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Several resource allocation problems involve multiple types of resources, with a different agency being responsible for "locally" allocating the resources of each type, while a central planner wishes to provide a guarantee on the properties…

Computer Science and Game Theory · Computer Science 2021-02-23 Sujoy Sikdar , Xiaoxi Guo , Haibin Wang , Lirong Xia , Yongzhi Cao

We study different restricted variations of the obnoxious facility location problem on a plane. The first is the constrained obnoxious facility location on a line segment (COFL-Line) problem. We provide an efficient algorithm for this…

Data Structures and Algorithms · Computer Science 2022-10-14 Bowei Zhang

We investigate mechanism design without payments when agents have different types of preferences. Contrary to most settings in the literature where agents have the same preference, e.g. in the facility location games all agents would like…

Computer Science and Game Theory · Computer Science 2016-09-16 Qiang Zhang

We consider a principal agent project selection problem with asymmetric information. There are $N$ projects and the principal must select exactly one of them. Each project provides some profit to the principal and some payoff to the agent…

Theoretical Economics · Economics 2025-04-15 Sumit Goel , Wade Hann-Caruthers

We consider the situation in which an organizer is trying to convene an event, and needs to choose a subset of agents to be invited. Agents have preferences over how many attendees should be at the event and possibly also who the attendees…

Computer Science and Game Theory · Computer Science 2014-06-02 Hooyeon Lee , Yoav Shoham

We study resource allocation problems in which a central planner allocates resources among strategic agents with private cost functions in order to minimize a social cost, defined as an aggregate of the agents' costs. This setting poses two…

Computer Science and Game Theory · Computer Science 2026-03-19 Leo Landolt , Anna Maddux , Andreas Schlaginhaufen , Saurabh Vaishampayan , Maryam Kamgarpour

We study the mechanism design problem of allocating a set of indivisible items without monetary transfers. Despite the vast literature on this very standard model, it still remains unclear how do truthful mechanisms look like. We focus on…

Computer Science and Game Theory · Computer Science 2017-05-31 Georgios Amanatidis , Georgios Birmpas , George Christodoulou , Evangelos Markakis

In this paper, we introduce a new variant of the $p$-median facility location problem in which it is assumed that the exact location of the potential facilities is unknown. Instead, each of the facilities must be located in a region around…

Optimization and Control · Mathematics 2017-10-24 Víctor Blanco

We consider the problem of locating a facility to serve a set of agents located along a line. The Nash welfare objective function, defined as the product of the agents' utilities, is known to provide a compromise between fairness and…

Computer Science and Game Theory · Computer Science 2023-10-09 Alexander Lam , Haris Aziz , Toby Walsh

We study the problem of online facility location with delay. In this problem, a sequence of $n$ clients appear in the metric space, and they need to be eventually connected to some open facility. The clients do not have to be connected…

Data Structures and Algorithms · Computer Science 2022-09-30 Marcin Bienkowski , Martin Böhm , Jarosław Byrka , Jan Marcinkowski

We study a budget-aggregation setting in which a number of voters report their ideal distribution of a budget over a set of alternatives, and a mechanism aggregates these reports into an allocation. Ideally, such mechanisms are truthful,…

Computer Science and Game Theory · Computer Science 2024-07-26 Mark de Berg , Rupert Freeman , Ulrike Schmidt-Kraepelin , Markus Utke

We study Matching and other related problems in a partial information setting where the agents' utilities for being matched to other agents are hidden and the mechanism only has access to ordinal preference information. Our model is…

Computer Science and Game Theory · Computer Science 2016-08-03 Elliot Anshelevich , Shreyas Sekar

Traditional approaches to the design of multi-agent navigation algorithms consider the environment as a fixed constraint, despite the influence of spatial constraints on agents' performance. Yet hand-designing conducive environment layouts…

Systems and Control · Electrical Eng. & Systems 2023-05-22 Zhan Gao , Amanda Prorok

We study online auction settings in which agents arrive and depart dynamically in a random (secretary) order, and each agent's private type consists of the agent's arrival and departure times, value and budget. We consider multi-unit…

Computer Science and Game Theory · Computer Science 2015-04-15 Alon Eden , Michal Feldman , Adi Vardi

This paper focuses on the Facility Location Problem with Bernoulli Demand, a discrete facility location problem with uncertainty where the joint distribution of the customers' demands is expressed by means of a set of possible scenarios. A…

Optimization and Control · Mathematics 2023-10-31 Maria Albareda-Sambola , Elena Fernández , Francisco Saldanha-da-Gama

We consider facility location problems with a new form of equity criterion. Demand points have preference order on the sites where the plants can be located. The goal is to find the location of the facilities minimizing the envy felt by the…

Optimization and Control · Mathematics 2022-12-08 Víctor Blanco , Alfredo Marín , Justo Puerto

In many societal resource allocation domains, machine learning methods are increasingly used to either score or rank agents in order to decide which ones should receive either resources (e.g., homeless services) or scrutiny (e.g., child…

Multiagent Systems · Computer Science 2020-12-17 Andrew Estornell , Sanmay Das , Yevgeniy Vorobeychik

Recent studies on many-to-one matching markets have explored agents with flexible capacity and truthful preference reporting, focusing on mechanisms that jointly design capacities and select a matching. However, in real-world applications…

Computer Science and Game Theory · Computer Science 2026-03-11 Maria Bazotte , Margarida Carvalho , Thibaut Vidal

We consider the facility location problem in two dimensions. In particular, we consider a setting where agents have Euclidean preferences, defined by their ideal points, for a facility to be located in $\mathbb{R}^2$. We show that for the…

Computer Science and Game Theory · Computer Science 2022-12-14 Sumit Goel , Wade Hann-Caruthers

We consider a social choice setting with agents that are partitioned into disjoint groups, and have metric preferences over a set of alternatives. Our goal is to choose a single alternative aiming to optimize various objectives that are…

Computer Science and Game Theory · Computer Science 2021-07-13 Elliot Anshelevich , Aris Filos-Ratsikas , Alexandros A. Voudouris