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A low-complexity point cloud compression method called the Green Point Cloud Geometry Codec (GPCGC), is proposed to encode the 3D spatial coordinates of static point clouds efficiently. GPCGC consists of two modules. In the first module,…
This paper presents a novel point cloud compression method COT-PCC by formulating the task as a constrained optimal transport (COT) problem. COT-PCC takes the bitrate of compressed features as an extra constraint of optimal transport (OT)…
Deep learning is increasingly being used to perform machine vision tasks such as classification, object detection, and segmentation on 3D point cloud data. However, deep learning inference is computationally expensive. The limited…
Point clouds have been recognized as a crucial data structure for 3D content and are essential in a number of applications such as virtual and mixed reality, autonomous driving, cultural heritage, etc. In this paper, we propose a set of…
Point clouds, which directly record the geometry and attributes of scenes or objects by a large number of points, are widely used in various applications such as virtual reality and immersive communication. However, due to the huge data…
This work extends the Multiscale Sparse Representation (MSR) framework developed for static Point Cloud Geometry Compression (PCGC) to support the dynamic PCGC through the use of multiscale inter conditional coding. To this end, the…
Cloud-edge collaboration enhances machine perception by combining the strengths of edge and cloud computing. Edge devices capture raw data (e.g., 3D point clouds) and extract salient features, which are sent to the cloud for deeper analysis…
Existing post-decoding quality enhancement methods for point clouds are designed for static data and typically process each frame independently. As a result, they cannot effectively exploit the spatiotemporal correlations present in point…
The Geometry-based Point Cloud Compression (G-PCC) has been developed by the Moving Picture Experts Group to compress point clouds. In its lossy mode, the reconstructed point cloud by G-PCC often suffers from noticeable distortions due to…
We address the challenge of point cloud registration using color information, where traditional methods relying solely on geometric features often struggle in low-overlap and incomplete scenarios. To overcome these limitations, we propose…
Colored point cloud, which includes geometry and attribute components, is a mainstream representation enabling realistic and immersive 3D applications. To generate large-scale and denser colored point clouds, we propose a deep…
Point cloud registration aims at estimating the geometric transformation between two point cloud scans, in which point-wise correspondence estimation is the key to its success. In addition to previous methods that seek correspondences by…
An increased interest in immersive applications has drawn attention to emerging 3D imaging representation formats, notably light fields and point clouds (PCs). Nowadays, PCs are one of the most popular 3D media formats, due to recent…
Geometry-based point cloud compression (G-PCC), an international standard designed by MPEG, provides a generic framework for compressing diverse types of point clouds while ensuring interoperability across applications and devices. However,…
The increasing demand for accurate representations of 3D scenes, combined with immersive technologies has led point clouds to extensive popularity. However, quality point clouds require a large amount of data and therefore the need for…
This paper presents a novel end-to-end Learned Point Cloud Geometry Compression (a.k.a., Learned-PCGC) framework, to efficiently compress the point cloud geometry (PCG) using deep neural networks (DNN) based variational autoencoders (VAE).…
Point cloud is a fundamental 3D representation which is widely used in real world applications such as autonomous driving. As a newly-developed media format which is characterized by complexity and irregularity, point cloud creates a need…
In the current age, users consume multimedia content in very heterogeneous scenarios in terms of network, hardware, and display capabilities. A naive solution to this problem is to encode multiple independent streams, each covering a…
Point cloud based 3D visual representation is becoming popular due to its ability to exhibit the real world in a more comprehensive and immersive way. However, under a limited network bandwidth, it is very challenging to communicate this…
In feature-learning based point cloud registration, the correct correspondence construction is vital for the subsequent transformation estimation. However, it is still a challenge to extract discriminative features from point cloud,…