English

UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes

Graphics 2025-05-20 v1 Artificial Intelligence Computer Vision and Pattern Recognition

Abstract

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language prompts, and spatial waypoints. Existing language-conditioned motion models often struggle with scene-aware motion generation due to limitations in motion tokenization, which leads to information loss and fails to capture the continuous, context-dependent nature of 3D human movement. To address these issues, we propose UniHM, a unified motion language model that leverages diffusion-based generation for synthesizing scene-aware human motion. UniHM is the first framework to support both Text-to-Motion and Text-to-Human-Object Interaction (HOI) in complex 3D scenes. Our approach introduces three key contributions: (1) a mixed-motion representation that fuses continuous 6DoF motion with discrete local motion tokens to improve motion realism; (2) a novel Look-Up-Free Quantization VAE (LFQ-VAE) that surpasses traditional VQ-VAEs in both reconstruction accuracy and generative performance; and (3) an enriched version of the Lingo dataset augmented with HumanML3D annotations, providing stronger supervision for scene-specific motion learning. Experimental results demonstrate that UniHM achieves comparative performance on the OMOMO benchmark for text-to-HOI synthesis and yields competitive results on HumanML3D for general text-conditioned motion generation.

Keywords

Cite

@article{arxiv.2505.12774,
  title  = {UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes},
  author = {Zichen Geng and Zeeshan Hayder and Wei Liu and Ajmal Mian},
  journal= {arXiv preprint arXiv:2505.12774},
  year   = {2025}
}
R2 v1 2026-07-01T02:21:00.214Z