Related papers: Evaluating 21st Century Skills Development through…
This paper addresses the incorporation of problem decomposition skills as an important component of computational thinking (CT) in K-12 computer science (CS) education. Despite the growing integration of CS in schools, there is a lack of…
Hands-on computing education requires a realistic learning environment that enables students to gain and deepen their skills. Available learning environments, including virtual and physical labs, provide students with real-world computer…
Generative AI tools introduce new and accessible forms of media creation for youth. They also raise ethical concerns about the generation of fake media, data protection, privacy and ownership of AI-generated art. Since generative AI is…
Background: Dataset skills are used in STEM fields from healthcare work to astronomy research. Few fields explicitly teach students the skills to analyze datasets, and yet the increasing push for authentic science implies these skills…
Intelligent tutors have proven to be effective in K-12 education, though their impact on adult learners -- especially as a supplementary resource -- remains underexplored. Understanding how adults voluntarily engage with educational…
This paper presents a critical review of the challenges to the implementation of learning technologies with particular focus on developing countries. A comprehensive literature review on learning technologies was undertaken for the purpose…
The scope of this paper was to find out how the students in Computer Science perceive different teaching styles and how the teaching style impacts the learning desire and interest in the course. To find out, we designed and implemented an…
This article describes a curricular innovation designed to help students experience authentic physics inquiry with an emphasis on computational modeling and scientific communication. The educational design centers on a new type of…
Computer-based testing is an expanding use of technology offering advantages to teachers and students. We studied Calculus II classes for STEM majors using different testing modes. Three sections with 324 students employed: Paper-and-pencil…
The application of Artificial intelligence for teaching and learning in the academic sphere is a trending subject of interest in the computing education. ChatGPT, as an AI-based tool, provides various advantages, such as heightened student…
Computation, the use of a computer to solve, simulate, or visualize a physical problem, has revolutionized how physics research is done. Computation is used widely to model systems, to simulate experiments, and to analyze data. Yet, in most…
Computer experiments refer to the study of real systems using complex simulation models. They have been widely used as alternatives to physical experiments. Design and analysis of computer experiments have attracted great attention in past…
This research paper will bring forth the innovative pedagogical approach in computer science education, which uses a combination of methodologies borrowed from Artificial Intelligence (AI) and DevOps to enhance the learning experience in…
AI assistance produces significant productivity gains across professional domains, particularly for novice workers. Yet how this assistance affects the development of skills required to effectively supervise AI remains unclear. Novice…
Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…
The landscape of educational practices for teaching and learning languages has been predominantly centered around outcome-driven approaches. The recent accessibility of large language models has thoroughly disrupted these approaches. As we…
Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…
The development of Creativity, Communication, Critical Thinking, and Collaboration (the 4Cs) is a central objective of contemporary competency-based education. However, empirical evidence on how these competencies evolve across learning…
Puzzle-based training is a common type of hands-on activity accompanying formal and informal cybersecurity education, much like programming or other IT skills. However, there is a lack of tools to help the educators with the post-training…
This paper surveys the use of Generative AI tools, such as ChatGPT and Claude, in computer science education, focusing on key aspects of accuracy, authenticity, and assessment. Through a literature review, we highlight both the challenges…