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Existing keyframe-based motion synthesis mainly focuses on the generation of cyclic actions or short-term motion, such as walking, running, and transitions between close postures. However, these methods will significantly degrade the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Junjun Pan , Siyuan Wang , Junxuan Bai , Ju Dai

We present Dress&Dance, a video diffusion framework that generates high quality 5-second-long 24 FPS virtual try-on videos at 1152x720 resolution of a user wearing desired garments while moving in accordance with a given reference video.…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Jun-Kun Chen , Aayush Bansal , Minh Phuoc Vo , Yu-Xiong Wang

Controllable video generation (CVG) has advanced rapidly, yet current systems falter when more than one actor must move, interact, and exchange positions under noisy control signals. We address this gap with DanceTogether, the first…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Junhao Chen , Mingjin Chen , Jianjin Xu , Xiang Li , Junting Dong , Mingze Sun , Puhua Jiang , Hongxiang Li , Yuhang Yang , Hao Zhao , Xiaoxiao Long , Ruqi Huang

Current approaches to pose generation rely heavily on intermediate representations, either through two-stage pipelines with quantization or autoregressive models that accumulate errors during inference. This fundamental limitation leads to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Yayuan Li , Filippos Bellos , Jason Corso

Music-driven choreography is a challenging problem with a wide variety of industrial applications. Recently, many methods have been proposed to synthesize dance motions from music for a single dancer. However, generating dance motion for a…

Multimedia · Computer Science 2023-03-28 Nhat Le , Thang Pham , Tuong Do , Erman Tjiputra , Quang D. Tran , Anh Nguyen

Video generation has witnessed great success recently, but their application in generating long videos still remains challenging due to the difficulty in maintaining the temporal consistency of generated videos and the high memory cost…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Wei Feng , Xin Wang , Hong Chen , Zeyang Zhang , Wenwu Zhu

This paper focuses on the alignment of flow matching models with human preferences. A promising way is fine-tuning by directly backpropagating reward gradients through the differentiable generation process of flow matching. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Zhanhao Liang , Tao Yang , Jie Wu , Chengjian Feng , Liang Zheng

Sign language video generation requires producing natural signing motions with realistic appearances under precise semantic control, yet faces two critical challenges: excessive signer-specific data requirements and poor generalization. We…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Jiayi He , Xu Wang , Shengeng Tang , Yaxiong Wang , Lechao Cheng , Dan Guo

Humans perform a variety of interactive motions, among which duet dance is one of the most challenging interactions. However, in terms of human motion generative models, existing works are still unable to generate high-quality interactive…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Ronghui Li , Youliang Zhang , Yachao Zhang , Yuxiang Zhang , Mingyang Su , Jie Guo , Ziwei Liu , Yebin Liu , Xiu Li

Music-driven 3D dance generation has become an intensive research topic in recent years with great potential for real-world applications. Most existing methods lack the consideration of genre, which results in genre inconsistency in the…

Sound · Computer Science 2023-04-26 Haolin Zhuang , Shun Lei , Long Xiao , Weiqin Li , Liyang Chen , Sicheng Yang , Zhiyong Wu , Shiyin Kang , Helen Meng

Computing stabilizing and optimal control actions for legged locomotion in real time is difficult due to the nonlinear, hybrid, and high dimensional nature of these robots. The hybrid nature of the system introduces a combination of…

Robotics · Computer Science 2025-08-26 Zachary Olkin , Aaron D. Ames

Real-world applications like video gaming and virtual reality often demand the ability to model 3D scenes that users can explore along custom camera trajectories. While significant progress has been made in generating 3D objects from text…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tianyu Huang , Wangguandong Zheng , Tengfei Wang , Yuhao Liu , Zhenwei Wang , Junta Wu , Jie Jiang , Hui Li , Rynson W. H. Lau , Wangmeng Zuo , Chunchao Guo

Navigation is a fundamental capability for mobile robots. While the current trend is to use learning-based approaches to replace traditional geometry-based methods, existing end-to-end learning-based policies often struggle with 3D spatial…

Robotics · Computer Science 2026-01-21 Wangtian Shen , Ziyang Meng , Jinming Ma , Mingliang Zhou , Diyun Xiang

Long-term motion generation is a challenging task that requires producing coherent and realistic sequences over extended durations. Current methods primarily rely on framewise motion representations, which capture only static spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Yifei Yang , Zikai Huang , Chenshu Xu , Shengfeng He

We address the challenge of effectively controlling the locomotion of legged robots by incorporating precise frequency and phase characteristics, which is often ignored in locomotion policies that do not account for the periodic nature of…

Robotics · Computer Science 2025-03-07 Taixian Hou , Yueqi Zhang , Xiaoyi Wei , Zhiyan Dong , Jiafu Yi , Peng Zhai , Lihua Zhang

Dance choreography for a piece of music is a challenging task, having to be creative in presenting distinctive stylistic dance elements while taking into account the musical theme and rhythm. It has been tackled by different approaches such…

Sound · Computer Science 2022-05-05 Shuang Wu , Shijian Lu , Li Cheng

Recent research has been increasingly focusing on developing 3D world models that simulate complex real-world scenarios. World models have found broad applications across various domains, including embodied AI, autonomous driving,…

Artificial Intelligence · Computer Science 2025-09-09 Yinglin Duan , Zhengxia Zou , Tongwei Gu , Wei Jia , Zhan Zhao , Luyi Xu , Xinzhu Liu , Yenan Lin , Hao Jiang , Kang Chen , Shuang Qiu

This paper presents an Exploratory 3D Dance generation framework, E3D2, designed to address the exploration capability deficiency in existing music-conditioned 3D dance generation models. Current models often generate monotonous and…

Human-Computer Interaction · Computer Science 2023-12-19 Zilin Wang , Haolin Zhuang , Lu Li , Yinmin Zhang , Junjie Zhong , Jun Chen , Yu Yang , Boshi Tang , Zhiyong Wu

Robust gait recognition requires highly discriminative representations, which are closely tied to input modalities. While binary silhouettes and skeletons have dominated recent literature, these 2D representations fall short of capturing…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Xinzhu Li , Juepeng Zheng , Yikun Chen , Xudong Mao , Guanghui Yue , Wei Zhou , Chenlei Lv , Ruomei Wang , Fan Zhou , Baoquan Zhao

We present AIST++, a new multi-modal dataset of 3D dance motion and music, along with FACT, a Full-Attention Cross-modal Transformer network for generating 3D dance motion conditioned on music. The proposed AIST++ dataset contains 5.2 hours…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Ruilong Li , Shan Yang , David A. Ross , Angjoo Kanazawa
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