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Older adults are increasingly acquiring smartphones. But acquiring smartphones can be difficult, and little is known about the particular challenges of older adults who are additionally blind or losing their vision. We shed light on the…

Human-Computer Interaction · Computer Science 2024-09-06 Isabela Figueira , Yoonha Cha , Stacy M. Branham

Our work aims to develop new assistive technologies that enable blind or low vision (BLV) people to explore and analyze data readily. At present, barriers exist for BLV people to explore and analyze data, restricting access to government,…

Human-Computer Interaction · Computer Science 2025-07-01 Samuel Reinders , Munazza Zaib , Matthew Butler , Bongshin Lee , Ingrid Zukerman , Lizhen Qu , Kim Marriott

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

It is estimated that 285 million people globally are visually impaired. A majority of these people live in developing countries and are among the elderly population. One of the most difficult tasks faced by the visually impaired is…

Computers and Society · Computer Science 2015-06-04 Shonal Chaudhry , Rohitash Chandra

People who are blind or have low vision (BLV) encounter numerous challenges in their daily lives and work. To support them, various haptic assistive tools have been developed. Despite these advancements, the effective utilization of these…

Human-Computer Interaction · Computer Science 2024-12-30 Chutian Jiang , Emily Kuang , Mingming Fan

One of the most important senses in human life is vision, without it life is totally filled with darkness. According to WHO globally millions of people are visually impaired estimated there are 285 million, of whom some millions are blind.…

Human-Computer Interaction · Computer Science 2022-12-02 Savera Sarwar , Muhammad Turab , Danish Channa , Aisha Chandio , M. Uzair Sohu , Vikram Kumar

Dyslexia is a neurological learning disability that primarily disrupts one's ability to read, write, and spell, affecting an estimated 15-20% of the global population. This high prevalence underscores the importance of developing effective…

Human-Computer Interaction · Computer Science 2026-04-24 Sansrit Paudel , Subek Acharya , Piriyankan Kirupaharan , Bishal KC , Bipul Thapa

In the last years several solutions were proposed to support people with visual impairments or blindness during road crossing. These solutions focus on computer vision techniques for recognizing pedestrian crosswalks and computing their…

Human-Computer Interaction · Computer Science 2015-06-25 Sergio Mascetti , Lorenzo Picinali , Andrea Gerino , Dragan Ahmetovic , Cristian Bernareggi

This paper explores the effectiveness of Multimodal Large Language models (MLLMs) as assistive technologies for visually impaired individuals. We conduct a user survey to identify adoption patterns and key challenges users face with such…

This paper addresses the limited attention given to blind users as content creators in Content Management Systems (CMS), a gap that remains under-explored in web accessibility research. For blind authors, effective interaction with CMS…

Human-Computer Interaction · Computer Science 2025-08-22 Guillermo Vera-Amaro , José Rafael Rojano-Cáceres

Exam documents are essential educational materials for exam preparation. However, they pose a significant academic barrier for blind and visually impaired students, as they are often created without accessibility considerations. Typically,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 David Wilkening , Omar Moured , Thorsten Schwarz , Karin Muller , Rainer Stiefelhagen

With the rapid progress of large language models (LLMs), advanced multimodal large language models (MLLMs) have demonstrated impressive zero-shot capabilities on vision-language tasks. In the biomedical domain, however, even…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Siyuan Dai , Lunxiao Li , Kun Zhao , Eardi Lila , Paul K. Crane , Heng Huang , Dongkuan Xu , Haoteng Tang , Liang Zhan

The security of messaging applications against person-in-the-middle attacks relies on the authenticity of the exchanged keys. For users unable to meet in person, a manual key fingerprint verification is necessary to ascertain key…

Human-Computer Interaction · Computer Science 2021-06-03 Lee Livsey , Helen Petrie , Siamak F. Shahandashti , Aidan Fray

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

Human-Computer Interaction · Computer Science 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Blind and Low Vision (BLV) people have adopted AI-powered visual interpretation applications to address their daily needs. While these applications have been helpful, prior work has found that users remain unsatisfied by their frequent…

Human-Computer Interaction · Computer Science 2025-03-11 Ricardo E. Gonzalez Penuela , Ruiying Hu , Sharon Lin , Tanisha Shende , Shiri Azenkot

We present HeadText, a hands-free technique on a smart earpiece for text entry by motion sensing. Users input text utilizing only 7 head gestures for key selection, word selection, word commitment and word cancelling tasks. Head gesture…

Human-Computer Interaction · Computer Science 2022-05-24 Songlin Xu , Guanjie Wang , Ziyuan Fang , Guangwei Zhang , Guangzhu Shang , Rongde Lu , Liqun He

Accuracy and speed are pivotal when typing. Mixed reality typing is typically performed by typing on a midair keyboard with your index fingers. This deprives users of both the tactile feedback available on physical devices and the ability…

Human-Computer Interaction · Computer Science 2025-07-30 Cecilia Schmitz , Joshua Reynolds , Scott Kuhl , Keith Vertanen

The interplay between text and visualization is gaining importance for media where traditional text is enriched by visual elements to improve readability and emphasize facts. In two controlled eye-tracking experiments ($N=12$), we approach…

Human-Computer Interaction · Computer Science 2024-04-09 Franziska Huth , Maurice Koch , Miriam Awad , Daniel Weiskopf , Kuno Kurzhals

The proliferation of mobile applications (apps) has made it crucial to ensure their accessibility for users with disabilities. However, there is a lack of research on the real-world challenges developers face in implementing mobile…

Software Engineering · Computer Science 2024-09-17 Amila Indika , Christopher Lee , Haochen Wang , Justin Lisoway , Anthony Peruma , Rick Kazman

Researchers have adopted remote methods, such as online surveys and video conferencing, to overcome challenges in conducting in-person usability testing, such as participation, user representation, and safety. However, remote user…

Human-Computer Interaction · Computer Science 2022-03-09 Kyungjun Lee , Jonggi Hong , Ebrima Jarjue , Ernest Essuah Mensah , Hernisa Kacorri