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This paper strives for action recognition and detection in video modalities like RGB, depth maps or 3D-skeleton sequences when only limited modality-specific labeled examples are available. For the RGB, and derived optical-flow, modality…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Fida Mohammad Thoker , Cees G. M. Snoek

Recent advances in video generation have posed great challenges in the assessment of AI-generated content, particularly with the emergence of increasingly sophisticated models. The various inconsistencies and defects observed in such videos…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Rui Chen , Lei Sun , Jing Tang , Geng Li , Xiangxiang Chu

Constructing supervised machine learning models for real-world video analysis require substantial labeled data, which is costly to acquire due to scarce domain expertise and laborious manual inspection. While data programming shows promise…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Jianben He , Xingbo Wang , Kam Kwai Wong , Xijie Huang , Changjian Chen , Zixin Chen , Fengjie Wang , Min Zhu , Huamin Qu

Understanding the physical world, including object dynamics, material properties, and causal interactions, remains a core challenge in artificial intelligence. Although recent multi-modal large language models (MLLMs) have demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Meng Cao , Haoran Tang , Haoze Zhao , Mingfei Han , Ruyang Liu , Qiang Sun , Xiaojun Chang , Ian Reid , Xiaodan Liang

The SkatingVerse Workshop & Challenge aims to encourage research in developing novel and accurate methods for human action understanding. The SkatingVerse dataset used for the SkatingVerse Challenge has been publicly released. There are two…

Ubiquitous sensors and Internet of Things (IoT) technologies have revolutionized the sports industry, providing new methodologies for planning, effective coordination of training, and match analysis post game. New methods, including machine…

Visualizing data in sports videos is gaining traction in sports analytics, given its ability to communicate insights and explicate player strategies engagingly. However, augmenting sports videos with such data visualizations is challenging,…

Human-Computer Interaction · Computer Science 2024-05-14 Chen Zhu-Tian , Shuainan Ye , Xiangtong Chu , Haijun Xia , Hui Zhang , Huamin Qu , Yingcai Wu

Human Activity Recognition has witnessed a significant progress in the last decade. Although a great deal of work in this field goes in recognizing normal human activities, few studies focused on identifying motion in sports. Recognizing…

Computer Vision and Pattern Recognition · Computer Science 2017-06-28 Aliaa Rassem , Mohammed El-Beltagy , Mohamed Saleh

Human-centric video frame interpolation has great potential for improving people's entertainment experiences and finding commercial applications in the sports analysis industry, e.g., synthesizing slow-motion videos. Although there are…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Jiaben Chen , Huaizu Jiang

Automated assessment of human motion plays a vital role in rehabilitation, enabling objective evaluation of patient performance and progress. Unlike general human activity recognition, rehabilitation motion assessment focuses on analyzing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ali Ismail-Fawaz , Maxime Devanne , Stefano Berretti , Jonathan Weber , Germain Forestier

Sports tracking data are the high-resolution spatiotemporal observations of a competitive event. The growing collection of these data in professional sport allows us to address a fundamental problem of modern sport: how to attribute value…

Applications · Statistics 2020-05-27 Stephanie Kovalchik , Martin Ingram , Kokum Weeratunga , Cagatay Goncu

Given the enormous number of instructional videos available online, learning a diverse array of multi-step task models from videos is an appealing goal. We introduce a new pre-trained video model, VideoTaskformer, focused on representing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Medhini Narasimhan , Licheng Yu , Sean Bell , Ning Zhang , Trevor Darrell

In competitive combat sports like boxing, analyzing a boxers's performance statics is crucial for evaluating the quantity and variety of punches delivered during bouts. These statistics provide valuable data and feedback, which are…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Shashikanta Sahoo

In recent years, video action recognition, as a fundamental task in the field of video understanding, has been deeply explored by numerous researchers.Most traditional video action recognition methods typically involve converting videos…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Junlin Chen , Chengcheng Xu , Yangfan Xu , Jian Yang , Jun Li , Zhiping Shi

During the training for snowboard big air, one of the most popular winter sports, athletes and coaches extensively shoot and check their jump attempts using a single camera or smartphone. However, by watching videos sequentially, it is…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Seiji Matsumura , Dan Mikami , Naoki Saijo , Makio Kashino

Few-shot action recognition aims to address the high cost and impracticality of manually labeling complex and variable video data in action recognition. It requires accurately classifying human actions in videos using only a few labeled…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Yuyang Wanyan , Xiaoshan Yang , Weiming Dong , Changsheng Xu

Multiple existing benchmarks involve tracking and segmenting objects in video e.g., Video Object Segmentation (VOS) and Multi-Object Tracking and Segmentation (MOTS), but there is little interaction between them due to the use of disparate…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Ali Athar , Jonathon Luiten , Paul Voigtlaender , Tarasha Khurana , Achal Dave , Bastian Leibe , Deva Ramanan

Calisthenics is a fast-growing bodyweight discipline that consists of different categories, one of which is focused on skills. Skills in calisthenics encompass both static and dynamic elements performed by athletes. The evaluation of static…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Antonio Finocchiaro , Giovanni Maria Farinella , Antonino Furnari

The objective of action quality assessment is to score sports videos. However, most existing works focus only on video dynamic information (i.e., motion information) but ignore the specific postures that an athlete is performing in a video,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Ling-An Zeng , Fa-Ting Hong , Wei-Shi Zheng , Qi-Zhi Yu , Wei Zeng , Yao-Wei Wang , Jian-Huang Lai

How can unlabeled video augment visual learning? Existing methods perform "slow" feature analysis, encouraging the representations of temporally close frames to exhibit only small differences. While this standard approach captures the fact…

Computer Vision and Pattern Recognition · Computer Science 2016-04-15 Dinesh Jayaraman , Kristen Grauman