English

Embodied Visual Recognition

Computer Vision and Pattern Recognition 2019-04-10 v1 Artificial Intelligence Machine Learning Robotics

Abstract

Passive visual systems typically fail to recognize objects in the amodal setting where they are heavily occluded. In contrast, humans and other embodied agents have the ability to move in the environment, and actively control the viewing angle to better understand object shapes and semantics. In this work, we introduce the task of Embodied Visual Recognition (EVR): An agent is instantiated in a 3D environment close to an occluded target object, and is free to move in the environment to perform object classification, amodal object localization, and amodal object segmentation. To address this, we develop a new model called Embodied Mask R-CNN, for agents to learn to move strategically to improve their visual recognition abilities. We conduct experiments using the House3D environment. Experimental results show that: 1) agents with embodiment (movement) achieve better visual recognition performance than passive ones; 2) in order to improve visual recognition abilities, agents can learn strategical moving paths that are different from shortest paths.

Keywords

Cite

@article{arxiv.1904.04404,
  title  = {Embodied Visual Recognition},
  author = {Jianwei Yang and Zhile Ren and Mingze Xu and Xinlei Chen and David Crandall and Devi Parikh and Dhruv Batra},
  journal= {arXiv preprint arXiv:1904.04404},
  year   = {2019}
}

Comments

14 pages, 13 figures, technical report