Related papers: AvatarGO: Zero-shot 4D Human-Object Interaction Ge…
Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across frames. Although recent HOI reenactment approaches have…
Animating virtual characters with holistic co-speech gestures is a challenging but critical task. Previous systems have primarily focused on the weak correlation between audio and gestures, leading to physically unnatural outcomes that…
Generating highly dynamic and photorealistic portrait animations driven by audio and skeletal motion remains challenging due to the need for precise lip synchronization, natural facial expressions, and high-fidelity body motion dynamics. We…
This paper addresses new methodologies to deal with the challenging task of generating dynamic Human-Object Interactions from textual descriptions (Text2HOI). While most existing works assume interactions with limited body parts or static…
Large-scale text-to-image (T2I) diffusion models have showcased incredible capabilities in generating coherent images based on textual descriptions, enabling vast applications in content generation. While recent advancements have introduced…
Generating realistic 3D human-object interactions (HOIs) remains a challenging task due to the difficulty of modeling detailed interaction dynamics. Existing methods treat human and object motions independently, resulting in physically…
Real-time, streaming interactive avatars represent a critical yet challenging goal in digital human research. Although diffusion-based human avatar generation methods achieve remarkable success, their non-causal architecture and high…
While large-scale human motion capture datasets have advanced human motion generation, modeling and generating dynamic 3D human-object interactions (HOIs) remain challenging due to dataset limitations. Existing datasets often lack…
Human-Object Interaction (HOI) video reenactment with realistic motion remains a frontier in expressive digital human creation. Existing approaches primarily handle simple image-plane motion (e.g., in-plane translations), struggling with…
Joint reconstruction of human-object interaction marks a significant milestone in comprehending the intricate interrelations between humans and their surrounding environment. Nevertheless, previous optimization methods often struggle to…
Human-object interactions (HOIs) are crucial for human-centric scene understanding applications such as human-centric visual generation, AR/VR, and robotics. Since existing methods mainly explore capturing HOIs, rendering HOI remains less…
Open-vocabulary human-object interaction (HOI) detection, which is concerned with the problem of detecting novel HOIs guided by natural language, is crucial for understanding human-centric scenes. However, prior zero-shot HOI detectors…
Recent advances in diffusion-based video generation have opened new possibilities for controllable video editing, yet realistic video object insertion (VOI) remains challenging due to limited 4D scene understanding and inadequate handling…
Real-world scenes often feature multiple humans interacting with multiple objects in ways that are causal, goal-oriented, or cooperative. Yet existing 3D human-object interaction (HOI) benchmarks consider only a fraction of these complex…
Reconstructing 3D human-object interaction (HOI) from single-view RGB images is challenging due to the absence of depth information and potential occlusions. Existing methods simply predict the body poses merely rely on network training on…
Avatars on displays lack the ability to engage with the physical environment through gaze. To address this limitation, we propose a gaze synthesis method that enables animated avatars to establish gaze communication with the physical…
Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in a one-way direction: some recover plausible human…
We introduce PersonaHOI, a training- and tuning-free framework that fuses a general StableDiffusion model with a personalized face diffusion (PFD) model to generate identity-consistent human-object interaction (HOI) images. While existing…
Recent vision-language-action (VLA) models can generate plausible end-effector motions, yet they often fail in long-horizon, contact-rich tasks because the underlying hand-object interaction (HOI) structure is not explicitly represented. An…
Generating realistic 3D Human-Object Interactions (HOI) is a fundamental task for applications ranging from embodied AI to virtual content creation, which requires harmonizing high-level semantic intent with strict low-level physical…