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Model-based reinforcement learning (MBRL) has gained much attention for its ability to learn complex behaviors in a sample-efficient way: planning actions by generating imaginary trajectories with predicted rewards. Despite its success, we…

Machine Learning · Computer Science 2024-02-20 Vint Lee , Pieter Abbeel , Youngwoon Lee

Recurrent Neural Networks were, until recently, one of the best ways to capture the timely dependencies in sequences. However, with the introduction of the Transformer, it has been proven that an architecture with only attention-mechanisms…

Machine Learning · Computer Science 2021-08-19 Radostin Cholakov , Todor Kolev

Algorithmic fairness is an essential requirement as AI becomes integrated in society. In the case of social applications where AI distributes resources, algorithms often must make decisions that will benefit a subset of users, sometimes…

Artificial Intelligence · Computer Science 2023-02-22 Robert C. Gray , Jennifer Villareale , Thomas B. Fox , Diane H. Dallal , Santiago Ontañón , Danielle Arigo , Shahin Jabbari , Jichen Zhu

As game companies increasingly embrace a service-oriented business model, the need for predictive models of players becomes more pressing. Multiple activities, such as user acquisition, live game operations or game design need to be…

Artificial Intelligence · Computer Science 2022-09-27 Paolo Burelli

A transformation network describes how one set of resources can be transformed into another via technological processes. Transformation networks in economics are useful because they can highlight areas for future innovations, both in terms…

Social and Information Networks · Computer Science 2011-12-21 Christopher D. Hollander , Ivan Garibay

Predicting turn-taking in multiparty conversations has many practical applications in human-computer/robot interaction. However, the complexity of human communication makes it a challenging task. Recent advances have shown that synchronous…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Mehdi Fatan , Emanuele Mincato , Dimitra Pintzou , Mariella Dimiccoli

In many real-world games, such as traders repeatedly bargaining with customers, it is very hard for a single AI trader to make good deals with various customers in a few turns, since customers may adopt different strategies even the…

Multiagent Systems · Computer Science 2021-05-19 Guangzhao Cheng , Siliang Tang

Mechanism design is a well-established game-theoretic paradigm for designing games to achieve desired outcomes. This paper addresses a closely related but distinct concept, equilibrium design. Unlike mechanism design, the designer's…

Computer Science and Game Theory · Computer Science 2024-08-20 Muhammad Najib , Giuseppe Perelli

Algorithmic Recourse aims to provide actionable explanations, or recourse plans, to overturn potentially unfavourable decisions taken by automated machine learning models. In this paper, we propose an interaction paradigm based on a guided…

Human-Computer Interaction · Computer Science 2024-07-22 Seyedehdelaram Esfahani , Giovanni De Toni , Bruno Lepri , Andrea Passerini , Katya Tentori , Massimo Zancanaro

Improving user retention with reinforcement learning~(RL) has attracted increasing attention due to its significant importance in boosting user engagement. However, training the RL policy from scratch without hurting users' experience is…

Information Retrieval · Computer Science 2023-03-14 Kesen Zhao , Lixin Zou , Xiangyu Zhao , Maolin Wang , Dawei yin

Prospective display advertising poses a great challenge for large advertising platforms as the strongest predictive signals of users are not eligible to be used in the conversion prediction systems. To that end efforts are made to collect…

Machine Learning · Computer Science 2019-11-14 Djordje Gligorijevic , Jelena Gligorijevic , Aaron Flores

We study learning to learn for the multi-task structured bandit problem where the goal is to learn a near-optimal algorithm that minimizes cumulative regret. The tasks share a common structure and an algorithm should exploit the shared…

Machine Learning · Computer Science 2025-10-24 Subhojyoti Mukherjee , Josiah P. Hanna , Qiaomin Xie , Robert Nowak

Personalisation of products and services is fast becoming the driver of success in banking and commerce. Machine learning holds the promise of gaining a deeper understanding of and tailoring to customers' needs and preferences. Whereas…

Machine Learning · Computer Science 2022-06-30 Charl Maree , Christian Omlin

Crowd simulation is important for video-games design, since it enables to populate virtual worlds with autonomous avatars that navigate in a human-like manner. Reinforcement learning has shown great potential in simulating virtual crowds,…

Machine Learning · Computer Science 2023-09-25 Ariel Kwiatkowski , Vicky Kalogeiton , Julien Pettré , Marie-Paule Cani

In this paper, we address dynamic network selection problems of mobile users in an Intelligent Reflecting Surface (IRS)-enabled wireless network. In particular, the users dynamically select different Service Providers (SPs) and network…

Computer Science and Game Theory · Computer Science 2021-03-12 Nguyen Thi Thanh Van , Nguyen Cong Luong , Feng Shaohan , Huy T. Nguyen , Kun Zhu , Thien Van Luong , Dusit Niyato

This paper presents a novel approach to automated playtesting for the prediction of human player behavior and experience. It has previously been demonstrated that Deep Reinforcement Learning (DRL) game-playing agents can predict both game…

Artificial Intelligence · Computer Science 2021-07-27 Shaghayegh Roohi , Christian Guckelsberger , Asko Relas , Henri Heiskanen , Jari Takatalo , Perttu Hämäläinen

People are remarkably capable of generating their own goals, beginning with child's play and continuing into adulthood. Despite considerable empirical and computational work on goals and goal-oriented behavior, models are still far from…

Artificial Intelligence · Computer Science 2025-05-20 Guy Davidson , Graham Todd , Julian Togelius , Todd M. Gureckis , Brenden M. Lake

Can a video generation model be repurposed as an interactive world simulator? We explore the affordance perception potential of text-to-video models by teaching them to predict human-environment interaction. Given a scene image and a prompt…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Mengyi Shan , Zecheng He , Haoyu Ma , Felix Juefei-Xu , Peizhao Zhang , Tingbo Hou , Ching-Yao Chuang

Federated Learning (FL) aims to foster collaboration among a population of clients to improve the accuracy of machine learning without directly sharing local data. Although there has been rich literature on designing federated learning…

Machine Learning · Computer Science 2023-02-20 Shengyuan Hu , Dung Daniel Ngo , Shuran Zheng , Virginia Smith , Zhiwei Steven Wu

Automated design of efficient transformer models has recently attracted significant attention from industry and academia. However, most works only focus on certain metrics while searching for the best-performing transformer architecture.…

Machine Learning · Computer Science 2023-03-27 Shikhar Tuli , Niraj K. Jha