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This paper describes the development of a new university physics course designed to integrate physics, education, research, and community partnerships. The coordinated system of activities links the new course to local community efforts in…

Physics Education · Physics 2007-05-23 N. D. Finkelstein

This study explores the perceptions, challenges, and opportunities associated with using Virtual Reality (VR) as a tool in teacher education among pre-service teachers in a resource-limited setting. Utilizing a qualitative case study…

Computers and Society · Computer Science 2024-11-19 Matthew Nyaaba , Bismark Nyaaba Akanzire , Macharious Nabang

This paper presents the course design titled "Learning Management" of which the goal is to "learn collaborative learning" for a first-year undergraduate student. The objective of the class design is to help transform the student's belief of…

Computers and Society · Computer Science 2013-08-08 Yoshiaki Matsuzawa , Sayaka Tohyama , Sanshiro Sakai

Student disengagement in online learning has become a critical challenge, particularly post-pandemic. This review explores deep learning techniques used to detect disengagement, emphasizing computer vision and affective computing as…

Human-Computer Interaction · Computer Science 2024-11-19 Ahmed Mohamed , Mostafa Ali , Shahd Ahmed , Nouran Hani , Mohammed Hisham , Meram Mahmoud

In the evolving landscape of digital education, chatbots have emerged as potential game-changers, promising personalized and adaptive learning experiences. This research undertook an in-depth exploration of ChatGPT's potential as an…

Human-Computer Interaction · Computer Science 2024-02-26 Holger Arndt

We present design guidelines for incorporating fidgeting into the virtual world as a tool for students in online lectures. Fidgeting is associated with increased attention and self-regulation, and has the potential to help students focus.…

Human-Computer Interaction · Computer Science 2023-04-20 Sam Ross , Nicole Sullivan , Jina Yoon

We introduce our experiment of research-oriented teaching mainly in Nanjing University and Tsinghua University, China. The great population and enrollment in China makes it worth to concern. It lasts 20 years and involves thousands of…

Physics Education · Physics 2008-01-15 Dexin Lu , Dong Ruan , Wang Xu , Nianle Wu , Minwen Xiao , Yu an

We ran a study on engagement and achievement for a first year undergraduate programming module which used an online learning environment containing tasks which generate automated feedback. Students could also access human feedback from…

Computers and Society · Computer Science 2022-01-05 Beate Grawemeyer , John Halloran , Matthew England , David Croft

Prior research suggests that using evidence-based pedagogies can not only improve learning for all students, it can also reduce the gender gap. We describe the impact of physics education research based pedagogical techniques in flipped and…

Physics Education · Physics 2025-04-04 N. I. Karim , A. Maries , C. Singh

Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…

Computers and Society · Computer Science 2017-12-19 James Taylor

This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

Nowadays, the search for innovative technological solutions to the organization of access to electronic learning resources in the university and their configuration within the environment to fit the needs of users and to improve learning…

Computers and Society · Computer Science 2018-07-25 Mariya Shyshkina

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

Human-Computer Interaction · Computer Science 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

The primary aim of this study intends the perception of students towards online learning in the covid-19 pandemic period. The pandemic has changed the traditional concepts of the education system and broken the functions of the educational…

Computers and Society · Computer Science 2022-10-20 Subaveerapandiyan A , Ammaji Rajitha

The COVID-19 pandemic has underscored the importance of blended learning in contemporary physics and, more generally, STEM education. In this contribution, we summarize current pedagogical models of blended learning, such as rotational and…

Physics Education · Physics 2024-03-21 Jozef Hanč , Dominik Borovský , Martina Hančová

Online teaching has expanded access to education, offering flexibility compared to traditional face-to-face instruction. While early research has explored online teaching, it is important to understand the perspective of instructors who…

Human-Computer Interaction · Computer Science 2024-09-27 Owen Xingjian Zhang

This exploratory study investigates the intersection of Generative AI tools and experiential learning in business education. Through a case study of an innovative undergraduate course, we examine how students interact with and adapt to…

Artificial Intelligence · Computer Science 2025-06-09 Nicole C. Wang

The lecture "Atomistic Materials Modeling" is a core qualification of the master program "materials science" at the Hamburg University of Technology (TUHH). Within the lecture, various modern methods for atomistic materials modeling are…

Physics Education · Physics 2017-08-30 Gregor Feldbauer , Marcel Steffen

Amidst the outbreak of the coronavirus (COVID 19) pandemic, distance education, where the learning process is conducted online, has become the norm. Campus-based programs and courses have been redesigned in a timely manner which was a…

Computers and Society · Computer Science 2022-11-30 Abbas Cheddad , Christian Nordahl

Virtual Laboratories (V Labs) have in the recent past become part and parcel of remote teaching in practical hands-on approaches, particularly in Cybersecurity distance courses. Their potential is meant to assist learners with hands-on…

Computers and Society · Computer Science 2024-04-09 Victor R. Kebande