English

AutoToon: Automatic Geometric Warping for Face Cartoon Generation

Computer Vision and Pattern Recognition 2020-04-07 v1

Abstract

Caricature, a type of exaggerated artistic portrait, amplifies the distinctive, yet nuanced traits of human faces. This task is typically left to artists, as it has proven difficult to capture subjects' unique characteristics well using automated methods. Recent development of deep end-to-end methods has achieved promising results in capturing style and higher-level exaggerations. However, a key part of caricatures, face warping, has remained challenging for these systems. In this work, we propose AutoToon, the first supervised deep learning method that yields high-quality warps for the warping component of caricatures. Completely disentangled from style, it can be paired with any stylization method to create diverse caricatures. In contrast to prior art, we leverage an SENet and spatial transformer module and train directly on artist warping fields, applying losses both prior to and after warping. As shown by our user studies, we achieve appealing exaggerations that amplify distinguishing features of the face while preserving facial detail.

Keywords

Cite

@article{arxiv.2004.02377,
  title  = {AutoToon: Automatic Geometric Warping for Face Cartoon Generation},
  author = {Julia Gong and Yannick Hold-Geoffroy and Jingwan Lu},
  journal= {arXiv preprint arXiv:2004.02377},
  year   = {2020}
}

Comments

Accepted and presented at WACV 2020; to appear in proceedings of 2020 IEEE Winter Conference on Applications of Computer Vision (WACV). Completed during Julia Gong's internship at Adobe Research

R2 v1 2026-06-23T14:40:20.638Z