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We consider the problem of reporting convex hull points in an orthogonal range query in two dimensions. Formally, let $P$ be a set of $n$ points in $\mathbb{R}^{2}$. A point lies on the convex hull of a point set $S$ if it lies on the…

Computational Geometry · Computer Science 2013-07-24 Jatin Agarwal , Nadeem Moidu , Kishore Kothapalli , Kannan Srinathan

Many classical algorithms are known for computing the convex hull of a set of $n$ point in $\mathbb{R}^2$ using $O(n)$ space. For large point sets, whose size exceeds the size of the working space, these algorithms cannot be directly used.…

Computational Geometry · Computer Science 2018-10-02 Martin Farach-Colton , Meng Li , Meng-Tsung Tsai

An effective strategy for accelerating the calculation of convex hulls for point sets is to filter the input points by discarding interior points. In this paper, we present such a straightforward and efficient preprocessing approach by…

Computational Geometry · Computer Science 2014-05-30 Gang Mei

The convex hull is a fundamental geometrical structure for many applications where groups of points must be enclosed or represented by a convex polygon. Although efficient sequential convex hull algorithms exist, and are constantly being…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-27 Alan Keith , Héctor Ferrada , Cristóbal A. Navarro

Finding the convex hull is a fundamental problem in computational geometry. Quickhull is a fast algorithm for finding convex hulls. In this paper, we present VQhull, a fast parallel implementation of Quickhull that exploits vector…

Computational Geometry · Computer Science 2025-10-13 Thomas Koopman , Jordy Aaldering , Bernard van Gastel , Sven-Bodo Scholz

We investigate several computational problems related to the stochastic convex hull (SCH). Given a stochastic dataset consisting of $n$ points in $\mathbb{R}^d$ each of which has an existence probability, a SCH refers to the convex hull of…

Computational Geometry · Computer Science 2017-05-02 Jie Xue , Yuan Li , Ravi Janardan

The complexity of the Quicksort algorithm is usually measured by the number of key comparisons used during its execution. When operating on a list of $n$ data, permuted uniformly at random, the appropriately normalized complexity $Y_n$ is…

Probability · Mathematics 2013-01-25 Ralph Neininger

The Convex Hull algorithm is one of the most important algorithms in computational geometry, with many applications such as in computer graphics, robotics, and data mining. Despite the advances in the new algorithms in this area, it is…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-21 Roberto Carrasco , Héctor Ferrada , Cristóbal A. Navarro , Nancy Hitschfeld

Imprecise measurements of a point set P = (p1, ..., pn) can be modelled by a family of regions F = (R1, ..., Rn), where each imprecise region Ri contains a unique point pi. A retrieval models an accurate measurement by replacing an…

Computational Geometry · Computer Science 2025-12-09 Sarita de Berg , Ivor van der Hoog , Eva Rotenberg , Daniel Rutschmann , Sampson Wong

Given a set $P$ of $n$ points in the plane, we study the computation of the probability distribution function of both the area and perimeter of the convex hull of a random subset $S$ of $P$. The random subset $S$ is formed by drawing each…

Computational Geometry · Computer Science 2015-09-10 Pablo Pérez-Lantero

Given a finite set of points $P \subseteq \mathbb{R}^d$, we would like to find a small subset $S \subseteq P$ such that the convex hull of $S$ approximately contains $P$. More formally, every point in $P$ is within distance $\epsilon$ from…

Computational Geometry · Computer Science 2017-12-15 Avrim Blum , Vladimir Braverman , Ananya Kumar , Harry Lang , Lin F. Yang

We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of…

Computational Geometry · Computer Science 2015-03-20 Stanley Tzeng , John D. Owens

Clustering is a fundamental problem in unsupervised machine learning with many applications in data analysis. Popular clustering algorithms such as Lloyd's algorithm and $k$-means++ can take $\Omega(ndk)$ time when clustering $n$ points in…

Machine Learning · Computer Science 2023-10-26 Moses Charikar , Monika Henzinger , Lunjia Hu , Maxmilian Vötsch , Erik Waingarten

In this paper we study the statistical properties of convex hulls of $N$ random points in a plane chosen according to a given distribution. The points may be chosen independently or they may be correlated. After a non-exhaustive survey of…

Statistical Mechanics · Physics 2010-03-31 Satya N. Majumdar , Alain Comtet , Julien Randon-Furling

A novel 2-D method for computing the convex hull of a sufficiently dense set of n integer points is introduced. The approach employs a ranking function that avoids sorting the points directly thus reducing the overall time complexity. The…

Computational Geometry · Computer Science 2013-01-22 G. M. Megson , J. Cadenas

Sorting algorithms have attracted a great deal of attention and study, as they have numerous applications to Mathematics, Computer Science and related fields. In this thesis, we first deal with the mathematical analysis of the Quicksort…

Data Structures and Algorithms · Computer Science 2015-10-05 Vasileios Iliopoulos

Randomized parallel algorithms for many fundamental problems achieve optimal linear work in expectation, but upgrading this guarantee to hold with high probability (whp) remains a recurring theoretical challenge. In this paper, we address…

Data Structures and Algorithms · Computer Science 2026-03-03 Chase Hutton , Adam Melrod

Quicksort on the fly returns the input of $n$ reals in increasing natural order during the sorting process. Correctly normalized the running time up to returning the l-th smallest out of n seen as a process in l converges weakly to a…

Probability · Mathematics 2013-02-18 Mahmoud Ragab , Uwe Roesler

We present a novel 2D convex hull peeling algorithm for outlier detection, which repeatedly removes the point on the hull that decreases the hull's area the most. To find k outliers among n points, one simply peels k points. The algorithm…

Computational Geometry · Computer Science 2025-09-29 Vinesh Sridhar , Rolf Svenning

Finding the coordinate-wise maxima and the convex hull of a planar point set are probably the most classic problems in computational geometry. We consider these problems in the self-improving setting. Here, we have $n$ distributions…

Computational Geometry · Computer Science 2014-04-29 Kenneth L. Clarkson , Wolfgang Mulzer , C. Seshadhri