English
Related papers

Related papers: DrawingSpinUp: 3D Animation from Single Character …

200 papers

Automatic generation of a high-quality video from a single image remains a challenging task despite the recent advances in deep generative models. This paper proposes a method that can create a high-resolution, long-term animation using…

Graphics · Computer Science 2019-10-17 Yuki Endo , Yoshihiro Kanamori , Shigeru Kuriyama

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Abbhinav Venkat , Sai Sagar Jinka , Avinash Sharma

Real-time animation of virtual characters has traditionally been accomplished by playing short sequences of animations structured in the form of a graph. These methods are time-consuming to set up and scale poorly with the number of motions…

Graphics · Computer Science 2023-10-10 Jose Luis Ponton

Children's drawings have a wonderful inventiveness, creativity, and variety to them. We present a system that automatically animates children's drawings of the human figure, is robust to the variance inherent in these depictions, and is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Harrison Jesse Smith , Qingyuan Zheng , Yifei Li , Somya Jain , Jessica K. Hodgins

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

This paper introduces a model for producing stylized line drawings from 3D shapes. The model takes a 3D shape and a viewpoint as input, and outputs a drawing with textured strokes, with variations in stroke thickness, deformation, and color…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Difan Liu , Matthew Fisher , Aaron Hertzmann , Evangelos Kalogerakis

Performing facial expression transfer under one-shot setting has been increasing in popularity among research community with a focus on precise control of expressions. Existing techniques showcase compelling results in perceiving…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Siddharth Nijhawan , Takuya Yashima , Tamaki Kojima

Text animation serves as an expressive medium, transforming static communication into dynamic experiences by infusing words with motion to evoke emotions, emphasize meanings, and construct compelling narratives. Crafting animations that are…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Zichen Liu , Yihao Meng , Hao Ouyang , Yue Yu , Bolin Zhao , Daniel Cohen-Or , Huamin Qu

Reconstructing a 3D shape based on a single sketch image is challenging due to the large domain gap between a sparse, irregular sketch and a regular, dense 3D shape. Existing works try to employ the global feature extracted from sketch to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-27 Chenjian Gao , Qian Yu , Lu Sheng , Yi-Zhe Song , Dong Xu

Advances in deep neural networks have considerably improved the art of animating a still image without operating in 3D domain. Whereas, prior arts can only animate small images (typically no larger than 512x512) due to memory limitations,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Zili Yi , Qiang Tang , Vishnu Sanjay Ramiya Srinivasan , Zhan Xu

Caricature, a type of exaggerated artistic portrait, amplifies the distinctive, yet nuanced traits of human faces. This task is typically left to artists, as it has proven difficult to capture subjects' unique characteristics well using…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Julia Gong , Yannick Hold-Geoffroy , Jingwan Lu

We present a CloseUpAvatar - a novel approach for articulated human avatar representation dealing with more general camera motions, while preserving rendering quality for close-up views. CloseUpAvatar represents an avatar as a set of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 David Svitov , Pietro Morerio , Lourdes Agapito , Alessio Del Bue

Character image animation, which synthesizes videos of reference characters driven by pose sequences, has advanced rapidly but remains largely limited to single-human settings. Existing methods struggle to generalize to multi-humanoid…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Xirui Hu , Yanbo Ding , Jiahao Wang , Tingting Shi , Yali Wang , Guo Zhi Zhi , Weizhan Zhang

2.5D cartoon models are methods to simulate three-dimensional (3D)-like movements, such as out-of-plane rotation, from two-dimensional (2D) shapes in different views. However, cartoon objects and characters have several distorted parts…

Graphics · Computer Science 2021-03-30 Tsukasa Fukusato , Akinobu Maejima

This paper presents a method that can quickly adapt dynamic 3D avatars to arbitrary text descriptions of novel styles. Among existing approaches for avatar stylization, direct optimization methods can produce excellent results for arbitrary…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Thu Nguyen-Phuoc , Gabriel Schwartz , Yuting Ye , Stephen Lombardi , Lei Xiao

We present DiffHuman, a probabilistic method for photorealistic 3D human reconstruction from a single RGB image. Despite the ill-posed nature of this problem, most methods are deterministic and output a single solution, often resulting in a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Akash Sengupta , Thiemo Alldieck , Nikos Kolotouros , Enric Corona , Andrei Zanfir , Cristian Sminchisescu

We introduce Structured 3D Features, a model based on a novel implicit 3D representation that pools pixel-aligned image features onto dense 3D points sampled from a parametric, statistical human mesh surface. The 3D points have associated…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Enric Corona , Mihai Zanfir , Thiemo Alldieck , Eduard Gabriel Bazavan , Andrei Zanfir , Cristian Sminchisescu

With the rise of the ``metaverse'' and the rapid development of games, it has become more and more critical to reconstruct characters in the virtual world faithfully. The immersive experience is one of the most central themes of the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Qi Wen , Xiang Wen , Hao Jiang , Siqi Yang , Bingfeng Han , Tianlei Hu , Gang Chen , Shuang Li

Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Yixin Chen , Junfeng Ni , Nan Jiang , Yaowei Zhang , Yixin Zhu , Siyuan Huang

3D avatar creation plays a crucial role in the digital age. However, the whole production process is prohibitively time-consuming and labor-intensive. To democratize this technology to a larger audience, we propose AvatarCLIP, a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Fangzhou Hong , Mingyuan Zhang , Liang Pan , Zhongang Cai , Lei Yang , Ziwei Liu
‹ Prev 1 8 9 10 Next ›