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We studied the impact of metacognitive reflections on recently completed work as a way to improve the retention of newly-learned problem-solving techniques. Students video-recorded themselves talking through problems immediately after…

Physics Education · Physics 2022-09-05 Aaron Reinhard , Alex Felleson , Paula Turner , Maxwell Green

Machine learning (ML) course for undergraduates face challenges in assessing student learning and providing practical exposure. Group project-based learning, an increasingly popular form of experiential learning in CS education, encounters…

Computers and Society · Computer Science 2024-10-23 R Indra , PD Parthasarathy , Jatin Ambasana , Spruha Satavlekar

Virtual Laboratories (V Labs) have in the recent past become part and parcel of remote teaching in practical hands-on approaches, particularly in Cybersecurity distance courses. Their potential is meant to assist learners with hands-on…

Computers and Society · Computer Science 2024-04-09 Victor R. Kebande

We developed a self-assessment tool for computing students in higher education to measure their Creative Problem Solving skills. Our survey encompasses 7 dimensions of creativity, based on existing validated scales and conducted focus…

Software Engineering · Computer Science 2022-03-28 Wouter Groeneveld , Lynn Van den Broeck , Joost Vennekens , Kris Aerts

Collaborative learning environments such as programming labs are crucial for learning experiential hands-on skills such as critical thinking and problem solving, and peer discussion. In a traditional laboratory setting, many of these skills…

Computers and Society · Computer Science 2021-11-12 Tahiya Chowdhury

Technical interviews are a critical yet stressful step in the hiring process for computer science graduates, often hindered by limited access to practice opportunities. This formative qualitative study (n=20) explores whether a multimodal…

Human-Computer Interaction · Computer Science 2025-06-24 Nathalia Gomez , S. Sue Batham , Matias Volonte , Tiffany D. Do

In response to the exponential growth in the use of artificial intelligence and machine learning applications, educators, researchers and policymakers have taken steps to integrate artificial intelligence applications into K-12 education.…

Computers and Society · Computer Science 2026-02-20 Yasmin Kafai , José Ramón Lizárraga , R. Benjamin Shapiro

Collaboration is identified as a required and necessary skill for students to be successful in the fields of Science, Technology, Engineering and Mathematics (STEM). However, due to growing student population and limited teaching staff it…

Machine Learning · Computer Science 2021-06-18 Anirudh Som , Sujeong Kim , Bladimir Lopez-Prado , Svati Dhamija , Nonye Alozie , Amir Tamrakar

Despite growing global attention to digital accessibility, research from India highlights a significant gap in accessibility training for both computing educators and software professionals. To address this need, we designed and conducted…

Computers and Society · Computer Science 2025-12-22 P D Parthasarathy , Anshu M Mittal , Swaroop Joshi

Deepfakes and other forms of synthetic media pose growing safety risks for adolescents, yet evidence on students' exposure and related behaviours remains limited. This study evaluates the impact of Day of AI Australia's workshop-based…

Computers and Society · Computer Science 2026-02-02 Christian Bergh , Alexandra Vassar , Natasha Banks , Jessica Xu , Jake Renzella

In the era of artificial intelligence (AI) and chatbots, based on large language models that can generate programming code in any language, write texts and summarize information, it is obvious that the requirements of employers for…

Software Engineering · Computer Science 2025-06-16 Yordan Kalmukov

Across almost all scientific disciplines, the instruments that record our experimental data and the methods required for storage and data analysis are rapidly increasing in complexity. This gives rise to the need for scientific communities…

Physics Education · Physics 2018-09-26 Daniela Huppenkothen , Anthony Arendt , David W. Hogg , Karthik Ram , Jake VanderPlas , Ariel Rokem

In this work, we show a methodology aimed to improve the quality of the assessment process for subjects related to basic programming. The method takes into account the relevance of the items and the students answers to follow different…

Computers and Society · Computer Science 2014-03-07 P. Molins-Ruano , C. González-Sacristán , F. Díez , P. Rodriguez , G. M. Sacha

This innovative practice WIP paper describes a research study that explores the integration of ChatGPT into the software testing curriculum and evaluates its effectiveness compared to human-generated testing artifacts. In a Capstone Project…

Software Engineering · Computer Science 2025-03-07 Susmita Haldar , Mary Pierce , Luiz Fernando Capretz

The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…

Human-Computer Interaction · Computer Science 2023-07-12 Xinran Zhu , Hong Shui , Bodong Chen

This Innovative Practice full paper describes a technical innovation for scalable teaching of cybersecurity hands-on classes using interactive learning environments. Hands-on experience significantly improves the practical skills of…

Computers and Society · Computer Science 2022-01-06 Jan Vykopal , Pavel Čeleda , Pavel Seda , Valdemar Švábenský , Daniel Tovarňák

This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

The rapid evolution of technology in educational settings has opened new avenues for enhancing learning experiences, particularly in specialized fields like network management. This paper explores the novel integration of a GenAI-based…

Computers and Society · Computer Science 2025-01-29 Dimitris Pantazatos , Mary Grammatikou , Vasilis Maglaris

Technology has changed both our way of life and the way in which we learn. Students now attend lectures with laptops and mobile phones, and this situation is accentuated in the case of students on Computer Science degrees, since they…

This paper examines whether students are entering the generative AI era with sufficiently strong educational foundations, focusing on the relationship between learning environments and changes in ICT related career aspirations across…

Computers and Society · Computer Science 2026-05-28 Diana Maria Popa , Simona-Vasilica Oprea , Adela Bâra
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