English
Related papers

Related papers: I/O complexity and pebble games with partial compu…

200 papers

Nearly thirty years ago, Bar-Noy, Motwani and Naor [IPL'92] conjectured that an online $(1+o(1))\Delta$-edge-coloring algorithm exists for $n$-node graphs of maximum degree $\Delta=\omega(\log n)$. This conjecture remains open in general,…

Data Structures and Algorithms · Computer Science 2020-11-02 Sayan Bhattacharya , Fabrizio Grandoni , David Wajc

Consider the execution of a sequential algorithm that requires the program to converge to an optimal state, and then terminate/stutter. To design such an algorithm, we need to ensure that the state space that it traverses forms a directed…

Data Structures and Algorithms · Computer Science 2024-04-11 Arya Tanmay Gupta , Sandeep S Kulkarni

A pebbling move on a graph consists of removing $2$ pebbles from a vertex and adding $1$ pebble to one of the neighbouring vertices. A vertex is called reachable if we can put $1$ pebble on it after a sequence of moves. The optimal pebbling…

Combinatorics · Mathematics 2023-03-20 Jan Petr , Julien Portier , Szymon Stolarczyk

In the dynamic network model, the communication graph is assumed to be connected in every round but is otherwise arbitrary. We consider the related setting of $p$-partitioned dynamic networks, in which the communication graph in each round…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-08-05 Adam Sealfon , Aikaterini Sotiraki

Using particle-scale models to accurately describe property enhancements and phase transitions in macroscopic behavior is a major engineering challenge in composite materials science. To address some of these challenges, we use the graph…

Disordered Systems and Neural Networks · Physics 2018-09-12 Samuel Heroy , Dane Taylor , Feng Shi , M. Gregory Forest , Peter J. Mucha

We consider differentiable games where the goal is to find a Nash equilibrium. The machine learning community has recently started using variants of the gradient method (GD). Prime examples are extragradient (EG), the optimistic gradient…

Machine Learning · Computer Science 2020-07-08 Waïss Azizian , Ioannis Mitliagkas , Simon Lacoste-Julien , Gauthier Gidel

We prove an explicit upper bound on the amount of entanglement required by any strategy in a two-player cooperative game with classical questions and quantum answers. Specifically, we show that every strategy for a game with n-bit questions…

Quantum Physics · Physics 2009-09-03 Gus Gutoski

Pebble games are used to study space/time trade-offs. Recently, spooky pebble games were introduced to study classical space / quantum space / time trade-offs for simulation of classical circuits on quantum computers. In this paper, the…

Quantum Physics · Physics 2025-12-17 Arend-Jan Quist , Alfons Laarman

Finding a maximum clique in a given graph is one of the fundamental NP-hard problems. We compare two multi-core thread-parallel adaptations of a state-of-the-art branch and bound algorithm for the maximum clique problem, and provide a novel…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-09-05 Ciaran McCreesh , Patrick Prosser

Modeling data sharing in GPU programs is a challenging task because of the massive parallelism and complex data sharing patterns provided by GPU architectures. Better GPU caching efficiency can be achieved through careful task scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-04 Lingda Li , Ari B. Hayes , Stephen A. Hackler , Eddy Z. Zhang , Mario Szegedy , Shuaiwen Leon Song

Graph-structured data ubiquitously appears in science and engineering. Graph neural networks (GNNs) are designed to exploit the relational inductive bias exhibited in graphs; they have been shown to outperform other forms of neural networks…

Machine Learning · Computer Science 2021-02-03 Veronika Thost , Jie Chen

A 1-plane graph is a graph embedded in the plane such that each edge is crossed at most once. A 1-plane graph is optimal if it has maximum edge density. A red-blue edge coloring of an optimal 1-plane graph $G$ partitions the edge set of $G$…

Computational Geometry · Computer Science 2019-09-04 William J. Lenhart , Giuseppe Liotta , Fabrizio Montecchiani

Finding the origin of short phrases propagating through the web has been formalized by Leskovec et al. [ACM SIGKDD 2009] as DAG Partitioning: given an arc-weighted directed acyclic graph on $n$ vertices and $m$ arcs, delete arcs with total…

Data Structures and Algorithms · Computer Science 2017-02-02 René van Bevern , Robert Bredereck , Morgan Chopin , Sepp Hartung , Falk Hüffner , André Nichterlein , Ondřej Suchý

In this paper, we present a quantum algorithm for dynamic programming approach for problems on directed acyclic graphs (DAGs). The running time of the algorithm is $O(\sqrt{\hat{n}m}\log \hat{n})$, and the running time of the best known…

Data Structures and Algorithms · Computer Science 2019-06-21 Kamil Khadiev , Liliya Safina

Autonomous driving systems, critical for safety, require real-time guarantees and can be modeled as DAGs. Their acceleration features, such as caches and pipelining, often result in execution times below the worst-case. Thus, a…

Systems and Control · Electrical Eng. & Systems 2025-12-23 Fuma Omori , Atsushi Yano , Takuya Azumi

Graph embedding provides an efficient solution for graph analysis by converting the graph into a low-dimensional space which preserves the structure information. In contrast to the graph structure data, the i.i.d. node embedding can be…

Machine Learning · Computer Science 2017-05-16 Hongyun Cai , Vincent W. Zheng , Kevin Chen-Chuan Chang

There has been significant recent interest in parallel graph processing due to the need to quickly analyze the large graphs available today. Many graph codes have been designed for distributed memory or external memory. However, today even…

Data Structures and Algorithms · Computer Science 2019-08-22 Laxman Dhulipala , Guy E. Blelloch , Julian Shun

Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but planning in fully continuous POSGs is intractable without heavy…

Computer Science and Game Theory · Computer Science 2025-06-03 Mel Krusniak , Hang Xu , Parker Palermo , Forrest Laine

We suggest a diagrammatic model of computation based on an axiom of distributivity. A diagram of a decorated coloured tangle, similar to those that appear in low dimensional topology, plays the role of a circuit diagram. Equivalent diagrams…

Computational Complexity · Computer Science 2015-07-23 Avishy Y. Carmi , Daniel Moskovich

While Annealing Machines (AM) have shown increasing capabilities in solving complex combinatorial problems, positioning themselves as a more immediate alternative to the expected advances of future fully quantum solutions, there are still…

Artificial Intelligence · Computer Science 2025-01-13 Pablo Loyola , Kento Hasegawa , Andres Hoyos-Idobro , Kazuo Ono , Toyotaro Suzumura , Yu Hirate , Masanao Yamaoka
‹ Prev 1 8 9 10 Next ›