Related papers: Making Quickhull More Like Quicksort: A Simple Ran…
TimSort is a well-established sorting algorithm whose running time depends on how sorted the input already is. Recently, Eppstein, Goodrich, Illickan, and To designed algorithms inspired by TimSort for Pareto front, planar convex hull, and…
In this paper, an effective method with time complexity of $\mathcal{O}(K^{3/2}N^2\log \frac{K}{\epsilon_0})$ is introduced to find an approximation of the convex hull for $N$ points in dimension $n$, where $K$ is close to the number of…
This paper presents a fast implementation of the Graham scan on the GPU. The proposed algorithm is composed of two stages: (1) two rounds of preprocessing performed on the GPU and (2) the finalization of finding the convex hull on the CPU.…
QuickXsort is a highly efficient in-place sequential sorting scheme that mixes Hoare's Quicksort algorithm with X, where X can be chosen from a wider range of other known sorting algorithms, like Heapsort, Insertionsort and Mergesort. Its…
For a planar point set $P$, its convex hull is the smallest convex polygon that encloses all points in $P$. The construction of the convex hull from an array $I_P$ containing $P$ is a fundamental problem in computational geometry. By…
We consider space-bounded computations on a random-access machine (RAM) where the input is given on a read-only random-access medium, the output is to be produced to a write-only sequential-access medium, and the available workspace allows…
In this paper, we analyse the dual pivot Quicksort, a variant of the standard Quicksort algorithm, in which two pivots are used for the partitioning of the array. We are solving recurrences of the expected number of key comparisons and…
This study presents a novel algorithm for identifying the set of extreme points that constitute the exact convex hull of a point set in high-dimensional Euclidean space. The proposed method iteratively solves a sequence of dynamically…
We analyse a generalisation of the Quicksort algorithm, where k uniformly at random chosen pivots are used for partitioning an array of n distinct keys. Specifically, the expected cost of this scheme is obtained, under the assumption of…
Computationally efficient and automated generation of convex hulls is desirable for high throughput materials discovery of thermodynamically stable multi-species crystal structures. A convex hull genetic algorithm is proposed that uses…
The convex hull of N independent random points chosen on the boundary of a simple polytope in R^n is investigated. Asymptotic formulas for the expected number of vertices and facets, and for the expectation of the volume difference are…
The area of sublinear algorithms have recently received a lot of attention. In this setting, one has to choose specific access model for the input, as the algorithm does not have time to pre-process or even to see the whole input. A…
Much of the copious literature on the subject of sorting has concentrated on minimizing the number of comparisons and/or exchanges/copies. However, a more appropriate yardstick for the performance of sorting algorithms is based on the total…
Convex hulls are fundamental objects in computational geometry. In moderate dimensions or for large numbers of vertices, computing the convex hull can be impractical due to the computational complexity of convex hull algorithms. In this…
We provide a smoothed analysis of Hoare's find algorithm and we revisit the smoothed analysis of quicksort. Hoare's find algorithm - often called quickselect - is an easy-to-implement algorithm for finding the k-th smallest element of a…
An algorithm for unconstrained non-convex optimization is described, which does not evaluate the objective function and in which minimization is carried out, at each iteration, within a randomly selected subspace. It is shown that this…
QuickSelect (aka Find), introduced by Hoare (1961), is a randomized algorithm for selecting a specified order statistic from an input sequence of $n$ objects, or rather their identifying labels usually known as keys. The keys can be numeric…
By combining several interesting applications of random sampling in geometric algorithms like point location, linear programming, segment intersections, binary space partitioning, Clarkson and Shor \cite{CS89} developed a general framework…
This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…
Clustering is one of the widely used techniques to find out patterns from a dataset that can be applied in different applications or analyses. K-means, the most popular and simple clustering algorithm, might get trapped into local minima if…