English

SwEYEpinch: Exploring Intuitive, Efficient Text Entry for Extended Reality via Eye and Hand Tracking

Human-Computer Interaction 2026-04-07 v1

Abstract

Despite steady progress, text entry in Extended Reality (XR) often remains slower and more effortful than typing on a physical keyboard or touchscreen. We explore a simple idea: use gaze to swipe through a virtual keyboard for the fast, low-effort where and a manual pinch held throughout the swipe for the when, extending and validating it through a series of user studies. We first show that a basic version including a low-latency decoder with spatiotemporal Dynamic Time Warping and fixation filtering outperforms selecting individual keys sequentially, either by finger tapping each or gazing at each while pinching. We then add mid-swipe prediction and in-gesture cancellation, improving words per minute (WPM) without hurting accuracy. We show that this approach is faster and more preferred than previous gaze-swipe approaches, finger tapping with prediction, or hand swiping with the same additions. Furthermore, a seven-day, 30-session study demonstrates sustained learning, with peak performance reaching 64.7 WPM.

Keywords

Cite

@article{arxiv.2604.03520,
  title  = {SwEYEpinch: Exploring Intuitive, Efficient Text Entry for Extended Reality via Eye and Hand Tracking},
  author = {Ziheng "Leo" Li and Xichen He and Mengyuan "Millie" Wu and Zeyi Tong and Haowen Wei and Benjamin Yang and Steven Feiner and Paul Sajda},
  journal= {arXiv preprint arXiv:2604.03520},
  year   = {2026}
}

Comments

27 pages, 10 figures. To appear in CHI '26: Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, April 13-17, 2026, Barcelona, Spain. DOI: 10.1145/3772318.3791820

R2 v1 2026-07-01T11:53:35.235Z