Related papers: Optimal-Length Labeling Schemes for Fast Determini…
We study distributed methods for online prediction and stochastic optimization. Our approach is iterative: in each round nodes first perform local computations and then communicate in order to aggregate information and synchronize their…
A multi-hop synchronous wirelss network is said to be unknown if the nodes have no knowledge of the topology. A basic task in wireless network is that of broadcasting a message (created by a fixed source node) to all nodes of the network.…
Gossip algorithms are widely used in modern distributed systems, with applications ranging from sensor networks and peer-to-peer networks to mobile vehicle networks and social networks. A tremendous research effort has been devoted to…
We present a randomized distributed algorithm that in radio networks with collision detection broadcasts a single message in $O(D+\log^2 n)$ time slots, with high probability. In view of the lower-bound $\Omega(D+\log^2 n)$, our algorithm…
We consider networks of small, autonomous devices that communicate with each other wirelessly. Minimizing energy usage is an important consideration in designing algorithms for such networks, as battery life is a crucial and limited…
We consider a gossip network, consisting of $n$ nodes, which tracks the information at a source. The source updates its information with a Poisson arrival process and also sends updates to the nodes in the network. The nodes themselves can…
We use network coding to improve the speed of distributed computation in the dynamic network model of Kuhn, Lynch and Oshman [STOC '10]. In this model an adversary adaptively chooses a new network topology in every round, making even basic…
In the advent of large-scale multi-hop wireless technologies, such as MANET, VANET, iThings, it is of utmost importance to devise efficient distributed protocols to maintain network architecture and provide basic communication tools. One of…
In a rendezvous task, some mobile agents dispersed in a network have to gather at an arbitrary common site. We consider the rendezvous problem on the infinite labeled line, with $2$ agents, without communication, and a synchronous notion of…
A routing labeling scheme assigns a binary string, called a label, to each node in a network, and chooses a distinct port number from $\{1,\ldots,d\}$ for every edge outgoing from a node of degree $d$. Then, given the labels of $u$ and $w$…
In distributed learning, the goal is to perform a learning task over data distributed across multiple nodes with minimal (expensive) communication. Prior work (Daume III et al., 2012) proposes a general model that bounds the communication…
We consider gossip networks consisting of a source that maintains the current version of a file, $n$ nodes that use asynchronous gossip mechanisms to disseminate fresh information in the network, and an oblivious adversary who infects the…
We study the problem of counting the number of nodes in a slotted-time communication network, under the challenging assumption that nodes do not have identifiers and the network topology changes frequently. That is, for each time slot links…
Broadcasting algorithms are of fundamental importance for distributed systems engineering. In this paper we revisit the classical and well-studied push protocol for message broadcasting. Assuming that initially only one node has some piece…
Gossip algorithms have recently received significant attention, mainly because they constitute simple and robust message-passing schemes for distributed information processing over networks. However for many topologies that are realistic…
Broadcasting algorithms are important building blocks of distributed systems. In this work we investigate the typical performance of the classical and well-studied push model. Assume that initially one node in a given network holds some…
We study the stopping times of gossip algorithms for network coding. We analyze algebraic gossip (i.e., random linear coding) and consider three gossip algorithms for information spreading Pull, Push, and Exchange. The stopping time of…
We show how to construct an overlay network of constant degree and diameter $O(\log n)$ in time $O(\log n)$ starting from an arbitrary weakly connected graph. We assume a synchronous communication network in which nodes can send messages to…
We provide the first deterministic distributed synchronizer with near-optimal time complexity and message complexity overheads. Concretely, given any distributed algorithm $\mathcal{A}$ that has time complexity $T$ and message complexity…
Federated learning has emerged as a privacy-preserving technique for collaborative model training across heterogeneously distributed silos. Yet, its reliance on a single central server introduces potential bottlenecks and risks of…