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Related papers: Packing a Knapsack with Items Owned by Strategic A…

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We consider the problem of allocating heterogeneous and indivisible goods among strategic agents, with preferences over subsets of goods, when there is no medium of exchange. This model captures the well studied problem of fair allocation…

Computer Science and Game Theory · Computer Science 2026-04-27 Moshe Babaioff , Noam Manaker Morag

We consider the mechanism design problem of a principal allocating a single good to one of several agents without monetary transfers. Each agent desires the good and uses it to create value for the principal. We designate this value as the…

Theoretical Economics · Economics 2024-06-26 Halil İbrahim Bayrak , Çağıl Koçyiğit , Daniel Kuhn , Mustafa Çelebi Pınar

We study a dynamic and stochastic knapsack problem in which a decision maker is sequentially presented with items arriving according to a Bernoulli process over $n$ discrete time periods. Items have equal rewards and independent weights…

Probability · Mathematics 2019-10-29 Alessandro Arlotto , Xinchang Xie

We study the allocation of shared resources over multiple rounds among competing agents, via the dynamic max-min fair (DMMF) mechanism: the good in each round is allocated to the requesting agent with the least number of allocations…

Computer Science and Game Theory · Computer Science 2025-06-13 Giannis Fikioris , Siddhartha Banerjee , Éva Tardos

The Knapsack problem is one of the most fundamental NP-complete problems at the intersection of computer science, optimization, and operations research. A recent line of research worked towards understanding the complexity of…

Data Structures and Algorithms · Computer Science 2024-02-27 Karl Bringmann

We study the proximity of the optimal value of the m-dimensional knapsack problem to the optimal value of that problem with the additional restriction that only one type of items is allowed to include in the solution. We derive exact and…

Optimization and Control · Mathematics 2020-04-21 A. Yu. Chirkov , D. V. Gribanov , N. Yu. Zolotykh

We present a strategy-proof public goods budgeting mechanism where agents determine both the total volume of expanses and the specific allocation. It is constructed as a modification of VCG to a less typical environment, namely where we do…

Computer Science and Game Theory · Computer Science 2023-03-14 Jonathan Wagner , Reshef Meir

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

In this paper we consider a generalization of the well-known budgeted maximum coverage problem. We are given a ground set of elements and a set of bins. The goal is to find a subset of elements along with an associated set of bins, such…

Data Structures and Algorithms · Computer Science 2018-08-10 Francesco Cellinese , Gianlorenzo D'Angelo , Gianpiero Monaco , Yllka Velaj

We study the facility location problems where agents are located on a real line and divided into groups based on criteria such as ethnicity or age. Our aim is to design mechanisms to locate a facility to approximately minimize the costs of…

Computer Science and Game Theory · Computer Science 2023-06-06 Houyu Zhou , Minming Li , Hau Chan

We study how to optimally design selection mechanisms, accounting for agents' investment incentives. A principal wishes to allocate a resource of homogeneous quality to a heterogeneous population of agents. The principal commits to a…

Theoretical Economics · Economics 2025-11-11 Victor Augias , Eduardo Perez-Richet

In the private values single object auction model, we construct a satisfactory mechanism - a symmetric, dominant strategy incentive compatible, and budget-balanced mechanism. Our mechanism allocates the object to the highest valued agent…

Computer Science and Game Theory · Computer Science 2016-10-04 Debasis Mishra , Tridib Sharma

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

A canonical setting for non-monetary online resource allocation is one where agents compete over multiple rounds for a single item per round, with i.i.d. valuations and additive utilities across rounds. With $n$ symmetric agents, a natural…

Computer Science and Game Theory · Computer Science 2025-12-01 David X. Lin , Giannis Fikioris , Siddhartha Banerjee , Éva Tardos

Our work is devoted to the metric facility location problem and addresses the selfish behavior of the players. It contributes to the line of work initiated by Procaccia and Tennenholtz [EC09] on approximate mechanism design without money.…

Computer Science and Game Theory · Computer Science 2012-02-10 Nick Gravin , Dominik Scheder

We study the facility location mechanism design problem where $n$ agents report their locations in Euclidean space, and the output is a single facility location. The cost function of each agent is the distance from the returned facility,…

Computer Science and Game Theory · Computer Science 2026-05-27 Zohar Barak

We study the geometric knapsack problem in which we are given a set of $d$-dimensional objects (each with associated profits) and the goal is to find the maximum profit subset that can be packed non-overlappingly into a given…

Computational Geometry · Computer Science 2024-12-24 Pritam Acharya , Sujoy Bhore , Aaryan Gupta , Arindam Khan , Bratin Mondal , Andreas Wiese

In this work, we study the classic submodular maximization problem under knapsack constraints and beyond. We first present an $(7/16-\varepsilon)$-approximate algorithm for single knapsack constraint, which requires…

Data Structures and Algorithms · Computer Science 2020-12-22 Wenxin Li

Auctions in which agents' payoffs are random variables have received increased attention in recent years. In particular, recent work in algorithmic mechanism design has produced mechanisms employing internal randomization, partly in…

Computer Science and Game Theory · Computer Science 2012-06-15 Shaddin Dughmi , Yuval Peres

We investigate the possibility of an incentive-compatible (IC, a.k.a. strategy-proof) mechanism for the classification of agents in a network according to their reviews of each other. In the $ \alpha $-classification problem we are…

Computer Science and Game Theory · Computer Science 2019-11-21 Yakov Babichenko , Oren Dean , Moshe Tennenholtz