Related papers: Zero-Shot Skeleton-based Action Recognition with D…
In this work, we define and address a novel domain adaptation (DA) problem in semantic scene segmentation, where the target domain not only exhibits a data distribution shift w.r.t. the source domain, but also includes novel classes that do…
Recent methods focus on learning a unified semantic-aligned visual representation to transfer knowledge between two domains, while ignoring the effect of semantic-free visual representation in alleviating the biased recognition problem. In…
Zero-shot learning methods rely on fixed visual and semantic embeddings, extracted from independent vision and language models, both pre-trained for other large-scale tasks. This is a weakness of current zero-shot learning frameworks as…
Detection transformers like DETR have recently shown promising performance on many object detection tasks, but the generalization ability of those methods is still quite challenging for cross-domain adaptation scenarios. To address the…
Temporal Action Segmentation (TAS) requires dividing videos into action segments, yet the vast space of activities and alternative breakdowns makes collecting comprehensive datasets infeasible. Existing methods remain limited to closed…
Skeleton-based human action recognition has recently attracted increasing attention thanks to the accessibility and the popularity of 3D skeleton data. One of the key challenges in skeleton-based action recognition lies in the large view…
This study investigates unsupervised anomaly action recognition, which identifies video-level abnormal-human-behavior events in an unsupervised manner without abnormal samples, and simultaneously addresses three limitations in the…
In recent years, few-shot action recognition has achieved remarkable performance through spatio-temporal relation modeling. Although a wide range of spatial and temporal alignment modules have been proposed, they primarily address spatial…
Generalized zero-shot learning (GZSL) aims to classify samples under the assumption that some classes are not observable during training. To bridge the gap between the seen and unseen classes, most GZSL methods attempt to associate the…
This paper proposes a novel Zero-Shot Action Recognition~(ZSAR) method based on contrastive learning. In ZSAR, we aim to classify examples from classes that were missing during training. Two well-known problems remain in ZSAR: the semantic…
Current Zero-Shot Learning (ZSL) approaches are restricted to recognition of a single dominant unseen object category in a test image. We hypothesize that this setting is ill-suited for real-world applications where unseen objects appear…
Precise action localization in untrimmed video is vital for fields such as professional sports and minimally invasive surgery, where the delineation of particular motions in recordings can dramatically enhance analysis. But in many cases,…
Zero-Shot Learning (ZSL) has rapidly advanced in recent years. Towards overcoming the annotation bottleneck in the Sign Language Recognition (SLR), we explore the idea of Zero-Shot Sign Language Recognition (ZS-SLR) with no annotated visual…
Embodied Visual Tracking (EVT) is a fundamental ability that underpins practical applications, such as companion robots, guidance robots and service assistants, where continuously following moving targets is essential. Recent advances have…
Zero-shot anomaly detection (ZSAD) requires detecting and localizing anomalies without access to target-class anomaly samples. Mainstream methods rely on vision-language models (VLMs) such as CLIP: they build hand-crafted or learned prompt…
Zero-shot learning enables the model to recognize unseen categories with the aid of auxiliary semantic information such as attributes. Current works proposed to detect attributes from local image regions and align extracted features with…
Vision-Language Models (VLMs) show promise as zero-shot goal-conditioned value functions, but their frozen pre-trained representations limit generalization and temporal reasoning. We introduce VITA, a zero-shot value function learning…
Object 6D pose estimation is a critical challenge in robotics, particularly for manipulation tasks. While prior research combining visual and tactile (visuotactile) information has shown promise, these approaches often struggle with…
We introduce a novel problem of scene sketch zero-shot learning (SSZSL), which is a challenging task, since (i) different from photo, the gap between common semantic domain (e.g., word vector) and sketch is too huge to exploit common…
In this work, we propose a zero-shot learning method to effectively model knowledge transfer between classes via jointly learning visually consistent word vectors and label embedding model in an end-to-end manner. The main idea is to…