Related papers: Quality Analysis of the Coding Bitrate Tradeoff Be…
Point clouds are a basic data type that is increasingly of interest as 3D content becomes more ubiquitous. Applications using point clouds include virtual, augmented, and mixed reality and autonomous driving. We propose a more efficient…
With the growth of 3D applications and the rapid increase in sensor-collected 3D point cloud data, there is a rising demand for efficient compression algorithms. Most existing learning-based compression methods handle geometry and color…
One of the challenges faced by many video providers is the heterogeneity of network specifications, user requirements, and content compression performance. The universal solution of a fixed bitrate ladder is inadequate in ensuring a high…
Advanced video classification systems decode video frames to derive the necessary texture and motion representations for ingestion and analysis by spatio-temporal deep convolutional neural networks (CNNs). However, when considering visual…
We consider the attributes of a point cloud as samples of a vector-valued volumetric function at discrete positions. To compress the attributes given the positions, we compress the parameters of the volumetric function. We model the…
Point cloud compression has become a crucial factor in immersive visual media processing and streaming. This paper presents a new open dataset called UVG-VPC for the development, evaluation, and validation of MPEG Visual Volumetric…
We propose a novel approach to self-supervised learning of point cloud representations by differentiable neural rendering. Motivated by the fact that informative point cloud features should be able to encode rich geometry and appearance…
Point cloud compression has garnered significant interest in computer vision. However, existing algorithms primarily cater to human vision, while most point cloud data is utilized for machine vision tasks. To address this, we propose a…
As 3D scanning devices and depth sensors advance, dynamic point clouds have attracted increasing attention as a format for 3D objects in motion, with applications in various fields such as immersive telepresence, navigation for autonomous…
Encoding textural content remains a challenge for current standardised video codecs. It is therefore beneficial to understand video textures in terms of both their spatio-temporal characteristics and their encoding statistics in order to…
The universality of the point cloud format enables many 3D applications, making the compression of point clouds a critical phase in practice. Sampled as discrete 3D points, a point cloud approximates 2D surface(s) embedded in 3D with a…
This paper reports on a subjective quality evaluation of static point clouds encoded with the MPEG codecs V-PCC and G-PCC, the deep learning-based codec RS-DLPCC, and the popular Draco codec. 18 subjects visualized 3D representations of…
Despite considerable progress being achieved in point cloud geometry compression, there still remains a challenge in effectively compressing large-scale scenes with sparse surfaces. Another key challenge lies in reducing decoding latency, a…
In an adaptive bitrate streaming application, the efficiency of video compression and the encoded video quality depend on both the video codec and the quality metric used to perform encoding optimization. The development of such a quality…
The emergence of digital avatars has raised an exponential increase in the demand for human point clouds with realistic and intricate details. The compression of such data becomes challenging with overwhelming data amounts comprising…
Quantum Computing offers a potentially powerful new method for performing Machine Learning. However, several Quantum Machine Learning techniques have been shown to exhibit poor generalisation as the number of qubits increases. We address…
Point cloud registration for 3D objects is a challenging task due to sparse and noisy measurements, incomplete observations and large transformations. In this work, we propose \textbf{G}raph \textbf{M}atching \textbf{C}onsensus…
Point cloud is a crucial representation of 3D contents, which has been widely used in many areas such as virtual reality, mixed reality, autonomous driving, etc. With the boost of the number of points in the data, how to efficiently…
The optimal training of a vision transformer for brain encoding depends on three factors: model size, data size, and computational resources. This study investigates these three pillars, focusing on the effects of data scaling, model…
Point cloud semantic segmentation, the process of classifying each point into predefined categories, is essential for 3D scene understanding. While image-based segmentation is widely adopted due to its maturity, methods relying solely on…