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Related papers: Grounding 3D Scene Affordance From Egocentric Inte…

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3D Object Affordance Grounding aims to predict the functional regions on a 3D object and has laid the foundation for a wide range of applications in robotics. Recent advances tackle this problem via learning a mapping between 3D regions and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Xianqiang Gao , Pingrui Zhang , Delin Qu , Dong Wang , Zhigang Wang , Yan Ding , Bin Zhao

Open-Vocabulary 3D object affordance grounding aims to anticipate ``action possibilities'' regions on 3D objects with arbitrary instructions, which is crucial for robots to generically perceive real scenarios and respond to operational…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yawen Shao , Wei Zhai , Yuhang Yang , Hongchen Luo , Yang Cao , Zheng-Jun Zha

Full 3D estimation of human pose from a single image remains a challenging task despite many recent advances. In this paper, we explore the hypothesis that strong prior information about scene geometry can be used to improve pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Zhe Wang , Liyan Chen , Shaurya Rathore , Daeyun Shin , Charless Fowlkes

We present SAGA, a versatile and adaptive framework for visuomotor control that can generalize across various environments, task objectives, and user specifications. To efficiently learn such capability, our key idea is to disentangle…

Robotics · Computer Science 2025-12-16 Kuan Fang , Yuxin Chen , Xinghao Zhu , Farzad Niroui , Lingfeng Sun , Jiuguang Wang

Learning to manipulate 3D objects in an interactive environment has been a challenging problem in Reinforcement Learning (RL). In particular, it is hard to train a policy that can generalize over objects with different semantic categories,…

Robotics · Computer Science 2022-09-28 Yiran Geng , Boshi An , Haoran Geng , Yuanpei Chen , Yaodong Yang , Hao Dong

Affordance, defined as the potential actions that an object offers, is crucial for embodied AI agents. For example, such knowledge directs an agent to grasp a knife by the handle for cutting or by the blade for safe handover. While existing…

Grounding natural language questions to functionally relevant regions in 3D objects -- termed language-driven 3D affordance grounding -- is essential for embodied intelligence and human-AI interaction. Existing methods, while progressing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Dongqiang Gou , Xuming He

3D object affordance grounding aims to predict the touchable regions on a 3d object, which is crucial for human-object interaction, human-robot interaction, embodied perception, and robot learning. Recent advances tackle this problem via…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Hanqing Wang , Zhenhao Zhang , Kaiyang Ji , Mingyu Liu , Wenti Yin , Yuchao Chen , Zhirui Liu , Xiangyu Zeng , Tianxiang Gui , Hangxing Zhang

Affordance reasoning in 3D Gaussian scenes aims to identify the region that supports the action specified by a given text instruction in complex environments. Existing methods typically cast this problem as one-shot prediction from static…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Di Li , Jie Feng , Guanbin Li , Ronghua Shang , Yuhui Zheng , Weisheng Dong , Guangming Shi

Effective human-agent collaboration in physical environments requires understanding not only what to act upon, but also where the actionable elements are and how to interact with them. Existing approaches often operate at the object level…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Xinyi Wang , Xun Yang , Yanlong Xu , Yuchen Wu , Zhen Li , Na Zhao

Perceiving and manipulating 3D articulated objects in diverse environments is essential for home-assistant robots. Recent studies have shown that point-level affordance provides actionable priors for downstream manipulation tasks. However,…

Robotics · Computer Science 2025-09-17 Ruihai Wu , Kai Cheng , Yan Shen , Chuanruo Ning , Guanqi Zhan , Hao Dong

Enabling intelligent agents to comprehend and interact with 3D environments through natural language is crucial for advancing robotics and human-computer interaction. A fundamental task in this field is ego-centric 3D visual grounding,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Henry Zheng , Hao Shi , Qihang Peng , Yong Xien Chng , Rui Huang , Yepeng Weng , Zhongchao Shi , Gao Huang

Human activities are inherently complex, often involving numerous object interactions. To better understand these activities, it is crucial to model their interactions with the environment captured through dynamic changes. The recent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Daiwei Zhang , Gengyan Li , Jiajie Li , Mickaël Bressieux , Otmar Hilliges , Marc Pollefeys , Luc Van Gool , Xi Wang

Robots are often required to operate in environments where humans are not present, but yet require the human context information for better human-robot interaction. Even when humans are present in the environment, detecting their presence…

Computer Vision and Pattern Recognition · Computer Science 2019-06-14 Lasitha Piyathilaka , Sarath Kodagoda

Real-world data collection for embodied agents remains costly and unsafe, calling for scalable, realistic, and simulator-ready 3D environments. However, existing scene-generation systems often rely on rule-based or task-specific pipelines,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Hongchi Xia , Xuan Li , Zhaoshuo Li , Qianli Ma , Jiashu Xu , Ming-Yu Liu , Yin Cui , Tsung-Yi Lin , Wei-Chiu Ma , Shenlong Wang , Shuran Song , Fangyin Wei

We present an Open-Vocabulary 3D Scene Graph (OVSG), a formal framework for grounding a variety of entities, such as object instances, agents, and regions, with free-form text-based queries. Unlike conventional semantic-based object…

Learning how to interact with objects is an important step towards embodied visual intelligence, but existing techniques suffer from heavy supervision or sensing requirements. We propose an approach to learn human-object interaction…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Tushar Nagarajan , Christoph Feichtenhofer , Kristen Grauman

Artificial intelligence is essential to succeed in challenging activities that involve dynamic environments, such as object manipulation tasks in indoor scenes. Most of the state-of-the-art literature explores robotic grasping methods by…

Robotics · Computer Science 2019-05-28 Paola Ardón , Èric Pairet , Ron Petrick , Subramanian Ramamoorthy , Katrin Lohan

Affordance grounding aims to localize the interaction regions for the manipulated objects in the scene image according to given instructions. A critical challenge in affordance grounding is that the embodied agent should understand human…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Changmao Chen , Yuren Cong , Zhen Kan

People continuously perceive and interact with their surroundings based on underlying intentions that drive their exploration and behaviors. While research in egocentric user and scene understanding has focused primarily on motion and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Heeseung Yun , Joonil Na , Jaeyeon Kim , Calvin Murdock , Gunhee Kim