Related papers: The Closed Geodetic Game: algorithms and strategie…
We study the complexity of finding the \emph{geodetic number} on subclasses of planar graphs and chordal graphs. A set $S$ of vertices of a graph $G$ is a \emph{geodetic set} if every vertex of $G$ lies in a shortest path between some pair…
In the \textsc{Geodetic Set} problem, the input consists of a graph $G$ and a positive integer $k$. The goal is to determine whether there exists a subset $S$ of vertices of size $k$ such that every vertex in the graph is included in a…
Arc-Kayles is a game where two players alternate removing two adjacent vertices until no move is left, the winner being the player who played the last move. Introduced in 1978, its computational complexity is still open. More recently,…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
By resorting to the vector space structure of finite games, skew-symmetric games (SSGs) are proposed and investigated as a natural subspace of finite games. First of all, for two player games, it is shown that the skew-symmetric games form…
The Game of Cycles is a combinatorial game introduced by Francis Su in 2020 in which players take turns marking arrows on the edges of a simple plane graph, avoiding the creation of sinks and sources and seeking to complete a "cycle cell."…
A set of vertices $S$ of a graph $G$ is a geodetic set of $G$ if every vertex $v\not\in S$ lies on a shortest path between two vertices of $S$. The minimum cardinality of a geodetic set of $G$ is the geodetic number of $G$ and it is denoted…
Let $G=(V(G),E(G))$ be a simple graph. A set $S \subseteq V(G)$ is a strong edge geodetic set if there exists an assignment of exactly one shortest path between each pair of vertices from $S$, such that these shortest paths cover all the…
By "geodesic" we mean any sequence of vertices $(v_1,v_2,...,v_k)$ of a graph $G$ that constitute a shortest path from $v_1$ to $v_k$. We propose a novel, natural algorithm to enumerate all geodesics of $G$, and pit it (using Mathematica)…
In the GEODETIC SET problem, an input is a (di)graph $G$ and integer $k$, and the objective is to decide whether there exists a vertex subset $S$ of size $k$ such that any vertex in $V(G)\setminus S$ lies on a shortest (directed) path…
The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…
A geodesic in a graph G is a shortest path between two vertices of G. For a specific function e(n) of n, we define an almost geodesic cycle C in G to be a cycle in which for every two vertices u and v in C, the distance d_G(u,v) is at least…
A set S of vertices of a graph G is a geodesic transversal of G if every maximal geodesic of G contains at least one vertex of S. We determine a smallest geodesic transversal in certain interconnection networks such as mesh of trees, and…
Let $S$ be a set of $n$ points in a polygon $P$ with $m$ vertices. The geodesic unit-disk graph $G(S)$ induced by $S$ has vertex set $S$ and contains an edge between two vertices whenever their geodesic distance in $P$ is at most one. In…
The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but…
We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…
Given a graph $G = (V,E)$, a set $T$ of vertex pairs, and an integer $k$, Hitting Geodesic Intervals asks whether there is a set $S \subseteq V$ of size at most $k$ such that for each terminal pair $\{u,v\} \in T$, the set $S$ intersects at…
The online semi-random graph process is a one-player game which starts with the empty graph on $n$ vertices. At every round, a player (called Builder) is presented with a vertex $v$ chosen uniformly at random and independently from previous…
A graph G is c-closed if every two vertices with at least c common neighbors are adjacent to each other. Introduced by Fox, Roughgarden, Seshadhri, Wei and Wein [ICALP 2018, SICOMP 2020], this definition is an abstraction of the triadic…
We introduce a new type of positional games, played on a vertex set of a graph. Given a graph $G$, two players claim vertices of $G$, where the outcome of the game is determined by the subgraphs of $G$ induced by the vertices claimed by…