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We address the challenging task of text-driven 3D human-object interaction (HOI) motion generation. Existing methods primarily rely on a direct text-to-HOI mapping, which suffers from three key limitations due to the significant…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Yin Wang , Ziyao Zhang , Zhiying Leng , Haitian Liu , Frederick W. B. Li , Mu Li , Xiaohui Liang

Human-centric video generation has advanced rapidly, yet existing methods struggle to produce controllable and physically consistent Human-Object Interaction (HOI) videos. Existing works rely on dense control signals, template videos, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Jiazhi Guan , Quanwei Yang , Luying Huang , Junhao Liang , Borong Liang , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou , Jingdong Wang

Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Fa-Ting Hong , Zhan Xu , Haiyang Liu , Qinjie Lin , Luchuan Song , Zhixin Shu , Yang Zhou , Duygu Ceylan , Dan Xu

In recent years, there has been significant interest in creating 3D avatars and motions, driven by their diverse applications in areas like film-making, video games, AR/VR, and human-robot interaction. However, current efforts primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zeyu Zhang , Yiran Wang , Biao Wu , Shuo Chen , Zhiyuan Zhang , Shiya Huang , Wenbo Zhang , Meng Fang , Ling Chen , Yang Zhao

Generating human motion that satisfies customized zero-shot goal functions, enabling applications such as controllable character animation and behavior synthesis for virtual agents, is a critical capability. While current approaches handle…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Hanchao Liu , Fang-Lue Zhang , Shining Zhang , Tai-Jiang Mu , Shi-Min Hu

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

Graphics · Computer Science 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

Spatio-temporal Human-Object Interaction (ST-HOI) understanding aims at detecting HOIs from videos, which is crucial for activity understanding. However, existing whole-body-object interaction video benchmarks overlook the truth that…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Xiaoyang Liu , Boran Wen , Xinpeng Liu , Zizheng Zhou , Hongwei Fan , Cewu Lu , Lizhuang Ma , Yulong Chen , Yong-Lu Li

Creating human avatars is a highly desirable yet challenging task. Recent advancements in radiance field rendering have achieved unprecedented photorealism and real-time performance for personalized dynamic human avatars. However, these…

Graphics · Computer Science 2025-09-09 Dongliang Cao , Guoxing Sun , Marc Habermann , Florian Bernard

Generalized robots must learn from diverse, large-scale human-object interactions (HOI) to operate robustly in the real world. Monocular internet videos offer a nearly limitless and readily available source of data, capturing an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Boran Wen , Ye Lu , Sirui Wang , Keyan Wan , Jiahong Zhou , Junxuan Liang , Xinpeng Liu , Bang Xiao , Ruiyang Liu , Yong-Lu Li

Recovering 3D Human-Object Interaction (HOI) from single color images is challenging due to depth ambiguities, occlusions, and the huge variation in object shape and appearance. Thus, past work requires controlled settings such as known…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Alpár Cseke , Shashank Tripathi , Sai Kumar Dwivedi , Arjun Lakshmipathy , Agniv Chatterjee , Michael J. Black , Dimitrios Tzionas

Human-object-scene interactions (HOSI) generation has broad applications in embodied AI, simulation, and animation. Unlike human-object interaction (HOI) and human-scene interaction (HSI), HOSI generation requires reasoning over dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yude Zou , Junji Gong , Xing Gao , Zixuan Li , Tianxing Chen , Guanjie Zheng

Open-vocabulary human-object interaction (HOI) detection aims to localize and recognize all human-object interactions in an image, including those unseen during training. Existing approaches usually rely on the collaboration between a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Chang Sun , Dongliang Liao , Changxing Ding

Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Felix Taubner , Ruihang Zhang , Mathieu Tuli , Sherwin Bahmani , David B. Lindell

The perception and generation of Human-Object Interaction (HOI) are crucial for fields such as robotics, AR/VR, and human behavior understanding. However, current approaches model this task in an offline setting, where information at each…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Yihong Ji , Yunze Liu , Yiyao Zhuo , Weijiang Yu , Fei Ma , Joshua Huang , Fei Yu

Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Haojie Yu , Zhaonian Wang , Yihan Pan , Meng Cheng , Hao Yang , Chao Wang , Tao Xie , Xiaoming Xu , Xiaoming Wei , Xunliang Cai

Zero-shot human-object interaction (HOI) detection remains a challenging task, particularly in generalizing to unseen actions. Existing methods address this challenge by tapping Vision-Language Models (VLMs) to access knowledge beyond the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Qinqian Lei , Bo Wang , Robby T. Tan

Generating realistic 3D hand-object interactions (HOI) is a fundamental challenge in computer vision and robotics, requiring both temporal coherence and high-fidelity physical plausibility. Existing methods remain limited in their ability…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Zerui Chen , Rolandos Alexandros Potamias , Shizhe Chen , Jiankang Deng , Cordelia Schmid , Stefanos Zafeiriou

Modeling how humans interact with objects is crucial for AI to effectively assist or mimic human behaviors. Existing studies for learning such ability primarily focus on static human-object interaction (HOI) patterns, such as contact and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Hyeonwoo Kim , Sangwon Baik , Hanbyul Joo

Human-Object Interaction (HOI) detection aims to identify humans and objects within images and interpret their interactions. Existing HOI methods rely heavily on large datasets with manual annotations to learn interactions from visual cues.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Francesco Tonini , Lorenzo Vaquero , Alessandro Conti , Cigdem Beyan , Elisa Ricci

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng
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