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The realization of Artificial General Intelligence (AGI) necessitates Embodied AI agents capable of robust spatial perception, effective task planning, and adaptive execution in physical environments. However, current large language models…

Embodied artificial intelligence (Embodied AI) plays a pivotal role in the application of advanced technologies in the intelligent era, where AI systems are integrated with physical bodies that enable them to perceive, reason, and interact…

Artificial Intelligence · Computer Science 2025-06-24 Zhaohan Feng , Ruiqi Xue , Lei Yuan , Yang Yu , Ning Ding , Meiqin Liu , Bingzhao Gao , Jian Sun , Xinhu Zheng , Gang Wang

Embodied AI aims to develop intelligent systems with physical forms capable of perceiving, decision-making, acting, and learning in real-world environments, providing a promising way to Artificial General Intelligence (AGI). Despite decades…

Robotics · Computer Science 2025-08-15 Wenlong Liang , Rui Zhou , Yang Ma , Bing Zhang , Songlin Li , Yijia Liao , Ping Kuang

This study focuses on Embodied Complex-Question Answering task, which means the embodied robot need to understand human questions with intricate structures and abstract semantics. The core of this task lies in making appropriate plans based…

Robotics · Computer Science 2025-04-02 Ning Lan , Baoshan Ou , Xuemei Xie , Guangming Shi

Active 3D reconstruction enables an agent to autonomously select viewpoints to efficiently obtain accurate and complete scene geometry, rather than passively reconstructing scenes from pre-collected images. However, existing active…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Tianling Xu , Shengzhe Gan , Leslie Gu , Yuelei Li , Fangneng Zhan , Hanspeter Pfister

Effective human-agent collaboration in physical environments requires understanding not only what to act upon, but also where the actionable elements are and how to interact with them. Existing approaches often operate at the object level…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Xinyi Wang , Xun Yang , Yanlong Xu , Yuchen Wu , Zhen Li , Na Zhao

Constructing a physically realistic and accurately scaled simulated 3D world is crucial for the training and evaluation of embodied intelligence tasks. The diversity, realism, low cost accessibility and affordability of 3D data assets are…

Robotics · Computer Science 2025-06-17 Xinjie Wang , Liu Liu , Yu Cao , Ruiqi Wu , Wenkang Qin , Dehui Wang , Wei Sui , Zhizhong Su

Recent advances in the areas of multimodal machine learning and artificial intelligence (AI) have led to the development of challenging tasks at the intersection of Computer Vision, Natural Language Processing, and Embodied AI. Whereas many…

Machine Learning · Computer Science 2022-05-26 Jonathan Francis , Nariaki Kitamura , Felix Labelle , Xiaopeng Lu , Ingrid Navarro , Jean Oh

The increase in available computing power and the Deep Learning revolution have allowed the exploration of new topics and frontiers in Artificial Intelligence research. A new field called Embodied Artificial Intelligence, which places at…

Robotics · Computer Science 2025-05-05 Roberto Bigazzi

We present EmbodiedHead, a speech-driven talking-head framework that equips LLMs with real-time visual avatars for conversation. A practical embodied avatar must achieve real-time generation, unified listening-speaking behavior, and high…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yu Zhang , Kaiyuan Shen , Yang Li

In recent years, Large Language Models (LLMs) have demonstrated remarkable capabilities in understanding and solving mathematical problems, leading to advancements in various fields. We propose an LLM-embodied path planning framework for…

Robotics · Computer Science 2024-07-08 Xiangrui Kong , Wenxiao Zhang , Jin Hong , Thomas Braunl

Delivering intelligent and adaptive navigation assistance in augmented reality (AR) requires more than visual cues, as it demands systems capable of interpreting flexible user intent and reasoning over both spatial and semantic context.…

Human-Computer Interaction · Computer Science 2025-08-26 Hsuan-Kung Yang , Tsu-Ching Hsiao , Ryoichiro Oka , Ryuya Nishino , Satoko Tofukuji , Norimasa Kobori

Passive visual systems typically fail to recognize objects in the amodal setting where they are heavily occluded. In contrast, humans and other embodied agents have the ability to move in the environment, and actively control the viewing…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Jianwei Yang , Zhile Ren , Mingze Xu , Xinlei Chen , David Crandall , Devi Parikh , Dhruv Batra

Vision-Language-Action (VLA) models drive next-generation autonomous systems, but training them requires scalable, high-quality annotations from complex environments. Current cloud pipelines rely on generic vision-language models (VLMs)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Kangan Qian , ChuChu Xie , Yang Zhong , Jingrui Pang , Siwen Jiao , Sicong Jiang , Zilin Huang , Yunlong Wang , Kun Jiang , Mengmeng Yang , Hao Ye , Guanghao Zhang , Hangjun Ye , Guang Chen , Long Chen , Diange Yang

Embodied instruction following (EIF) requires agents to understand and execute complex natural language commands within interactive 3D environments. Despite recent advances, existing methods often fail in long-horizon planning and handling…

Robotics · Computer Science 2026-05-26 Xicheng Gong , Guozheng Sun , Peiran Xu , Yadong Mu

We present a self-supervised method to improve an agent's abilities in describing arbitrary objects while actively exploring a generic environment. This is a challenging problem, as current models struggle to obtain coherent image captions…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Tommaso Galliena , Tommaso Apicella , Stefano Rosa , Pietro Morerio , Alessio Del Bue , Lorenzo Natale

Recent advances in Large Language Models (LLMs) have helped facilitate exciting progress for robotic planning in real, open-world environments. 3D scene graphs (3DSGs) offer a promising environment representation for grounding such…

Robotics · Computer Science 2024-11-01 Meghan Booker , Grayson Byrd , Bethany Kemp , Aurora Schmidt , Corban Rivera

In complex embodied long-horizon manipulation tasks, effective task decomposition and execution require synergistic integration of textual logical reasoning and visual-spatial imagination to ensure efficient and accurate operation. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Xinyan Cai , Shiguang Wu , Dafeng Chi , Yuzheng Zhuang , Xingyue Quan , Jianye Hao , Qiang Guan

While the efficacy of deep learning models heavily relies on data, gathering and annotating data for specific tasks, particularly when addressing novel or sensitive subjects lacking relevant datasets, poses significant time and resource…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Quang-Binh Nguyen , Trong-Vu Hoang , Ngoc-Do Tran , Tam V. Nguyen , Minh-Triet Tran , Trung-Nghia Le

Implicit neural representations have demonstrated significant promise for 3D scene reconstruction. Recent works have extended their applications to autonomous implicit reconstruction through the Next Best View (NBV) based method. However,…

Robotics · Computer Science 2024-04-17 Jing Zeng , Yanxu Li , Jiahao Sun , Qi Ye , Yunlong Ran , Jiming Chen
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