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Hardware security keys undoubtedly have advantage for users as "usability" pain is trivial compared to the maximum "security" gain in authentication. Naturally, the hardware factor in the authentication received a widespread adoption…

Human-Computer Interaction · Computer Science 2023-08-11 Aziz Zeidieh , Filipo Sharevski

Age-related macular degeneration is a leading cause of blindness worldwide and is one of many limitations to independent driving among old adults. Highly autonomous vehicles present a prospective solution for those who are no longer capable…

Human-Computer Interaction · Computer Science 2023-02-02 Lashawnda Bynum , Jay Parker , Kristy Lee , Nia Nitschke , Melanie LaFlam , Jennifer Marcussen , Jana Taleb , Aleyna Dogan , Lisa J. Molnar , Feng Zhou

Despite steady progress, text entry in Extended Reality (XR) often remains slower and more effortful than typing on a physical keyboard or touchscreen. We explore a simple idea: use gaze to swipe through a virtual keyboard for the fast,…

Human-Computer Interaction · Computer Science 2026-04-07 Ziheng "Leo" Li , Xichen He , Mengyuan "Millie" Wu , Zeyi Tong , Haowen Wei , Benjamin Yang , Steven Feiner , Paul Sajda

Visual-to-auditory sensory substitution devices can assist the blind in sensing the visual environment by translating the visual information into a sound pattern. To improve the translation quality, the task performances of the blind are…

Computer Vision and Pattern Recognition · Computer Science 2019-04-22 Di Hu , Dong Wang , Xuelong Li , Feiping Nie , Qi Wang

Conversational systems rely heavily on speech recognition to interpret and respond to user commands and queries. Despite progress on speech recognition accuracy, errors may still sometimes occur and can significantly affect the end-user…

Human-Computer Interaction · Computer Science 2025-06-23 Sadia Nowrin , Keith Vertanen

People who are blind or have low vision regularly use their hands to interact with the physical world to gain access to objects' shape, size, weight, and texture. However, many rich visual features remain inaccessible through touch alone,…

Human-Computer Interaction · Computer Science 2026-02-10 Ruei-Che Chang , Rosiana Natalie , Wenqian Xu , Jovan Zheng Feng Yap , Tiange Luo , Venkatesh Potluri , Anhong Guo

While audio description (AD) is the standard approach for making videos accessible to blind and low vision (BLV) people, existing AD guidelines do not consider BLV users' varied preferences across viewing scenarios. These scenarios range…

Human-Computer Interaction · Computer Science 2024-03-19 Lucy Jiang , Crescentia Jung , Mahika Phutane , Abigale Stangl , Shiri Azenkot

We present a study of privacy attitudes and behaviors of people who are blind or low vision. Our study involved in-depth interviews with 21 US participants. The study explores their risk perceptions and also whether and how they go about…

Human-Computer Interaction · Computer Science 2022-08-23 Yuanyuan Feng , Abhilasha Ravichander , Yaxing Yao , Shikun Zhang , Norman Sadeh

One of the most important ways to experience communication and interact with the systems is by handling the prediction of the most likely words to happen after typing letters or words. It is helpful for people with disabilities due to…

Neural and Evolutionary Computing · Computer Science 2022-01-27 Hozan K. Hamarashid , Soran A. Saeed , Tarik A. Rashid

Neural Machine Translation models are sensitive to noise in the input texts, such as misspelled words and ungrammatical constructions. Existing robustness techniques generally fail when faced with unseen types of noise and their performance…

Computation and Language · Computer Science 2022-05-03 Zhenhao Li , Marek Rei , Lucia Specia

As blind and low-vision (BLV) players engage more deeply with games, accessibility features have become essential. While some research has explored tools and strategies to enhance game accessibility, the specific experiences of these…

Human-Computer Interaction · Computer Science 2025-02-17 Zihe Ran , Xiyu Li , Qing Xiao , Xianzhe Fan , Franklin Mingzhe Li , Yanyun Wang , Zhicong Lu

Numerous accessibility features have been developed and included in consumer operating systems to provide people with a variety of disabilities additional ways to access computing devices. Unfortunately, many users, especially older adults…

Human-Computer Interaction · Computer Science 2021-05-06 Jason Wu , Gabriel Reyes , Sam C. White , Xiaoyi Zhang , Jeffrey P. Bigham

User Experience (UX) evaluation methods that are commonly used with hearing users may not be functional or effective for Deaf users. This is because these methods are primarily designed for users with hearing abilities, which can create…

Human-Computer Interaction · Computer Science 2025-07-31 A. E. Fuentes-Cortázar , A. Rivera-Hernández , J. R. Rojano-Cáceres

Vision to audition substitution devices are designed to convey visual information through auditory input. The acceptance of such systems depends heavily on their ease of use, training time, reliability and on the amount of coverage of…

Human-Computer Interaction · Computer Science 2020-10-20 Louis Commère , Sean U. N. Wood , Jean Rouat

The navigation of indoor spaces poses difficult challenges for individuals with visual impairments, as it requires processing of sensory information, dealing with uncertainties, and relying on assistance. To tackle these challenges, we…

Computers and Society · Computer Science 2026-02-17 Johannes Wortmann , Bernd Schäufele , Konstantin Klipp , Ilja Radusch , Katharina Blaß , Thomas Jung

As eye-tracking becomes increasingly common in modern mobile devices, the potential for hands-free, gaze-based interaction grows, but current gesture sets are largely expert-designed and often misaligned with how users naturally move their…

Human-Computer Interaction · Computer Science 2026-03-25 Yaxiong Lei , Xinya Gong , Shijing He , Yafei Wang , Mohamed Khamis , Juan Ye

Sensory substitution has influenced the design of many tactile visual substitution systems with the aim of offering visual aids for the blind. This paper focuses on whether a novel electromagnetic vibrotactile display, a four by four…

Human-Computer Interaction · Computer Science 2021-05-28 Michael J. Proulx , Theodoros Eracleous , Ben Spencer , Anna Passfield , Alexandra de Sousa , Ali Mohammadi

Since the launch of Google Glass in 2014, smart glasses have mainly been designed to support micro-interactions. The ultimate goal for them to become an augmented reality interface has not yet been attained due to an encumbrance of…

Human-Computer Interaction · Computer Science 2017-08-01 Lik-Hang Lee , Pan Hui

Nature plays a crucial role in human health and well-being, but little is known about how blind people experience and relate to it. We conducted a survey of nature relatedness with blind (N=20) and sighted (N=20) participants, along with…

Human-Computer Interaction · Computer Science 2026-02-20 Mengjie Tang , Xinman Li , Juxiao Zhang , Franklin Mingzhe Li , Zhuying Li

The proposed system aims to be a techno-friend of visually impaired people to assist them in orientation and mobility both indoor and outdoor. Moving through an unknown environment becomes a real challenge for most of them, although they…

Human-Computer Interaction · Computer Science 2021-12-03 Shyama Kumari Arunachalam , Roopa V , Meena H B , Vijayalakshmi , T Malavika
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