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Related papers: Grounding 3D Scene Affordance From Egocentric Inte…

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Embodied agents operating in open environments must translate high-level instructions into grounded, executable behaviors, often requiring coordinated use of both hands. While recent foundation models offer strong semantic reasoning,…

Robotics · Computer Science 2025-12-11 Kwang Bin Lee , Jiho Kang , Sung-Hee Lee

Accurate affordance detection and segmentation with pixel precision is an important piece in many complex systems based on interactions, such as robots and assitive devices. We present a new approach to affordance perception which enables…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Lorenzo Mur-Labadia , Jose J. Guerrero , Ruben Martinez-Cantin

Robotic affordances, providing information about what actions can be taken in a given situation, can aid robotic manipulation. However, learning about affordances requires expensive large annotated datasets of interactions or…

Robotics · Computer Science 2024-06-07 Pietro Mazzaglia , Taco Cohen , Daniel Dijkman

Robotic affordances, providing information about what actions can be taken in a given situation, can aid robotic manipulation. However, learning about affordances requires expensive large annotated datasets of interactions or…

Robotics · Computer Science 2024-06-14 Pietro Mazzaglia , Taco Cohen , Daniel Dijkman

Functional affordance grounding requires more than recognizing an object: an agent must localize the specific region that supports an interaction, such as the handle to pull or the button to press. This is difficult for training-free…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Qirui Wang , Jingyi He , Yining Pan , Xulei Yang , Shijie Li

Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Tushar Nagarajan , Christoph Feichtenhofer , Kristen Grauman

Affordance learning is a complex challenge in many applications, where existing approaches primarily focus on the geometric structures, visual knowledge, and affordance labels of objects to determine interactable regions. However, extending…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Nghia Vu , Tuong Do , Khang Nguyen , Baoru Huang , Nhat Le , Binh Xuan Nguyen , Erman Tjiputra , Quang D. Tran , Ravi Prakash , Te-Chuan Chiu , Anh Nguyen

Acquiring knowledge about object interactions and affordances can facilitate scene understanding and human-robot collaboration tasks. As humans tend to use objects in many different ways depending on the scene and the objects' availability,…

Artificial Intelligence · Computer Science 2023-04-13 Alexia Toumpa , Anthony G. Cohn

Grounded understanding of natural language in physical scenes can greatly benefit robots that follow human instructions. In object manipulation scenarios, existing end-to-end models are proficient at understanding semantic concepts, but…

Robotics · Computer Science 2023-04-03 Qian Luo , Yunfei Li , Yi Wu

Synthesizing 3D human motion plays an important role in many graphics applications as well as understanding human activity. While many efforts have been made on generating realistic and natural human motion, most approaches neglect the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Jiashun Wang , Huazhe Xu , Jingwei Xu , Sifei Liu , Xiaolong Wang

Egocentric interaction perception is one of the essential branches in investigating human-environment interaction, which lays the basis for developing next-generation intelligent systems. However, existing egocentric interaction…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yuejiao Su , Yi Wang , Qiongyang Hu , Chuang Yang , Lap-Pui Chau

3D visual grounding aims to automatically locate the 3D region of the specified object given the corresponding textual description. Existing works fail to distinguish similar objects especially when multiple referred objects are involved in…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Feng Xiao , Hongbin Xu , Qiuxia Wu , Wenxiong Kang

Given a video captured from a first person perspective and the environment context of where the video is recorded, can we recognize what the person is doing and identify where the action occurs in the 3D space? We address this challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Miao Liu , Lingni Ma , Kiran Somasundaram , Yin Li , Kristen Grauman , James M. Rehg , Chao Li

We propose a novel 3D gaze estimation approach that learns spatial relationships between the subject and objects in the scene, and outputs 3D gaze direction. Our method targets unconstrained settings, including cases where close-up views of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Yuki Kawana , Shintaro Shiba , Quan Kong , Norimasa Kobori

Translating high-level linguistic instructions into precise robotic actions in the physical world remains challenging, particularly when considering the feasibility of interacting with 3D objects. In this paper, we introduce 3D-TAFS, a…

Robotics · Computer Science 2025-04-08 Meng Chu , Xuan Zhang , Zhedong Zheng , Tat-Seng Chua

3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Feng Xiao , Hongbin Xu , Guocan Zhao , Wenxiong Kang

Object affordance is an important concept in hand-object interaction, providing information on action possibilities based on human motor capacity and objects' physical property thus benefiting tasks such as action anticipation and robot…

Computer Vision and Pattern Recognition · Computer Science 2023-02-13 Zecheng Yu , Yifei Huang , Ryosuke Furuta , Takuma Yagi , Yusuke Goutsu , Yoichi Sato

First-person video naturally brings the use of a physical environment to the forefront, since it shows the camera wearer interacting fluidly in a space based on his intentions. However, current methods largely separate the observed actions…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Tushar Nagarajan , Yanghao Li , Christoph Feichtenhofer , Kristen Grauman

Robots need to understand their environment to perform their task. If it is possible to pre-program a visual scene analysis process in closed environments, robots operating in an open environment would benefit from the ability to learn it…

Robotics · Computer Science 2019-03-12 Leni K. Le Goff , Oussama Yaakoubi , Alexandre Coninx , Stephane Doncieux

Affordance grounding-localizing object regions based on natural language descriptions of interactions-is a critical challenge for enabling intelligent agents to understand and interact with their environments. However, this task remains…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Junha Lee , Eunha Park , Chunghyun Park , Dahyun Kang , Minsu Cho