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We introduce ImmerseDiffusion, an end-to-end generative audio model that produces 3D immersive soundscapes conditioned on the spatial, temporal, and environmental conditions of sound objects. ImmerseDiffusion is trained to generate…

Sound · Computer Science 2025-02-11 Mojtaba Heydari , Mehrez Souden , Bruno Conejo , Joshua Atkins

We are witnessing a revolution in conditional image synthesis with the recent success of large scale text-to-image generation methods. This success also opens up new opportunities in controlling the generation and editing process using…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Burak Can Biner , Farrin Marouf Sofian , Umur Berkay Karakaş , Duygu Ceylan , Erkut Erdem , Aykut Erdem

While video-to-audio generation has achieved remarkable progress in semantic and temporal alignment, most existing studies focus solely on these aspects, paying limited attention to the spatial perception and immersive quality of the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Yanan Wang , Linjie Ren , Zihao Li , Junyi Wang , Tian Gan

Spatial audio has become central to immersive applications such as VR/AR, cinema, and music. Existing generative audio models are largely limited to mono or stereo formats and cannot capture the full 3D localization cues available in…

Sound · Computer Science 2025-09-22 Christian Templin , Yanda Zhu , Hao Wang

Spatial audio is a crucial component in creating immersive experiences. Traditional simulation-based approaches to generate spatial audio rely on expertise, have limited scalability, and assume independence between semantic and spatial…

Sound · Computer Science 2025-07-16 Saksham Singh Kushwaha , Jianbo Ma , Mark R. P. Thomas , Yapeng Tian , Avery Bruni

In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

Multimedia · Computer Science 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss

Binaural stereo audio is recorded by imitating the way the human ear receives sound, which provides people with an immersive listening experience. Existing approaches leverage autoencoders and directly exploit visual spatial information to…

Sound · Computer Science 2023-11-15 Zhaojian Li , Bin Zhao , Yuan Yuan

Generating combined visual and auditory sensory experiences is critical for the consumption of immersive content. Recent advances in neural generative models have enabled the creation of high-resolution content across multiple modalities…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Rishit Dagli , Shivesh Prakash , Robert Wu , Houman Khosravani

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

Large-scale multimodal generative modeling has created milestones in text-to-image and text-to-video generation. Its application to audio still lags behind for two main reasons: the lack of large-scale datasets with high-quality text-audio…

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

The recent surge in popularity of diffusion models for image generation has brought new attention to the potential of these models in other areas of media generation. One area that has yet to be fully explored is the application of…

Sound · Computer Science 2023-02-01 Flavio Schneider

Diffusion models have emerged as powerful deep generative techniques, producing high-quality and diverse samples in applications in various domains including audio. While existing reviews provide overviews, there remains limited in-depth…

Sound · Computer Science 2026-01-16 Ge Zhu , Yutong Wen , Zhiyao Duan

Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tingle Li , Baihe Huang , Xiaobin Zhuang , Dongya Jia , Jiawei Chen , Yuping Wang , Zhuo Chen , Gopala Anumanchipalli , Yuxuan Wang

Audio-driven video generation aims to synthesize realistic videos that align with input audio recordings, akin to the human ability to visualize scenes from auditory input. However, existing approaches predominantly focus on exploring…

Graphics · Computer Science 2026-03-17 Kien T. Pham , Yingqing He , Yazhou Xing , Qifeng Chen , Long Chen

Text-to-audio (TTA), which generates audio signals from textual descriptions, has received huge attention in recent years. However, recent works focused on text to monaural audio only. As we know, spatial audio provides more immersive…

Sound · Computer Science 2025-06-09 Lei Zhao , Sizhou Chen , Linfeng Feng , Jichao Zhang , Xiao-Lei Zhang , Chi Zhang , Xuelong Li

We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…

Video and audio content creation serves as the core technique for the movie industry and professional users. Recently, existing diffusion-based methods tackle video and audio generation separately, which hinders the technique transfer from…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Yazhou Xing , Yingqing He , Zeyue Tian , Xintao Wang , Qifeng Chen

Text-based audio generation models have limitations as they cannot encompass all the information in audio, leading to restricted controllability when relying solely on text. To address this issue, we propose a novel model that enhances the…

Sound · Computer Science 2023-12-29 Zhifang Guo , Jianguo Mao , Rui Tao , Long Yan , Kazushige Ouchi , Hong Liu , Xiangdong Wang

Although audio generation has been widely studied over recent years, video-aligned audio generation still remains a relatively unexplored frontier. To address this gap, we introduce StereoSync, a novel and efficient model designed to…

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