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Video-LLMs often attend to irrelevant frames, which is especially detrimental for sports coaching tasks requiring precise temporal grounding. Yet obtaining frame-level supervision is challenging: expensive to collect from humans and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Arushi Rai , Adriana Kovashka

The ubiquitous availability of wearable sensors is responsible for driving the Internet-of-Things but is also making an impact on sport sciences and precision medicine. While human activity recognition from smartphone data or other types of…

Machine Learning · Computer Science 2020-04-07 Andreas W. Kempa-Liehr , Jonty Oram , Andrew Wong , Mark Finch , Thor Besier

Human pose detection systems based on state-of-the-art DNNs are on the go to be extended, adapted and re-trained to fit the application domain of specific sports. Therefore, plenty of noisy pose data will soon be available from videos…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Rainer Lienhart , Moritz Einfalt , Dan Zecha

Detecting transitions between intro/credits and main content in videos is a crucial task for content segmentation, indexing, and recommendation systems. Manual annotation of such transitions is labor-intensive and error-prone, while…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Vasilii Korolkov , Andrey Yanchenko

This paper addresses the challenge of automated sports video analysis, which has traditionally been limited by computationally intensive models requiring server-side processing and lacking fine-grained understanding of athletic movements.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Sai Varun Kodathala , Yashwanth Reddy Vutukoori , Rakesh Vunnam

Recently, there has been a surge of interest in applying deep learning techniques to animal behavior recognition, particularly leveraging pre-trained visual language models, such as CLIP, due to their remarkable generalization capacity…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Enmin Zhong , Carlos R. del-Blanco , Daniel Berjón , Fernando Jaureguizar , Narciso García

Our objective in this work is video-text retrieval - in particular a joint embedding that enables efficient text-to-video retrieval. The challenges in this area include the design of the visual architecture and the nature of the training…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Max Bain , Arsha Nagrani , Gül Varol , Andrew Zisserman

Accurately detecting and tracking high-speed, small objects, such as balls in sports videos, is challenging due to factors like motion blur and occlusion. Although recent deep learning frameworks like TrackNetV1, V2, and V3 have advanced…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Arjun Raj , Lei Wang , Tom Gedeon

The task of assessing movement quality has recently gained high demand in a variety of domains. The ability to automatically assess subject movement in videos that were captured by affordable devices, such as Kinect cameras, is essential…

Computer Vision and Pattern Recognition · Computer Science 2020-07-16 Tal Hakim , Ilan Shimshoni

Finetuning from a pretrained deep model is found to yield state-of-the-art performance for many vision tasks. This paper investigates many factors that influence the performance in finetuning for object detection. There is a long-tailed…

Computer Vision and Pattern Recognition · Computer Science 2016-04-15 Wanli Ouyang , Xiaogang Wang , Cong Zhang , Xiaokang Yang

Ball trajectory data are one of the most fundamental and useful information in the evaluation of players' performance and analysis of game strategies. Although vision-based object tracking techniques have been developed to analyze sport…

Machine Learning · Computer Science 2019-07-09 Yu-Chuan Huang , I-No Liao , Ching-Hsuan Chen , Tsì-Uí İk , Wen-Chih Peng

Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…

Human-Computer Interaction · Computer Science 2018-04-27 Boris Bačić

This paper introduces FGVC-Aircraft, a new dataset containing 10,000 images of aircraft spanning 100 aircraft models, organised in a three-level hierarchy. At the finer level, differences between models are often subtle but always visually…

Computer Vision and Pattern Recognition · Computer Science 2013-06-24 Subhransu Maji , Esa Rahtu , Juho Kannala , Matthew Blaschko , Andrea Vedaldi

Deep learning algorithms have pushed the boundaries of computer vision research and have depicted commendable performance in a variety of applications. However, training a robust deep neural network necessitates a large amount of labeled…

Computer Vision and Pattern Recognition · Computer Science 2023-07-13 Debanjan Goswami , Shayok Chakraborty

The detection of shot boundaries (hardcuts and short dissolves), sampling structure (progressive / interlaced / pulldown) and dynamic keyframes in a video are fundamental video analysis tasks which have to be done before any further…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Hannes Fassold

Crafting effective features is a crucial yet labor-intensive and domain-specific task within machine learning pipelines. Fortunately, recent advancements in Large Language Models (LLMs) have shown promise in automating various data science…

Computation and Language · Computer Science 2024-10-18 Yanlin Zhang , Ning Li , Quan Gan , Weinan Zhang , David Wipf , Minjie Wang

Spatiotemporal video grounding aims to localize target entities in videos based on textual queries. While existing research has made significant progress in exocentric videos, the egocentric setting remains relatively underexplored, despite…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Shuo Liang , Yiwu Zhong , Zi-Yuan Hu , Yeyao Tao , Liwei Wang

Moments capture a huge part of our lives. Accurate recognition of these moments is challenging due to the diverse and complex interpretation of the moments. Action recognition refers to the act of classifying the desired action/activity…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Ankit Shah , Harini Kesavamoorthy , Poorva Rane , Pramati Kalwad , Alexander Hauptmann , Florian Metze

Tracking data is a powerful tool for basketball teams in order to extract advanced semantic information and statistics that might lead to a performance boost. However, multi-person tracking is a challenging task to solve in single-camera…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Adrià Arbués-Sangüesa , Gloria Haro , Coloma Ballester

Tracking players in sports videos is commonly done in a tracking-by-detection framework, first detecting players in each frame, and then performing association over time. While for some sports tracking players is sufficient for game…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Yang Liu , Luiz G. Hafemann , Michael Jamieson , Mehrsan Javan