Related papers: Optimal-Length Labeling Schemes for Fast Determini…
We consider the fundamental problems of size discovery and topology recognition in radio networks modeled by simple undirected connected graphs. Size discovery calls for all nodes to output the number of nodes in the graph, called its size,…
Broadcasting and gossiping are fundamental communication tasks in networks. In broadcasting,one node of a network has a message that must be learned by all other nodes. In gossiping, every node has a (possibly different) message, and all…
Broadcast is one of the fundamental network communication primitives. One node of a network, called the $\mathit{source}$, has a message that has to be learned by all other nodes. We consider the feasibility of deterministic broadcast in…
This paper studies broadcasting and gossiping algorithms in random and general AdHoc networks. Our goal is not only to minimise the broadcasting and gossiping time, but also to minimise the energy consumption, which is measured in terms of…
We consider the problem of topology recognition in wireless (radio) networks modeled as undirected graphs. Topology recognition is a fundamental task in which every node of the network has to output a map of the underlying graph i.e., an…
We consider basic communication tasks in arbitrary radio networks: $k$-broadcasting and $k$-gathering. In the case of $k$-broadcasting messages from $k$ sources have to get to all nodes in the network. The goal of $k$-gathering is to…
The number of nodes of a network, called its size, and the largest distance between nodes of a network, called its diameter, are among the most important network parameters. Knowing the size and/or diameter is a prerequisite of many…
We consider unknown ad-hoc radio networks, when the underlying network is bidirectional and nodes can have polynomially large labels. For this model, we present a deterministic protocol for gossiping which takes $O(n \lg^2 n \lg \lg n)$…
In this paper we study gossip based information spreading with bounded message sizes. We use algebraic gossip to disseminate $k$ distinct messages to all $n$ nodes in a network. For arbitrary networks we provide a new upper bound for…
Information dissemination is a fundamental problem in parallel and distributed computing. In its simplest variant, the broadcasting problem, a message has to be spread among all nodes of a graph. A prominent communication protocol for this…
In this paper we improve the deterministic complexity of two fundamental communication primitives in the classical model of ad-hoc radio networks with unknown topology: broadcasting and wake-up. We consider an unknown radio network, in…
We consider the multi-broadcast problem in arbitrary connected radio networks consisting of $n$ nodes. There are $k$ designated source nodes for some fixed $k \in \{1,\ldots,n\}$, and each source node has a distinct piece of information…
Gossip algorithms spread information by having nodes repeatedly forward information to a few random contacts. By their very nature, gossip algorithms tend to be distributed and fault tolerant. If done right, they can also be fast and…
We consider the problems of deterministic broadcasting and gossiping in completely unknown ad-hoc radio networks. We assume that nothing is known to the nodes about the topology or even the size of the network, $n$, except that $n > 1$.…
We focus on the well-studied problem of distributed overlay network construction. We consider a synchronous gossip-based communication model where in each round a node can send a message of small size to another node whose identifier it…
We study gossip algorithms for the rumor spreading problem which asks each node to deliver a rumor to all nodes in an unknown network. Gossip algorithms allow nodes only to call one neighbor per round and have recently attracted attention…
Finding the node with the largest label in a network, modeled as an undirected connected graph, is one of the fundamental problems in distributed computing. This is the way in which $\textit{leader election}$ is usually solved. We consider…
Gossiping is a communication mechanism, used for fast information dissemination in a network, where each node of the network randomly shares its information with the neighboring nodes. To characterize the notion of fastness in the context…
This paper describes and analyzes a hierarchical gossip algorithm for solving the distributed average consensus problem in wireless sensor networks. The network is recursively partitioned into subnetworks. Initially, nodes at the finest…
We study gossip algorithms for the fundamental rumor spreading problem, where the goal is to disseminate a rumor from a given source node to all nodes in an arbitrary (and unknown) graph. Gossip algorithms allow each node to call only one…