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Related papers: Exploring Engagement and Perceived Learning Outcom…

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Quick interaction between a human teacher and a learning machine presents numerous benefits and challenges when working with web-scale data. The human teacher guides the machine towards accomplishing the task of interest. The learning…

Engagement, which links to attentional, emotional, and cognitive dimensions, plays an important role in learning. In online and video-based learning environments, learners often need to regulate their own interactions with instructional…

Human-Computer Interaction · Computer Science 2026-05-05 Zikang Leng , Edan Eyal , Yingtian Shi , Jiaman He , Yaqi Liu , Thomas Plötz

Due to the interdisciplinary nature of complex systems as a field, students studying complex systems at University level have diverse disciplinary backgrounds. This brings challenges (e.g. wide range of computer programming skills) but also…

As higher education increasingly adopts blended learning, understanding students preferences for online interaction platforms becomes critical for effective course delivery and engagement. This study investigates the platforms undergraduate…

Human-Computer Interaction · Computer Science 2026-03-10 Lois Fajuyigbe , Kaisu Mumuni , Felix Nti Koranteng

Student simulation presents a transformative approach to enhance learning outcomes, advance educational research, and ultimately shape the future of effective pedagogy. We explore the feasibility of using large language models (LLMs), a…

Artificial Intelligence · Computer Science 2023-10-31 Songlin Xu , Xinyu Zhang

This article studies the conditions of use of a VLE (Virtual Learning Environment) by primary school teachers. It first presents a triangulated model to explore Virtual Learning Environments' adoption in primary schools. The theoretical…

Computers and Society · Computer Science 2019-10-28 Elena Codreanu , Christine Michel , Marc-Eric Bobillier-Chaumon , Olivier Vigneau

Large language models (LLMs) are promising tools for scaffolding students' English writing skills, but their effectiveness in real-time K-12 classrooms remains underexplored. Addressing this gap, our study examines the benefits and…

Human-Computer Interaction · Computer Science 2026-03-03 Junho Myung , Hyunseung Lim , Hana Oh , Hyoungwook Jin , Nayeon Kang , So-Yeon Ahn , Hwajung Hong , Alice Oh , Juho Kim

The research presented in this thesis was motivated by the need to improve introductory physics courses. Introductory physics courses are generally the first courses in which students learn to create models to solve complex problems.…

Physics Education · Physics 2011-12-26 Marcos D. Caballero

We present a case-study on teaching an undergraduate level course on Software Engineering (second year and fifth semester of bachelors program in Computer Science) at a State University (New Delhi, India) using a novel teaching instruction…

Computers and Society · Computer Science 2013-09-04 Ashish Sureka , Monika Gupta , Dipto Sarkar , Vidushi Chaudhary

Background: While digital access has expanded rapidly in resource-constrained contexts, satisfaction with digital learning platforms varies significantly among students with seemingly equal connectivity. Traditional digital divide…

Machine Learning · Computer Science 2026-01-06 Md Muhtasim Munif Fahim , Humyra Ankona , Md Monimul Huq , Md Rezaul Karim

This article outlines a comprehensive redesign of an introductory physics laboratory course aimed at promoting active student engagement, enhancing scientific experimental skills and the development of expert-like attitudes. The redesign…

Physics Education · Physics 2024-09-25 M. Alemani

Technology has helped to innovate in the teaching-learning process. Today's students are more demanding actors when it comes to the environment, they have at their disposal to learn, experiment and develop critical thinking. The area of…

Human-Computer Interaction · Computer Science 2025-05-19 Carlos R. Cunha , André Moreira , Sílvia Coelho , Vítor Mendonça , João Pedro Gomes

Engagement is a key indicator of the quality of learning experience, and one that plays a major role in developing intelligent educational interfaces. Any such interface requires the ability to recognise the level of engagement in order to…

Computer Vision and Pattern Recognition · Computer Science 2019-07-09 Omid Mohamad Nezami , Mark Dras , Len Hamey , Deborah Richards , Stephen Wan , Cecile Paris

The rapid development of artificial intelligence technologies, particularly Large Language Models (LLMs), has revolutionized the landscape of lifelong learning. This paper introduces a conceptual framework for a self-constructed lifelong…

Computers and Society · Computer Science 2024-09-25 Kirill Krinkin , Tatiana Berlenko

Interactive digital storytelling becomes a popular choice for information presentation in many fields. Its application spans from media industry and business information visualization, through digital cultural heritage, serious games,…

Human-Computer Interaction · Computer Science 2020-11-10 Selma Rizvic , Dusanka Boskovic , Vensada Okanovic , Sanda Sljivo , Merima Zukic

Investigating children's embodied learning in mixed-reality environments, where they collaboratively simulate scientific processes, requires analyzing complex multimodal data to interpret their learning and coordination behaviors. Learning…

Student performance prediction is one of the most important subjects in educational data mining. As a modern technology, machine learning offers powerful capabilities in feature extraction and data modeling, providing essential support for…

Machine Learning · Computer Science 2025-02-06 Yawen Chen , Jiande Sun , Jinhui Wang , Liang Zhao , Xinmin Song , Linbo Zhai

A major challenge in the field of education is providing review schedules that present learned items at appropriate intervals to each student so that memory is retained over time. In recent years, attempts have been made to formulate item…

Artificial Intelligence · Computer Science 2021-08-03 Yoshiki Kubotani , Yoshihiro Fukuhara , Shigeo Morishima

ChatGPT, launched in November 2022, has gained widespread attention from students and educators globally, with an online report by Hu (2023) stating it as the fastest-growing consumer application in history. While discussions on the use of…

Computers and Society · Computer Science 2023-05-31 Gaoxia Zhu , Xiuyi Fan , Chenyu Hou , Tianlong Zhong , Peter Seow , Annabel Chen Shen-Hsing , Preman Rajalingam , Low Kin Yew , Tan Lay Poh

Most universities in developing countries are using a teaching and learning approach known as blended e-learning, however, there was no multicultural-based blended e-learning framework. Furthermore, there is no research to show the impact…

Computers and Society · Computer Science 2018-02-13 Hayder Hbail
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