Related papers: The Closed Geodetic Game: algorithms and strategie…
We study a two-player game on a graph between an attacker and a defender. To begin with, the defender places guards on a subset of vertices. In each move, the attacker attacks an edge. The defender must move at least one guard across the…
Given a graph $G$, the zero forcing number of $G$, $Z(G)$, is the smallest cardinality of any set $S$ of vertices on which repeated applications of the forcing rule results in all vertices being in $S$. The forcing rule is: if a vertex $v$…
A connected undirected graph is called \emph{geodetic} if for every pair of vertices there is a unique shortest path connecting them. It has been conjectured that for finite groups, the only geodetic Cayley graphs are odd cycles and…
A set of vertices $S$ of a graph $G$ is a (geodesic)convex set, if $S$ contains all the vertices belonging to any shortest path connecting between two vertices of $S$. The cardinality of maximum proper convex set of $G$ is called the…
Graph pebbling is a game played on a connected graph G. A player purchases pebbles at a dollar a piece, and hands them to an adversary who distributes them among the vertices of G (called a configuration) and chooses a target vertex r. The…
Recently the matcher game was introduced. In this game, two players create a maximal matching by one player repeatedly choosing a vertex and the other player choosing a $K_2$ containing that vertex. One player tries to minimize the result…
We say that a vertex $v$ in a connected graph $G$ is decisive if the numbers of walks from $v$ of each length determine the graph $G$ rooted at $v$ up to isomorphism among all connected rooted graphs with the same number of vertices. On the…
The classical Erdos-Szekeres theorem states that a convex $k$-gon exists in every sufficiently large point set. This problem has been well studied and finding tight asymptotic bounds is considered a challenging open problem. Several…
The game of Cat Herding is one in which cat and herder players alternate turns, with the evasive cat moving along non-trivial paths between vertices, and the herder deleting single edges from the graph. Eventually the cat cannot move, and…
Given a collection of planar graphs $G_1,\dots,G_k$ on the same set $V$ of $n$ vertices, the simultaneous geometric embedding (with mapping) problem, or simply $k$-SGE, is to find a set $P$ of $n$ points in the plane and a bijection $\phi:…
We study the Shortest-Walk Problem (SWP) in a Graph of Convex Sets (GCS). A GCS is a graph where each vertex is paired with a convex program, and each edge couples adjacent programs via additional costs and constraints. A walk in a GCS is a…
Let $G$ be a connected graph and $\ell : E(G) \to \mathbb{R}^+$ a length-function on the edges of $G$. The Steiner distance $\mathrm{sd}_G(A)$ of $A \subseteq V(G)$ within $G$ is the minimum length of a connected subgraph of $G$ containing…
We investigate the combinatorial game Slime Trail.This game is played on a graph with a starting piece in a node. Each player's objective is to reach one of their own goal nodes. Every turn the current player moves the piece and deletes the…
The \emph{graph grabbing game} is a two-player game on a weighted connected graph in which two players, Alice and Bob, alternatively remove non-cut vertices one by one to gain the weights on them. Alice wins the game if she gains at least…
Euclid is a well known two-player impartial combinatorial game. A position in Euclid is a pair of positive integers and the players move alternately by subtracting a positive integer multiple of one of the integers from the other integer…
The vertex connectivity of a graph $G$ is the size of the smallest set of vertices $S$ such that $G \setminus S$ is disconnected. For the class of planar graphs, the problem of vertex connectivity is well-studied, both from structural and…
We endow the set of probability measures on a weighted graph with a Monge--Kantorovich metric, induced by a function defined on the set of vertices. The graph is assumed to have $n$ vertices and so, the boundary of the probability simplex…
The class of Guaranteed Scoring Games (GS) are two-player combinatorial games with the property that Normal-play games (Conway et. al.) are ordered embedded into GS. They include, as subclasses, the scoring games considered by Milnor…
Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…
A set $D$ of vertices in a graph $G$ is a dominating set if every vertex of $G$, which is not in $D$, has a neighbor in $D$. A set of vertices $D$ in $G$ is convex (respectively, isometric), if all vertices in all shortest paths…