English
Related papers

Related papers: Across-Game Engagement Modelling via Few-Shot Lear…

200 papers

Domain generalisation aims to promote the learning of domain-invariant features while suppressing domain-specific features, so that a model can generalise better to previously unseen target domains. An approach to domain generalisation for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Karthik Seemakurthy , Erchan Aptoula , Charles Fox , Petra Bosilj

Few-shot learning aims to recognize novel queries with limited support samples by learning from base knowledge. Recent progress in this setting assumes that the base knowledge and novel query samples are distributed in the same domains,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yifan Zhao , Tong Zhang , Jia Li , Yonghong Tian

Few-shot object detection (FSOD) has thrived in recent years to learn novel object classes with limited data by transferring knowledge gained on abundant base classes. FSOD approaches commonly assume that both the scarcely provided examples…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Karim Guirguis , George Eskandar , Matthias Kayser , Bin Yang , Juergen Beyerer

While deep learning excels in computer vision tasks with abundant labeled data, its performance diminishes significantly in scenarios with limited labeled samples. To address this, Few-shot learning (FSL) enables models to perform the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Huali Xu , Shuaifeng Zhi , Shuzhou Sun , Vishal M. Patel , Li Liu

In the generalized zero-shot learning, synthesizing unseen data with generative models has been the most popular method to address the imbalance of training data between seen and unseen classes. However, this method requires that the unseen…

Computer Vision and Pattern Recognition · Computer Science 2020-02-04 Xinsheng Wang , Shanmin Pang , Jihua Zhu

The ability to infer the intentions of others, predict their goals, and deduce their plans are critical features for intelligent agents. For a long time, several approaches investigated the use of symbolic representations and inferences…

Machine Learning · Computer Science 2019-11-25 Thibault Duhamel , Mariane Maynard , Froduald Kabanza

We tackle the problem of visual localization under changing conditions, such as time of day, weather, and seasons. Recent learned local features based on deep neural networks have shown superior performance over classical hand-crafted local…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Sungyong Baik , Hyo Jin Kim , Tianwei Shen , Eddy Ilg , Kyoung Mu Lee , Chris Sweeney

In this study, we investigate the performance of few-shot classification models across different domains, specifically natural images and histopathological images. We first train several few-shot classification models on natural images and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Ardhendu Sekhar , Aditya Bhattacharya , Vinayak Goyal , Vrinda Goel , Aditya Bhangale , Ravi Kant Gupta , Amit Sethi

The need to address the scarcity of task-specific annotated data has resulted in concerted efforts in recent years for specific settings such as zero-shot learning (ZSL) and domain generalization (DG), to separately address the issues of…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Shivam Chandhok , Sanath Narayan , Hisham Cholakkal , Rao Muhammad Anwer , Vineeth N Balasubramanian , Fahad Shahbaz Khan , Ling Shao

To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across three different videogame genres: racing, shooter, and…

Human-Computer Interaction · Computer Science 2021-10-05 David Melhart , Antonios Liapis , Georgios N. Yannakakis

Inferring human engagement from gameplay video is important for game design and player-experience research, yet it remains unclear whether vision--language models (VLMs) can infer such latent psychological states from visual cues alone.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Ziyi Wang , Qizan Guo , Rishitosh Singh , Xiyang Hu

Domain randomization is a popular technique for improving domain transfer, often used in a zero-shot setting when the target domain is unknown or cannot easily be used for training. In this work, we empirically examine the effects of domain…

Machine Learning · Computer Science 2019-07-12 Bhairav Mehta , Manfred Diaz , Florian Golemo , Christopher J. Pal , Liam Paull

The well known domain shift issue causes model performance to degrade when deployed to a new target domain with different statistics to training. Domain adaptation techniques alleviate this, but need some instances from the target domain to…

Machine Learning · Computer Science 2019-06-11 Yiying Li , Yongxin Yang , Wei Zhou , Timothy M. Hospedales

Recent advances in Machine Learning (ML) and Artificial Intelligence (AI) follow a familiar structure: A firm releases a large, pretrained model. It is designed to be adapted and tweaked by other entities to perform particular,…

Computer Science and Game Theory · Computer Science 2025-01-03 Benjamin Laufer , Jon Kleinberg , Hoda Heidari

Visual recognition systems are meant to work in the real world. For this to happen, they must work robustly in any visual domain, and not only on the data used during training. Within this context, a very realistic scenario deals with…

Computer Vision and Pattern Recognition · Computer Science 2018-10-01 Antonio D'Innocente , Barbara Caputo

The goal of domain generalization algorithms is to predict well on distributions different from those seen during training. While a myriad of domain generalization algorithms exist, inconsistencies in experimental conditions -- datasets,…

Machine Learning · Computer Science 2020-07-06 Ishaan Gulrajani , David Lopez-Paz

While pretrained language models have exhibited impressive generalization capabilities, they still behave unpredictably under certain domain shifts. In particular, a model may learn a reasoning process on in-domain training data that does…

Computation and Language · Computer Science 2022-10-14 Prasann Singhal , Jarad Forristal , Xi Ye , Greg Durrett

People readily generalize knowledge to novel domains and stimuli. We present a theory, instantiated in a computational model, based on the idea that cross-domain generalization in humans is a case of analogical inference over structured…

Artificial Intelligence · Computer Science 2025-12-10 Leonidas A. A. Doumas , Guillermo Puebla , Andrea E. Martin , John E. Hummel

In this paper, we look at the problem of few-shot classification that aims to learn a classifier for previously unseen classes and domains from few labeled samples. Recent methods use adaptation networks for aligning their features to new…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Wei-Hong Li , Xialei Liu , Hakan Bilen

Few-shot Learning aims to learn and distinguish new categories with a very limited number of available images, presenting a significant challenge in the realm of deep learning. Recent researchers have sought to leverage the additional…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Chunpeng Zhou , Haishuai Wang , Xilu Yuan , Zhi Yu , Jiajun Bu