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We propose a cooperative coevolutionary genetic algorithm for learning Bayesian network structures from fully observable data sets. Since this problem can be decomposed into two dependent subproblems, that is to find an ordering of the…

Neural and Evolutionary Computing · Computer Science 2013-05-29 Arthur Carvalho

In this project, we designed an intelligent assistant player for the single-player game Space Invaders with the aim to provide a satisfying co-op experience. The agent behaviour was designed using reinforcement learning techniques and…

Artificial Intelligence · Computer Science 2021-05-10 Ajay Krishnan , Niranj Jyothish , Xun Jia

LLM-based multi-agent systems (MAS) have emerged as an effective paradigm for complex and long-horizon tasks. However, in real-world tasks, MAS often exhibit various failures during execution and such failures are difficult to eliminate…

Multiagent Systems · Computer Science 2026-05-29 Zhezheng Hao , Tianfu Wang , Huanshuo Dong , Ziyan Liu , Hong Wang , Xiankun Lin , Qiang Lin , Can Wang , Hande Dong , Jiawei Chen

Autonomous and learning systems based on Deep Reinforcement Learning have firmly established themselves as a foundation for approaches to creating resilient and efficient Cyber-Physical Energy Systems. However, most current approaches…

Artificial Intelligence · Computer Science 2024-04-03 Eric MSP Veith , Torben Logemann , Aleksandr Berezin , Arlena Wellßow , Stephan Balduin

We introduce a novel strategy for multi-robot sorting of waste objects using Reinforcement Learning. Our focus lies on finding optimal picking strategies that facilitate an effective coordination of a multi-robot system, subject to…

Robotics · Computer Science 2024-09-23 Tizian Jermann , Hendrik Kolvenbach , Fidel Esquivel Estay , Koen Kramer , Marco Hutter

We investigate a data quality-aware dynamic client selection problem for multiple federated learning (FL) services in a wireless network, where each client offers dynamic datasets for the simultaneous training of multiple FL services, and…

Machine Learning · Computer Science 2022-12-27 Zhipeng Cheng , Xuwei Fan , Minghui Liwang , Ning Chen , Xianbin Wang

The emergence of collective cooperation in competitive environments is a well-known phenomenon in biology, economics, and social systems. While most evolutionary game models focus on the evolution of strategies for a fixed game, how…

Physics and Society · Physics 2024-08-01 Onkar Sadekar , Andrea Civilini , Jesús Gómez-Gardeñes , Vito Latora , Federico Battiston

This paper studies a variant of the multi-player reach-avoid game played between intruders and defenders with applications to perimeter defense. The intruder team tries to score by sending as many intruders as possible to the target area,…

Systems and Control · Electrical Eng. & Systems 2020-06-05 Daigo Shishika , James Paulos , Vijay Kumar

Optimizing artificial intelligence (AI) for dynamic environments remains a fundamental challenge in machine learning research. In this paper, we examine evolutionary training methods for optimizing AI to solve the game 2048, a 2D sliding…

Artificial Intelligence · Computer Science 2025-10-24 Maggie Bai , Ava Kim Cohen , Eleanor Koss , Charlie Lichtenbaum

It has been widely recognized that the performance of a multi-agent system is highly affected by its organization. A large scale system may have billions of possible ways of organization, which makes it impractical to find an optimal choice…

Multiagent Systems · Computer Science 2014-11-25 Zhiqi Shen , Ling Yu , Han Yu

Self-play is a common paradigm for constructing solutions in Markov games that can yield optimal policies in collaborative settings. However, these policies often adopt highly-specialized conventions that make playing with a novel partner…

Artificial Intelligence · Computer Science 2022-06-28 Darius Muglich , Luisa Zintgraf , Christian Schroeder de Witt , Shimon Whiteson , Jakob Foerster

This work studies the problem of ad hoc teamwork in teams composed of agents with differing computational capabilities. We consider cooperative multi-player games in which each agent's policy is constrained by a private capability…

Multiagent Systems · Computer Science 2023-04-28 Charles Jin , Zhang-Wei Hong , Farid Arthaud , Idan Orzech , Martin Rinard

Agents built with large language models (LLMs) have shown great potential across a wide range of domains. However, in complex decision-making tasks, pure LLM-based agents tend to exhibit intrinsic bias in their choice of actions, which is…

Artificial Intelligence · Computer Science 2025-05-30 Zelai Xu , Chao Yu , Fei Fang , Yu Wang , Yi Wu

In this work, we propose a novel memory-based multi-agent meta-learning architecture and learning procedure that allows for learning of a shared communication policy that enables the emergence of rapid adaptation to new and unseen…

For problems requiring cooperation, many multiagent systems implement solutions among either individual agents or across an entire population towards a common goal. Multiagent teams are primarily studied when in conflict; however,…

Artificial Intelligence · Computer Science 2023-08-01 David Radke , Kate Larson , Tim Brecht

To accurately predict trajectories in multi-agent settings, e.g. team games, it is important to effectively model the interactions among agents. Whereas a number of methods have been developed for this purpose, existing methods implicitly…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Zikai Wei , Xinge Zhu , Bo Dai , Dahua Lin

The primary focus of multi-agent reinforcement learning (MARL) has been to study interactions among a fixed number of agents embedded in an environment. However, in the real world, the number of agents is neither fixed nor known a priori.…

Machine Learning · Computer Science 2026-02-17 Shishir Sharma , Doina Precup , Theodore J. Perkins

Developing agents that can quickly adapt their behavior to new tasks remains a challenge. Meta-learning has been applied to this problem, but previous methods require either specifying a reward function which can be tedious or providing…

Artificial Intelligence · Computer Science 2019-07-03 Mark Woodward , Chelsea Finn , Karol Hausman

Large sequence model (SM) such as GPT series and BERT has displayed outstanding performance and generalization capabilities on vision, language, and recently reinforcement learning tasks. A natural follow-up question is how to abstract…

Multiagent Systems · Computer Science 2022-10-31 Muning Wen , Jakub Grudzien Kuba , Runji Lin , Weinan Zhang , Ying Wen , Jun Wang , Yaodong Yang

In this paper, we introduce a novel method for merging the weights of multiple pre-trained neural networks using a genetic algorithm called MeGA. Traditional techniques, such as weight averaging and ensemble methods, often fail to fully…

Neural and Evolutionary Computing · Computer Science 2024-07-01 Daniel Yun