degraded conditions such as motion blur or occlusions. In…
Human Pose (HP) estimation is actively researched because of its wide range of applications. However, even estimators pre-trained on large datasets may not perform satisfactorily due to a domain gap between the training and test data. To…
Visual navigation and three-dimensional (3D) scene reconstruction are essential for robotics to interact with the surrounding environment. Large-scale scenes and critical camera motions are great challenges facing the research community to…
We introduce HybridPose, a novel 6D object pose estimation approach. HybridPose utilizes a hybrid intermediate representation to express different geometric information in the input image, including keypoints, edge vectors, and symmetry…
Estimating 3D human motion from an egocentric video sequence plays a critical role in human behavior understanding and has various applications in VR/AR. However, naively learning a mapping between egocentric videos and human motions is…
This paper considers to jointly tackle the highly correlated tasks of estimating 3D human body poses and predicting future 3D motions from RGB image sequences. Based on Lie algebra pose representation, a novel self-projection mechanism is…
Computer vision helps machines or computer to see like humans. Computer Takes information from the images and then understands of useful information from images. Gesture recognition and movement recognition are the current area of research…
This research presents the idea of activity fusion into existing Pose Estimation architectures to enhance their predictive ability. This is motivated by the rise in higher level concepts found in modern machine learning architectures, and…
In spite of the great success of deep learning technologies, training and delivery of a practically serviceable model is still a highly time-consuming process. Furthermore, a resulting model is usually too generic and heavyweight, and hence…